Add a few more missing partial specs

This commit is contained in:
Bartłomiej Dach 2022-11-26 16:30:10 +01:00
parent 894ef15e79
commit 212d78865a
No known key found for this signature in database
6 changed files with 7 additions and 7 deletions

View File

@ -12,7 +12,7 @@ using osu.Framework.Graphics.Rendering;
namespace osu.Game.Tests.Visual.Background
{
public class TestSceneTriangleBorderShader : OsuTestScene
public partial class TestSceneTriangleBorderShader : OsuTestScene
{
private readonly TriangleBorder border;
@ -41,7 +41,7 @@ namespace osu.Game.Tests.Visual.Background
AddSliderStep("Thickness", 0f, 1f, 0.02f, t => border.Thickness = t);
}
private class TriangleBorder : Sprite
private partial class TriangleBorder : Sprite
{
private float thickness = 0.02f;

View File

@ -10,7 +10,7 @@ using osu.Game.Graphics.Backgrounds;
namespace osu.Game.Tests.Visual.Background
{
public class TestSceneTrianglesV2Background : OsuTestScene
public partial class TestSceneTrianglesV2Background : OsuTestScene
{
private readonly TrianglesV2 triangles;

View File

@ -13,7 +13,7 @@ using osu.Game.Overlays.Chat;
namespace osu.Game.Tests.Visual.Online
{
[TestFixture]
public class TestSceneDrawableChannel : OsuTestScene
public partial class TestSceneDrawableChannel : OsuTestScene
{
private Channel channel = null!;
private DrawableChannel drawableChannel = null!;

View File

@ -19,7 +19,7 @@ using osu.Framework.Graphics;
namespace osu.Game.Graphics.Backgrounds
{
public class TrianglesV2 : Drawable
public partial class TrianglesV2 : Drawable
{
private const float triangle_size = 100;
private const float base_velocity = 50;

View File

@ -24,7 +24,7 @@ using osu.Game.Resources.Localisation.Web;
namespace osu.Game.Skinning.Components
{
[UsedImplicitly]
public class BeatmapAttributeText : Container, ISkinnableDrawable
public partial class BeatmapAttributeText : Container, ISkinnableDrawable
{
public bool UsesFixedAnchor { get; set; }

View File

@ -12,7 +12,7 @@ using osu.Game.Graphics.Sprites;
namespace osu.Game.Skinning.Components
{
[UsedImplicitly]
public class TextElement : Container, ISkinnableDrawable
public partial class TextElement : Container, ISkinnableDrawable
{
public bool UsesFixedAnchor { get; set; }