diff --git a/osu.Game/Beatmaps/WorkingBeatmap.cs b/osu.Game/Beatmaps/WorkingBeatmap.cs index e61ec3f2a8..345220a3a3 100644 --- a/osu.Game/Beatmaps/WorkingBeatmap.cs +++ b/osu.Game/Beatmaps/WorkingBeatmap.cs @@ -105,7 +105,14 @@ public void CancelAsyncLoad() public virtual bool TrackLoaded => track != null; - public Track LoadTrack() => track = GetBeatmapTrack() ?? GetVirtualTrack(1000); + public Track LoadTrack() + { + // track could be changed, clearing waveform cache + waveform = null; + + track = GetBeatmapTrack() ?? GetVirtualTrack(1000); + return track; + } public void PrepareTrackForPreview(bool looping, double offsetFromPreviewPoint = 0) { @@ -172,12 +179,6 @@ protected Track GetVirtualTrack(double emptyLength = 0) public Waveform Waveform => waveform ??= GetWaveform(); - /// - /// Reloads waveform of beatmap's track even if one is already cached. - /// - /// Newly loaded waveform. - public Waveform LoadWaveform() => waveform = GetWaveform(); - #endregion #region Beatmap diff --git a/osu.Game/Screens/Edit/Setup/ResourcesSection.cs b/osu.Game/Screens/Edit/Setup/ResourcesSection.cs index 36ac9883ba..ca0f50cd34 100644 --- a/osu.Game/Screens/Edit/Setup/ResourcesSection.cs +++ b/osu.Game/Screens/Edit/Setup/ResourcesSection.cs @@ -118,7 +118,7 @@ public bool ChangeAudioTrack(FileInfo source) } working.Value.Metadata.AudioFile = destination.Name; - working.Value.LoadWaveform(); + editorBeatmap.SaveState(); music.ReloadCurrentTrack();