diff --git a/osu.Game.Rulesets.Mania/Beatmaps/StageDefinition.cs b/osu.Game.Rulesets.Mania/Beatmaps/StageDefinition.cs index fae422e6ea..2557f2acdf 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/StageDefinition.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/StageDefinition.cs @@ -34,7 +34,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps return ColumnType.Special; int distanceToEdge = Math.Min(column, (Columns - 1) - column); - return distanceToEdge % 2 == 1 ? ColumnType.Odd : ColumnType.Even; + return distanceToEdge % 2 == 0 ? ColumnType.Odd : ColumnType.Even; } } } diff --git a/osu.Game.Rulesets.Mania/UI/ManiaStage.cs b/osu.Game.Rulesets.Mania/UI/ManiaStage.cs index 63fc80cdc8..b27b23359e 100644 --- a/osu.Game.Rulesets.Mania/UI/ManiaStage.cs +++ b/osu.Game.Rulesets.Mania/UI/ManiaStage.cs @@ -39,8 +39,8 @@ namespace osu.Game.Rulesets.Mania.UI private readonly Dictionary columnColours = new Dictionary { - { ColumnType.Even, new Color4(94, 0, 57, 255) }, - { ColumnType.Odd, new Color4(6, 84, 0, 255) }, + { ColumnType.Even, new Color4(6, 84, 0, 255) }, + { ColumnType.Odd, new Color4(94, 0, 57, 255) }, { ColumnType.Special, new Color4(0, 48, 63, 255) } };