Fix skin editor potentially eating GlobalAction.Back when not displayed

This commit is contained in:
Dean Herbert 2021-07-22 15:59:00 +09:00
parent 3fd8de3b91
commit 21053381c7

View File

@ -37,7 +37,9 @@ namespace osu.Game.Skinning.Editor
switch (action) switch (action)
{ {
case GlobalAction.Back: case GlobalAction.Back:
if (skinEditor?.State.Value == Visibility.Visible) if (skinEditor?.State.Value != Visibility.Visible)
break;
Hide(); Hide();
return true; return true;