From 1ef02fec062a85737589f9f64f291e094e791ef8 Mon Sep 17 00:00:00 2001 From: Salman Alshamrani Date: Wed, 20 Nov 2024 12:08:57 -0500 Subject: [PATCH] Fix "positional hitsounds level" setting not specifying a precision constraint --- osu.Game/Configuration/OsuConfigManager.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Configuration/OsuConfigManager.cs b/osu.Game/Configuration/OsuConfigManager.cs index af6fd61a3d..f922981d77 100644 --- a/osu.Game/Configuration/OsuConfigManager.cs +++ b/osu.Game/Configuration/OsuConfigManager.cs @@ -132,7 +132,7 @@ protected override void InitialiseDefaults() SetDefault(OsuSetting.Prefer24HourTime, !CultureInfoHelper.SystemCulture.DateTimeFormat.ShortTimePattern.Contains(@"tt")); // Gameplay - SetDefault(OsuSetting.PositionalHitsoundsLevel, 0.2f, 0, 1); + SetDefault(OsuSetting.PositionalHitsoundsLevel, 0.2f, 0, 1, 0.01f); SetDefault(OsuSetting.DimLevel, 0.7, 0, 1, 0.01); SetDefault(OsuSetting.BlurLevel, 0, 0, 1, 0.01); SetDefault(OsuSetting.LightenDuringBreaks, true);