We don't need a curve.

This commit is contained in:
smoogipooo 2017-05-29 12:19:38 +09:00
parent 6101fe98e1
commit 231b1ae610
1 changed files with 2 additions and 8 deletions

View File

@ -18,21 +18,15 @@ internal abstract class ConvertSlider : HitObject, IHasCurve
/// </summary>
private const float base_scoring_distance = 100;
public readonly SliderCurve Curve = new SliderCurve();
public List<Vector2> ControlPoints { get; set; }
public CurveType CurveType { get; set; }
public double Distance
{
get { return Curve.Distance; }
set { Curve.Distance = value; }
}
public double Distance { get; set; }
public List<SampleInfoList> RepeatSamples { get; set; }
public int RepeatCount { get; set; } = 1;
public double EndTime => StartTime + RepeatCount * Curve.Distance / Velocity;
public double EndTime => StartTime + RepeatCount * Distance / Velocity;
public double Duration => EndTime - StartTime;
public double Velocity;