Merge branch 'master' into fix-storyboard-sprite-paths

This commit is contained in:
Bartłomiej Dach 2020-11-10 12:57:10 +01:00 committed by GitHub
commit 20f9759a2e
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@ -30,7 +30,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
private readonly OsuSpriteText placeholder;
private KeyValuePair<int, int>[] ranks;
private int dayIndex;
private int hoveredIndex = -1;
public readonly Bindable<UserStatistics> Statistics = new Bindable<UserStatistics>();
public RankGraph()
@ -55,7 +55,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
}
};
graph.OnBallMove += i => dayIndex = i;
graph.OnBallMove += i => hoveredIndex = i;
}
[BackgroundDependencyLoader]
@ -74,6 +74,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
private void updateStatistics(UserStatistics statistics)
{
placeholder.FadeIn(fade_duration, Easing.Out);
hoveredIndex = -1;
if (statistics?.Ranks.Global == null)
{
@ -94,13 +95,18 @@ namespace osu.Game.Overlays.Profile.Header.Components
}
graph.FadeTo(ranks.Length > 1 ? 1 : 0, fade_duration, Easing.Out);
if (IsHovered)
graph.UpdateBallPosition(lastHoverPosition);
}
private float lastHoverPosition;
protected override bool OnHover(HoverEvent e)
{
if (ranks?.Length > 1)
{
graph.UpdateBallPosition(e.MousePosition.X);
graph.UpdateBallPosition(lastHoverPosition = e.MousePosition.X);
graph.ShowBar();
}
@ -117,11 +123,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
protected override void OnHoverLost(HoverLostEvent e)
{
if (ranks?.Length > 1)
{
graph.HideBar();
}
graph.HideBar();
base.OnHoverLost(e);
}
@ -187,7 +189,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
public void HideBar() => bar.FadeOut(fade_duration);
private int calculateIndex(float mouseXPosition) => (int)MathF.Round(mouseXPosition / DrawWidth * (DefaultValueCount - 1));
private int calculateIndex(float mouseXPosition) => (int)Math.Clamp(MathF.Round(mouseXPosition / DrawWidth * (DefaultValueCount - 1)), 0, DefaultValueCount - 1);
private Vector2 calculateBallPosition(int index)
{
@ -200,14 +202,14 @@ namespace osu.Game.Overlays.Profile.Header.Components
{
get
{
if (Statistics.Value?.Ranks.Global == null)
if (ranks == null || hoveredIndex == -1)
return null;
var days = ranked_days - ranks[dayIndex].Key + 1;
var days = ranked_days - ranks[hoveredIndex].Key + 1;
return new TooltipDisplayContent
{
Rank = $"#{ranks[dayIndex].Value:#,##0}",
Rank = $"#{ranks[hoveredIndex].Value:#,##0}",
Time = days == 0 ? "now" : $"{days} days ago"
};
}