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Fix BeatmapInfo's comparator when not being sourced from database
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@ -100,6 +100,11 @@ namespace osu.Game.Beatmaps
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public bool Equals(BeatmapInfo other)
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public bool Equals(BeatmapInfo other)
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{
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{
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if (ID == 0 || other?.ID == 0)
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// one of the two BeatmapInfos we are comparing isn't sourced from a database.
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// fall back to reference equality.
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return ReferenceEquals(this, other);
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return ID == other?.ID;
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return ID == other?.ID;
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}
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}
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