Re-layout to reduce movement

This commit is contained in:
smoogipoo 2021-02-03 14:52:36 +09:00
parent 2a4488c11b
commit 21d5f842fc

View File

@ -97,18 +97,19 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
},
new Drawable[]
{
new GridContainer
new Container
{
RelativeSizeAxes = Axes.Both,
Content = new[]
Padding = new MarginPadding { Horizontal = 5, Vertical = 10 },
Child = new GridContainer
{
new Drawable[]
RelativeSizeAxes = Axes.Both,
Content = new[]
{
new Container
new Drawable[]
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Horizontal = 5, Vertical = 10 },
Child = new GridContainer
// Main left column
new GridContainer
{
RelativeSizeAxes = Axes.Both,
RowDimensions = new[]
@ -126,45 +127,57 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
},
}
}
}
},
new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Horizontal = 5 },
Spacing = new Vector2(0, 10),
Children = new[]
},
// Main right column
new FillFlowContainer
{
new FillFlowContainer
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new[]
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
new FillFlowContainer
{
new OverlinedHeader("Beatmap"),
new BeatmapSelectionControl { RelativeSizeAxes = Axes.X }
}
},
userModsSection = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
new OverlinedHeader("Beatmap"),
new BeatmapSelectionControl { RelativeSizeAxes = Axes.X }
}
},
userModsSection = new FillFlowContainer
{
new OverlinedHeader("Extra mods"),
new ModDisplay
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Margin = new MarginPadding { Top = 10 },
Children = new Drawable[]
{
DisplayUnrankedText = false,
Current = UserMods
},
new PurpleTriangleButton
{
RelativeSizeAxes = Axes.X,
Text = "Select",
Action = () => userModsSelectOverlay.Show()
new OverlinedHeader("Extra mods"),
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(10, 0),
Children = new Drawable[]
{
new PurpleTriangleButton
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Width = 90,
Text = "Select",
Action = () => userModsSelectOverlay.Show()
},
new ModDisplay
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
DisplayUnrankedText = false,
Current = UserMods,
Scale = new Vector2(0.8f),
},
}
}
}
}
}