mirror of
https://github.com/ppy/osu
synced 2024-12-13 18:37:04 +00:00
Merge pull request #12484 from peppy/timing-screen-ux
Update the design of the editor timing screen
This commit is contained in:
commit
1e6a9cec61
@ -1,11 +1,16 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.ComponentModel;
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namespace osu.Game.Beatmaps.Timing
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{
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public enum TimeSignatures
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{
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[Description("4/4")]
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SimpleQuadruple = 4,
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[Description("3/4")]
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SimpleTriple = 3
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}
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}
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@ -9,6 +9,7 @@ using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Overlays;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Edit
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@ -19,7 +20,7 @@ namespace osu.Game.Screens.Edit
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protected const float ROW_HEIGHT = 25;
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protected const int TEXT_SIZE = 14;
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public const int TEXT_SIZE = 14;
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protected readonly FillFlowContainer<RowBackground> BackgroundFlow;
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@ -93,10 +94,10 @@ namespace osu.Game.Screens.Edit
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private Color4 colourSelected;
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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private void load(OverlayColourProvider colours)
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{
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hoveredBackground.Colour = colourHover = colours.BlueDarker;
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colourSelected = colours.YellowDarker;
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hoveredBackground.Colour = colourHover = colours.Background3;
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colourSelected = colours.Background1;
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}
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private bool selected;
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|
61
osu.Game/Screens/Edit/RoundedContentEditorScreen.cs
Normal file
61
osu.Game/Screens/Edit/RoundedContentEditorScreen.cs
Normal file
@ -0,0 +1,61 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Overlays;
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namespace osu.Game.Screens.Edit
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{
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public class RoundedContentEditorScreen : EditorScreen
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{
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public const int HORIZONTAL_PADDING = 100;
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[Resolved]
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private OsuColour colours { get; set; }
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[Cached]
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protected readonly OverlayColourProvider ColourProvider;
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private Container roundedContent;
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protected override Container<Drawable> Content => roundedContent;
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public RoundedContentEditorScreen(EditorScreenMode mode)
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: base(mode)
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{
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ColourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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base.Content.Add(new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding(50),
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Child = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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CornerRadius = 10,
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Children = new Drawable[]
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{
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new Box
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{
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Colour = ColourProvider.Dark4,
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RelativeSizeAxes = Axes.Both,
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},
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roundedContent = new Container
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{
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RelativeSizeAxes = Axes.Both,
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},
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}
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}
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});
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}
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}
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}
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@ -3,24 +3,12 @@
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Overlays;
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namespace osu.Game.Screens.Edit.Setup
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{
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public class SetupScreen : EditorScreen
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public class SetupScreen : RoundedContentEditorScreen
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{
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public const int HORIZONTAL_PADDING = 100;
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[Resolved]
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private OsuColour colours { get; set; }
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[Cached]
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protected readonly OverlayColourProvider ColourProvider;
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[Cached]
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private SectionsContainer<SetupSection> sections = new SectionsContainer<SetupSection>();
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@ -30,42 +18,25 @@ namespace osu.Game.Screens.Edit.Setup
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public SetupScreen()
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: base(EditorScreenMode.SongSetup)
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{
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ColourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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Child = new Container
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AddRange(new Drawable[]
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding(50),
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Child = new Container
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sections = new SectionsContainer<SetupSection>
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{
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FixedHeader = header,
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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CornerRadius = 10,
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Children = new Drawable[]
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Children = new SetupSection[]
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{
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new Box
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{
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Colour = ColourProvider.Dark4,
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RelativeSizeAxes = Axes.Both,
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},
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sections = new SectionsContainer<SetupSection>
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{
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FixedHeader = header,
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RelativeSizeAxes = Axes.Both,
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Children = new SetupSection[]
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{
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new ResourcesSection(),
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new MetadataSection(),
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new DifficultySection(),
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}
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},
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new ResourcesSection(),
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new MetadataSection(),
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new DifficultySection(),
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}
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}
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};
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},
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});
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}
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}
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}
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|
@ -93,7 +93,7 @@ namespace osu.Game.Screens.Edit.Setup
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public SetupScreenTabControl()
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{
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TabContainer.Margin = new MarginPadding { Horizontal = SetupScreen.HORIZONTAL_PADDING };
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TabContainer.Margin = new MarginPadding { Horizontal = RoundedContentEditorScreen.HORIZONTAL_PADDING };
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AddInternal(background = new Box
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{
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|
@ -33,7 +33,7 @@ namespace osu.Game.Screens.Edit.Setup
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Padding = new MarginPadding
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{
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Vertical = 10,
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Horizontal = SetupScreen.HORIZONTAL_PADDING
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Horizontal = RoundedContentEditorScreen.HORIZONTAL_PADDING
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};
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InternalChild = new FillFlowContainer
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|
@ -6,15 +6,15 @@ using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Overlays;
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namespace osu.Game.Screens.Edit.Timing
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{
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public class ControlPointSettings : CompositeDrawable
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{
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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private void load(OverlayColourProvider colours)
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{
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RelativeSizeAxes = Axes.Both;
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@ -22,7 +22,7 @@ namespace osu.Game.Screens.Edit.Timing
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{
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new Box
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{
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Colour = colours.Gray3,
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Colour = colours.Background4,
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RelativeSizeAxes = Axes.Both,
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},
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new OsuScrollContainer
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|
@ -12,8 +12,8 @@ using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Extensions;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Screens.Edit.Timing.RowAttributes;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Edit.Timing
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{
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@ -66,9 +66,7 @@ namespace osu.Game.Screens.Edit.Timing
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{
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var columns = new List<TableColumn>
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{
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new TableColumn(string.Empty, Anchor.Centre, new Dimension(GridSizeMode.AutoSize)),
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new TableColumn("Time", Anchor.Centre, new Dimension(GridSizeMode.AutoSize)),
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new TableColumn(),
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new TableColumn("Time", Anchor.CentreLeft, new Dimension(GridSizeMode.Absolute, 120)),
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new TableColumn("Attributes", Anchor.CentreLeft),
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};
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@ -77,18 +75,11 @@ namespace osu.Game.Screens.Edit.Timing
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private Drawable[] createContent(int index, ControlPointGroup group) => new Drawable[]
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{
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new OsuSpriteText
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{
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Text = $"#{index + 1}",
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Font = OsuFont.GetFont(size: TEXT_SIZE, weight: FontWeight.Bold),
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Margin = new MarginPadding(10)
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},
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new OsuSpriteText
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{
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Text = group.Time.ToEditorFormattedString(),
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Font = OsuFont.GetFont(size: TEXT_SIZE, weight: FontWeight.Bold)
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},
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null,
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new ControlGroupAttributes(group),
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};
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@ -128,30 +119,29 @@ namespace osu.Game.Screens.Edit.Timing
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private void createChildren()
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{
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fill.ChildrenEnumerable = controlPoints.Select(createAttribute).Where(c => c != null);
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fill.ChildrenEnumerable = controlPoints
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.Select(createAttribute)
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.Where(c => c != null)
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// arbitrary ordering to make timing points first.
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// probably want to explicitly define order in the future.
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.OrderByDescending(c => c.GetType().Name);
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}
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private Drawable createAttribute(ControlPoint controlPoint)
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{
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Color4 colour = controlPoint.GetRepresentingColour(colours);
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switch (controlPoint)
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{
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case TimingControlPoint timing:
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return new RowAttribute("timing", () => $"{60000 / timing.BeatLength:n1}bpm {timing.TimeSignature}", colour);
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return new TimingRowAttribute(timing);
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case DifficultyControlPoint difficulty:
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return new RowAttribute("difficulty", () => $"{difficulty.SpeedMultiplier:n2}x", colour);
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return new DifficultyRowAttribute(difficulty);
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case EffectControlPoint effect:
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return new RowAttribute("effect", () => string.Join(" ",
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effect.KiaiMode ? "Kiai" : string.Empty,
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effect.OmitFirstBarLine ? "NoBarLine" : string.Empty
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).Trim(), colour);
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return new EffectRowAttribute(effect);
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case SampleControlPoint sample:
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return new RowAttribute("sample", () => $"{sample.SampleBank} {sample.SampleVolume}%", colour);
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return new SampleRowAttribute(sample);
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}
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return null;
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|
@ -1,33 +1,35 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
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// See the LICENCE file in the repository root for full licence text.
|
||||
|
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using System;
|
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
|
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osuTK.Graphics;
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using osu.Game.Overlays;
|
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using osuTK;
|
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namespace osu.Game.Screens.Edit.Timing
|
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{
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public class RowAttribute : CompositeDrawable, IHasTooltip
|
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public class RowAttribute : CompositeDrawable
|
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{
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private readonly string header;
|
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private readonly Func<string> content;
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private readonly Color4 colour;
|
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protected readonly ControlPoint Point;
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|
||||
public RowAttribute(string header, Func<string> content, Color4 colour)
|
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private readonly string label;
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|
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protected FillFlowContainer Content { get; private set; }
|
||||
|
||||
public RowAttribute(ControlPoint point, string label)
|
||||
{
|
||||
this.header = header;
|
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this.content = content;
|
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this.colour = colour;
|
||||
Point = point;
|
||||
|
||||
this.label = label;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load(OsuColour colours, OverlayColourProvider overlayColours)
|
||||
{
|
||||
AutoSizeAxes = Axes.X;
|
||||
|
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@ -43,21 +45,45 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = colour,
|
||||
Colour = overlayColours.Background4,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new OsuSpriteText
|
||||
Content = new FillFlowContainer
|
||||
{
|
||||
Padding = new MarginPadding(2),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Font = OsuFont.Default.With(weight: FontWeight.SemiBold, size: 12),
|
||||
Text = header,
|
||||
Colour = colours.Gray0
|
||||
},
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
AutoSizeAxes = Axes.X,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Margin = new MarginPadding { Right = 5 },
|
||||
Spacing = new Vector2(5),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
AutoSizeAxes = Axes.X,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = Point.GetRepresentingColour(colours),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Padding = new MarginPadding(3),
|
||||
Font = OsuFont.Default.With(weight: FontWeight.SemiBold, size: 12),
|
||||
Text = label,
|
||||
Colour = overlayColours.Background5,
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
public string TooltipText => content();
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,71 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Timing.RowAttributes
|
||||
{
|
||||
public class AttributeBubbledWord : CompositeDrawable
|
||||
{
|
||||
private readonly ControlPoint controlPoint;
|
||||
|
||||
private OsuSpriteText textDrawable;
|
||||
|
||||
private string text;
|
||||
|
||||
public string Text
|
||||
{
|
||||
get => text;
|
||||
set
|
||||
{
|
||||
if (value == text)
|
||||
return;
|
||||
|
||||
text = value;
|
||||
if (textDrawable != null)
|
||||
textDrawable.Text = text;
|
||||
}
|
||||
}
|
||||
|
||||
public AttributeBubbledWord(ControlPoint controlPoint)
|
||||
{
|
||||
this.controlPoint = controlPoint;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, OverlayColourProvider overlayColours)
|
||||
{
|
||||
AutoSizeAxes = Axes.X;
|
||||
|
||||
Anchor = Anchor.CentreLeft;
|
||||
Origin = Anchor.CentreLeft;
|
||||
|
||||
Height = 12;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Circle
|
||||
{
|
||||
Colour = controlPoint.GetRepresentingColour(colours),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
textDrawable = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Padding = new MarginPadding(6),
|
||||
Font = OsuFont.Default.With(weight: FontWeight.SemiBold, size: 12),
|
||||
Text = text,
|
||||
Colour = overlayColours.Background5,
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,41 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Timing.RowAttributes
|
||||
{
|
||||
public class AttributeProgressBar : ProgressBar
|
||||
{
|
||||
private readonly ControlPoint controlPoint;
|
||||
|
||||
public AttributeProgressBar(ControlPoint controlPoint)
|
||||
: base(false)
|
||||
{
|
||||
this.controlPoint = controlPoint;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, OverlayColourProvider overlayColours)
|
||||
{
|
||||
Anchor = Anchor.CentreLeft;
|
||||
Origin = Anchor.CentreLeft;
|
||||
|
||||
Masking = true;
|
||||
|
||||
RelativeSizeAxes = Axes.None;
|
||||
|
||||
Size = new Vector2(80, 8);
|
||||
CornerRadius = Height / 2;
|
||||
|
||||
BackgroundColour = overlayColours.Background6;
|
||||
FillColour = controlPoint.GetRepresentingColour(colours);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,48 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Timing.RowAttributes
|
||||
{
|
||||
public class DifficultyRowAttribute : RowAttribute
|
||||
{
|
||||
private readonly BindableNumber<double> speedMultiplier;
|
||||
|
||||
private OsuSpriteText text;
|
||||
|
||||
public DifficultyRowAttribute(DifficultyControlPoint difficulty)
|
||||
: base(difficulty, "difficulty")
|
||||
{
|
||||
speedMultiplier = difficulty.SpeedMultiplierBindable.GetBoundCopy();
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Content.AddRange(new Drawable[]
|
||||
{
|
||||
text = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Width = 40,
|
||||
Font = OsuFont.GetFont(size: EditorTable.TEXT_SIZE, weight: FontWeight.Regular),
|
||||
},
|
||||
new AttributeProgressBar(Point)
|
||||
{
|
||||
Current = speedMultiplier,
|
||||
}
|
||||
});
|
||||
|
||||
speedMultiplier.BindValueChanged(_ => updateText(), true);
|
||||
}
|
||||
|
||||
private void updateText() => text.Text = $"{speedMultiplier.Value:n2}x";
|
||||
}
|
||||
}
|
@ -0,0 +1,38 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Timing.RowAttributes
|
||||
{
|
||||
public class EffectRowAttribute : RowAttribute
|
||||
{
|
||||
private readonly Bindable<bool> kiaiMode;
|
||||
private readonly Bindable<bool> omitBarLine;
|
||||
private AttributeBubbledWord kiaiModeBubble;
|
||||
private AttributeBubbledWord omitBarLineBubble;
|
||||
|
||||
public EffectRowAttribute(EffectControlPoint effect)
|
||||
: base(effect, "effect")
|
||||
{
|
||||
kiaiMode = effect.KiaiModeBindable.GetBoundCopy();
|
||||
omitBarLine = effect.OmitFirstBarLineBindable.GetBoundCopy();
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Content.AddRange(new Drawable[]
|
||||
{
|
||||
kiaiModeBubble = new AttributeBubbledWord(Point) { Text = "kiai" },
|
||||
omitBarLineBubble = new AttributeBubbledWord(Point) { Text = "no barline" },
|
||||
});
|
||||
|
||||
kiaiMode.BindValueChanged(enabled => kiaiModeBubble.FadeTo(enabled.NewValue ? 1 : 0), true);
|
||||
omitBarLine.BindValueChanged(enabled => omitBarLineBubble.FadeTo(enabled.NewValue ? 1 : 0), true);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,61 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Timing.RowAttributes
|
||||
{
|
||||
public class SampleRowAttribute : RowAttribute
|
||||
{
|
||||
private AttributeBubbledWord sampleText;
|
||||
private OsuSpriteText volumeText;
|
||||
|
||||
private readonly Bindable<string> sampleBank;
|
||||
private readonly BindableNumber<int> volume;
|
||||
|
||||
public SampleRowAttribute(SampleControlPoint sample)
|
||||
: base(sample, "sample")
|
||||
{
|
||||
sampleBank = sample.SampleBankBindable.GetBoundCopy();
|
||||
volume = sample.SampleVolumeBindable.GetBoundCopy();
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
AttributeProgressBar progress;
|
||||
|
||||
Content.AddRange(new Drawable[]
|
||||
{
|
||||
volumeText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Width = 30,
|
||||
Font = OsuFont.GetFont(size: EditorTable.TEXT_SIZE, weight: FontWeight.Regular),
|
||||
},
|
||||
progress = new AttributeProgressBar(Point),
|
||||
sampleText = new AttributeBubbledWord(Point),
|
||||
});
|
||||
|
||||
volume.BindValueChanged(vol =>
|
||||
{
|
||||
progress.Current.Value = vol.NewValue / 100f;
|
||||
updateText();
|
||||
}, true);
|
||||
|
||||
sampleBank.BindValueChanged(_ => updateText(), true);
|
||||
}
|
||||
|
||||
private void updateText()
|
||||
{
|
||||
volumeText.Text = $"{volume.Value}%";
|
||||
sampleText.Text = $"{sampleBank.Value}";
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,45 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Timing.RowAttributes
|
||||
{
|
||||
public class TimingRowAttribute : RowAttribute
|
||||
{
|
||||
private readonly BindableNumber<double> beatLength;
|
||||
private readonly Bindable<TimeSignatures> timeSignature;
|
||||
private OsuSpriteText text;
|
||||
|
||||
public TimingRowAttribute(TimingControlPoint timing)
|
||||
: base(timing, "timing")
|
||||
{
|
||||
timeSignature = timing.TimeSignatureBindable.GetBoundCopy();
|
||||
beatLength = timing.BeatLengthBindable.GetBoundCopy();
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Content.Add(text = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Font = OsuFont.GetFont(size: EditorTable.TEXT_SIZE, weight: FontWeight.Regular),
|
||||
});
|
||||
|
||||
timeSignature.BindValueChanged(_ => updateText());
|
||||
beatLength.BindValueChanged(_ => updateText(), true);
|
||||
}
|
||||
|
||||
private void updateText() =>
|
||||
text.Text = $"{60000 / beatLength.Value:n1}bpm {timeSignature.Value.GetDescription()}";
|
||||
}
|
||||
}
|
@ -8,8 +8,9 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Timing
|
||||
{
|
||||
@ -23,7 +24,7 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
|
||||
protected Bindable<T> ControlPoint { get; } = new Bindable<T>();
|
||||
|
||||
private const float header_height = 20;
|
||||
private const float header_height = 50;
|
||||
|
||||
[Resolved]
|
||||
protected EditorBeatmap Beatmap { get; private set; }
|
||||
@ -35,7 +36,7 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
protected IEditorChangeHandler ChangeHandler { get; private set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load(OverlayColourProvider colours)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeDuration = 200;
|
||||
@ -46,19 +47,17 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = colours.Gray1,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = header_height,
|
||||
Padding = new MarginPadding { Horizontal = 10 },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
checkbox = new OsuCheckbox
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
LabelText = typeof(T).Name.Replace(nameof(Beatmaps.ControlPoints.ControlPoint), string.Empty)
|
||||
}
|
||||
}
|
||||
@ -72,12 +71,13 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = colours.Gray2,
|
||||
Colour = colours.Background3,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
Flow = new FillFlowContainer
|
||||
{
|
||||
Padding = new MarginPadding(10),
|
||||
Padding = new MarginPadding(20),
|
||||
Spacing = new Vector2(20),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
|
@ -8,15 +8,14 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Screens.Edit.Compose.Components.Timeline;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Timing
|
||||
{
|
||||
public class TimingScreen : EditorScreenWithTimeline
|
||||
public class TimingScreen : RoundedContentEditorScreen
|
||||
{
|
||||
[Cached]
|
||||
private Bindable<ControlPointGroup> selectedGroup = new Bindable<ControlPointGroup>();
|
||||
@ -26,28 +25,26 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
{
|
||||
}
|
||||
|
||||
protected override Drawable CreateMainContent() => new GridContainer
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ColumnDimensions = new[]
|
||||
Add(new GridContainer
|
||||
{
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.Absolute, 200),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new ControlPointList(),
|
||||
new ControlPointSettings(),
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.Absolute, 350),
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
protected override void OnTimelineLoaded(TimelineArea timelineArea)
|
||||
{
|
||||
base.OnTimelineLoaded(timelineArea);
|
||||
timelineArea.Timeline.Zoom = timelineArea.Timeline.MinZoom;
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new ControlPointList(),
|
||||
new ControlPointSettings(),
|
||||
},
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public class ControlPointList : CompositeDrawable
|
||||
@ -70,7 +67,7 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
private IEditorChangeHandler changeHandler { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load(OverlayColourProvider colours)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
@ -78,7 +75,7 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = colours.Gray0,
|
||||
Colour = colours.Background2,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new OsuScrollContainer
|
||||
@ -106,9 +103,9 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
},
|
||||
new OsuButton
|
||||
{
|
||||
Text = "+",
|
||||
Text = "+ Add at current time",
|
||||
Action = addNew,
|
||||
Size = new Vector2(30, 30),
|
||||
Size = new Vector2(160, 30),
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
},
|
||||
|
@ -7,16 +7,16 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Edit.Checks.Components;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Verify
|
||||
{
|
||||
public class VerifyScreen : EditorScreen
|
||||
public class VerifyScreen : RoundedContentEditorScreen
|
||||
{
|
||||
[Cached]
|
||||
private Bindable<Issue> selectedIssue = new Bindable<Issue>();
|
||||
@ -32,7 +32,6 @@ namespace osu.Game.Screens.Edit.Verify
|
||||
Child = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding(20),
|
||||
Child = new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -70,7 +69,7 @@ namespace osu.Game.Screens.Edit.Verify
|
||||
private BeatmapVerifier generalVerifier;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load(OverlayColourProvider colours)
|
||||
{
|
||||
generalVerifier = new BeatmapVerifier();
|
||||
rulesetVerifier = Beatmap.BeatmapInfo.Ruleset?.CreateInstance()?.CreateBeatmapVerifier();
|
||||
@ -81,7 +80,7 @@ namespace osu.Game.Screens.Edit.Verify
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = colours.Gray0,
|
||||
Colour = colours.Background2,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new OsuScrollContainer
|
||||
|
Loading…
Reference in New Issue
Block a user