mirror of https://github.com/ppy/osu
Fix "positional hitsounds level" setting not specifying a precision constraint
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@ -132,7 +132,7 @@ protected override void InitialiseDefaults()
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SetDefault(OsuSetting.Prefer24HourTime, !CultureInfoHelper.SystemCulture.DateTimeFormat.ShortTimePattern.Contains(@"tt"));
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// Gameplay
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SetDefault(OsuSetting.PositionalHitsoundsLevel, 0.2f, 0, 1);
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SetDefault(OsuSetting.PositionalHitsoundsLevel, 0.2f, 0, 1, 0.01f);
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SetDefault(OsuSetting.DimLevel, 0.7, 0, 1, 0.01);
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SetDefault(OsuSetting.BlurLevel, 0, 0, 1, 0.01);
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SetDefault(OsuSetting.LightenDuringBreaks, true);
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