mirror of https://github.com/ppy/osu
Merge branch 'master' into skin-editor-loc
This commit is contained in:
commit
1f47def3c4
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@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Graphics.Containers;
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@ -50,7 +48,7 @@ public void Setup() => Schedule(() =>
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public void TestBeatmapLink()
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{
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AddUntilStep("Beatmap overlay displayed", () => Game.ChildrenOfType<BeatmapSetOverlay>().FirstOrDefault()?.State.Value == Visibility.Visible);
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AddUntilStep("Beatmap overlay showing content", () => Game.ChildrenOfType<BeatmapPicker>().FirstOrDefault()?.Beatmap.Value.OnlineID == requested_beatmap_id);
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AddUntilStep("Beatmap overlay showing content", () => Game.ChildrenOfType<BeatmapPicker>().FirstOrDefault()?.Beatmap.Value?.OnlineID == requested_beatmap_id);
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}
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}
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}
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@ -63,6 +63,9 @@ private double lengthInSeconds
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set => Length = TimeSpan.FromSeconds(value).TotalMilliseconds;
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}
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[JsonProperty(@"convert")]
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public bool Convert { get; set; }
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[JsonProperty(@"count_circles")]
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public int CircleCount { get; set; }
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@ -125,6 +125,9 @@ public string AuthorString
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[JsonProperty(@"beatmaps")]
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public APIBeatmap[] Beatmaps { get; set; } = Array.Empty<APIBeatmap>();
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[JsonProperty(@"converts")]
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public APIBeatmap[]? Converts { get; set; }
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private BeatmapMetadata metadata => new BeatmapMetadata
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{
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Title = Title,
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@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using System.Linq;
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using osu.Framework;
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@ -38,10 +36,10 @@ public partial class BeatmapPicker : Container
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public readonly DifficultiesContainer Difficulties;
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public readonly Bindable<APIBeatmap> Beatmap = new Bindable<APIBeatmap>();
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private APIBeatmapSet beatmapSet;
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public readonly Bindable<APIBeatmap?> Beatmap = new Bindable<APIBeatmap?>();
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private APIBeatmapSet? beatmapSet;
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public APIBeatmapSet BeatmapSet
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public APIBeatmapSet? BeatmapSet
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{
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get => beatmapSet;
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set
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@ -142,7 +140,7 @@ public BeatmapPicker()
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}
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[Resolved]
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private IBindable<RulesetInfo> ruleset { get; set; }
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private IBindable<RulesetInfo> ruleset { get; set; } = null!;
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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@ -168,10 +166,11 @@ private void updateDisplay()
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if (BeatmapSet != null)
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{
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Difficulties.ChildrenEnumerable = BeatmapSet.Beatmaps
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Difficulties.ChildrenEnumerable = BeatmapSet.Beatmaps.Concat(BeatmapSet.Converts ?? Array.Empty<APIBeatmap>())
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.Where(b => b.Ruleset.MatchesOnlineID(ruleset.Value))
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.OrderBy(b => b.StarRating)
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.Select(b => new DifficultySelectorButton(b)
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.OrderBy(b => !b.Convert)
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.ThenBy(b => b.StarRating)
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.Select(b => new DifficultySelectorButton(b, b.Convert ? new RulesetInfo { OnlineID = 0 } : null)
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{
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State = DifficultySelectorState.NotSelected,
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OnHovered = beatmap =>
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@ -199,9 +198,9 @@ private void updateDisplay()
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updateDifficultyButtons();
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}
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private void showBeatmap(IBeatmapInfo beatmapInfo)
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private void showBeatmap(IBeatmapInfo? beatmapInfo)
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{
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version.Text = beatmapInfo?.DifficultyName;
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version.Text = beatmapInfo?.DifficultyName ?? string.Empty;
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}
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private void updateDifficultyButtons()
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@ -211,7 +210,7 @@ private void updateDifficultyButtons()
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public partial class DifficultiesContainer : FillFlowContainer<DifficultySelectorButton>
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{
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public Action OnLostHover;
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public Action? OnLostHover;
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protected override void OnHoverLost(HoverLostEvent e)
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{
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@ -232,9 +231,9 @@ public partial class DifficultySelectorButton : OsuClickableContainer, IStateful
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public readonly APIBeatmap Beatmap;
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public Action<APIBeatmap> OnHovered;
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public Action<APIBeatmap> OnClicked;
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public event Action<DifficultySelectorState> StateChanged;
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public Action<APIBeatmap>? OnHovered;
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public Action<APIBeatmap>? OnClicked;
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public event Action<DifficultySelectorState>? StateChanged;
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private DifficultySelectorState state;
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}
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}
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public DifficultySelectorButton(APIBeatmap beatmapInfo)
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public DifficultySelectorButton(APIBeatmap beatmapInfo, IRulesetInfo? ruleset)
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{
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Beatmap = beatmapInfo;
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Size = new Vector2(size);
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@ -274,7 +273,7 @@ public DifficultySelectorButton(APIBeatmap beatmapInfo)
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Alpha = 0.5f
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}
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},
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icon = new DifficultyIcon(beatmapInfo)
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icon = new DifficultyIcon(beatmapInfo, ruleset)
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{
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ShowTooltip = false,
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Current = { Value = new StarDifficulty(beatmapInfo.StarRating, 0) },
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@ -68,11 +68,12 @@ protected override void LoadComplete()
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BeatmapSet.BindValueChanged(setInfo =>
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{
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int beatmapsCount = setInfo.NewValue?.Beatmaps.Count(b => b.Ruleset.MatchesOnlineID(Value)) ?? 0;
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int osuBeatmaps = setInfo.NewValue?.Beatmaps.Count(b => b.Ruleset.OnlineID == 0) ?? 0;
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count.Text = beatmapsCount.ToString();
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countContainer.FadeTo(beatmapsCount > 0 ? 1 : 0);
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Enabled.Value = beatmapsCount > 0;
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Enabled.Value = beatmapsCount > 0 || osuBeatmaps > 0;
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}, true);
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}
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}
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@ -6,6 +6,7 @@
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Overlays.Profile.Header.Components;
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using osuTK;
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@ -15,6 +16,8 @@ public partial class CentreHeaderContainer : CompositeDrawable
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{
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public readonly Bindable<UserProfileData?> User = new Bindable<UserProfileData?>();
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private LevelBadge levelBadge = null!;
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public CentreHeaderContainer()
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{
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Height = 60;
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Margin = new MarginPadding { Right = UserProfileOverlay.CONTENT_X_MARGIN },
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Children = new Drawable[]
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{
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new LevelBadge
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levelBadge = new LevelBadge
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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Size = new Vector2(40),
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User = { BindTarget = User }
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Size = new Vector2(40)
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},
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new Container
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{
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}
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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User.BindValueChanged(user => updateDisplay(user.NewValue?.User), true);
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}
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private void updateDisplay(APIUser? user)
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{
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levelBadge.LevelInfo.Value = user?.Statistics?.Level;
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}
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}
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}
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@ -11,14 +11,14 @@
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using osu.Framework.Localisation;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Resources.Localisation.Web;
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using osu.Game.Users;
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namespace osu.Game.Overlays.Profile.Header.Components
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{
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public partial class LevelBadge : CompositeDrawable, IHasTooltip
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{
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public readonly Bindable<UserProfileData?> User = new Bindable<UserProfileData?>();
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public readonly Bindable<UserStatistics.LevelInfo?> LevelInfo = new Bindable<UserStatistics.LevelInfo?>();
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public LocalisableString TooltipText { get; private set; }
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Font = OsuFont.GetFont(size: 20)
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}
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};
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User.BindValueChanged(user => updateLevel(user.NewValue?.User));
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}
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private void updateLevel(APIUser? user)
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protected override void LoadComplete()
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{
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string level = user?.Statistics?.Level.Current.ToString() ?? "0";
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base.LoadComplete();
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LevelInfo.BindValueChanged(level => updateLevel(level.NewValue), true);
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}
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private void updateLevel(UserStatistics.LevelInfo? levelInfo)
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{
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string level = levelInfo?.Current.ToString() ?? "0";
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levelText.Text = level;
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TooltipText = UsersStrings.ShowStatsLevel(level);
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}
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