From 224244801f35ed2b031c9be907cd891181b5da97 Mon Sep 17 00:00:00 2001 From: Opelkuh <25430283+Opelkuh@users.noreply.github.com> Date: Mon, 13 Sep 2021 00:35:13 +0200 Subject: [PATCH] Remove Particles namespace --- osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyCursorParticles.cs | 1 - osu.Game.Tests/Visual/Gameplay/TestSceneParticleSpewer.cs | 2 +- osu.Game/Graphics/{Particles => }/ParticleSpewer.cs | 2 +- 3 files changed, 2 insertions(+), 3 deletions(-) rename osu.Game/Graphics/{Particles => }/ParticleSpewer.cs (99%) diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyCursorParticles.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyCursorParticles.cs index 2080b1a3ce..95c2a6b930 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyCursorParticles.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyCursorParticles.cs @@ -11,7 +11,6 @@ using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; using osu.Framework.Utils; using osu.Game.Graphics; -using osu.Game.Graphics.Particles; using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Rulesets.Osu.UI; using osu.Game.Screens.Play; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneParticleSpewer.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneParticleSpewer.cs index e58bbb737e..fe14869e9a 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneParticleSpewer.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneParticleSpewer.cs @@ -8,7 +8,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Textures; using osu.Framework.Testing; using osu.Framework.Utils; -using osu.Game.Graphics.Particles; +using osu.Game.Graphics; using osu.Game.Skinning; using osuTK; diff --git a/osu.Game/Graphics/Particles/ParticleSpewer.cs b/osu.Game/Graphics/ParticleSpewer.cs similarity index 99% rename from osu.Game/Graphics/Particles/ParticleSpewer.cs rename to osu.Game/Graphics/ParticleSpewer.cs index f0c9dff239..544b2bd2ed 100644 --- a/osu.Game/Graphics/Particles/ParticleSpewer.cs +++ b/osu.Game/Graphics/ParticleSpewer.cs @@ -10,7 +10,7 @@ using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; using osuTK; -namespace osu.Game.Graphics.Particles +namespace osu.Game.Graphics { public abstract class ParticleSpewer : Sprite {