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Expose DrawableRuleset
for consupmtion by HUD components
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@ -198,6 +198,7 @@ namespace osu.Game.Screens.Play
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LocalUserPlaying.BindTo(osuGame.LocalUserPlaying);
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DrawableRuleset = ruleset.CreateDrawableRulesetWith(playableBeatmap, Mods.Value);
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dependencies.CacheAs(DrawableRuleset);
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ScoreProcessor = ruleset.CreateScoreProcessor();
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ScoreProcessor.ApplyBeatmap(playableBeatmap);
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