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https://github.com/ppy/osu
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Merge pull request #9417 from smoogipoo/custom-game-storage
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commit
1d61a5c695
1
.idea/.idea.osu.Desktop/.idea/modules.xml
generated
1
.idea/.idea.osu.Desktop/.idea/modules.xml
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@ -2,7 +2,6 @@
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<project version="4">
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<component name="ProjectModuleManager">
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<modules>
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<module fileurl="file://$PROJECT_DIR$/.idea/.idea.osu.Desktop/.idea/.idea.osu.Desktop.iml" filepath="$PROJECT_DIR$/.idea/.idea.osu.Desktop/.idea/.idea.osu.Desktop.iml" />
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<module fileurl="file://$PROJECT_DIR$/.idea/.idea.osu.Desktop/riderModule.iml" filepath="$PROJECT_DIR$/.idea/.idea.osu.Desktop/riderModule.iml" />
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</modules>
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</component>
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@ -52,6 +52,6 @@
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Game.Resources" Version="2020.622.1" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2020.623.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2020.701.0" />
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</ItemGroup>
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</Project>
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@ -127,6 +127,9 @@ namespace osu.Game.Tests.NonVisual
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var osu = loadOsu(host);
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var storage = osu.Dependencies.Get<Storage>();
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// Store the current storage's path. We'll need to refer to this for assertions in the original directory after the migration completes.
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string originalDirectory = storage.GetFullPath(".");
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// ensure we perform a save
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host.Dependencies.Get<FrameworkConfigManager>().Save();
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@ -145,25 +148,25 @@ namespace osu.Game.Tests.NonVisual
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Assert.That(storage.GetFullPath("."), Is.EqualTo(customPath));
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// ensure cache was not moved
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Assert.That(host.Storage.ExistsDirectory("cache"));
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Assert.That(Directory.Exists(Path.Combine(originalDirectory, "cache")));
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// ensure nested cache was moved
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Assert.That(!host.Storage.ExistsDirectory(Path.Combine("test-nested", "cache")));
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Assert.That(!Directory.Exists(Path.Combine(originalDirectory, "test-nested", "cache")));
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Assert.That(storage.ExistsDirectory(Path.Combine("test-nested", "cache")));
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foreach (var file in OsuStorage.IGNORE_FILES)
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{
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Assert.That(host.Storage.Exists(file), Is.True);
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Assert.That(File.Exists(Path.Combine(originalDirectory, file)));
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Assert.That(storage.Exists(file), Is.False);
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}
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foreach (var dir in OsuStorage.IGNORE_DIRECTORIES)
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{
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Assert.That(host.Storage.ExistsDirectory(dir), Is.True);
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Assert.That(Directory.Exists(Path.Combine(originalDirectory, dir)));
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Assert.That(storage.ExistsDirectory(dir), Is.False);
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}
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Assert.That(new StreamReader(host.Storage.GetStream("storage.ini")).ReadToEnd().Contains($"FullPath = {customPath}"));
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Assert.That(new StreamReader(Path.Combine(originalDirectory, "storage.ini")).ReadToEnd().Contains($"FullPath = {customPath}"));
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}
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finally
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{
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@ -24,12 +24,12 @@ namespace osu.Game.IO
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"storage.ini"
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};
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public OsuStorage(GameHost host)
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: base(host.Storage, string.Empty)
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public OsuStorage(GameHost host, Storage defaultStorage)
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: base(defaultStorage, string.Empty)
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{
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this.host = host;
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storageConfig = new StorageConfigManager(host.Storage);
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storageConfig = new StorageConfigManager(defaultStorage);
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var customStoragePath = storageConfig.Get<string>(StorageConfig.FullPath);
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@ -312,11 +312,13 @@ namespace osu.Game
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base.SetHost(host);
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// may be non-null for certain tests
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Storage ??= new OsuStorage(host);
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Storage ??= host.Storage;
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LocalConfig ??= new OsuConfigManager(Storage);
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}
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protected override Storage CreateStorage(GameHost host, Storage defaultStorage) => new OsuStorage(host, defaultStorage);
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private readonly List<ICanAcceptFiles> fileImporters = new List<ICanAcceptFiles>();
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public async Task Import(params string[] paths)
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@ -18,9 +18,6 @@ using osu.Game.Input.Handlers;
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using osu.Game.Screens.Play;
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using osuTK.Input;
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using static osu.Game.Input.Handlers.ReplayInputHandler;
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using JoystickState = osu.Framework.Input.States.JoystickState;
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using KeyboardState = osu.Framework.Input.States.KeyboardState;
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using MouseState = osu.Framework.Input.States.MouseState;
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namespace osu.Game.Rulesets.UI
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{
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@ -42,11 +39,7 @@ namespace osu.Game.Rulesets.UI
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}
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}
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protected override InputState CreateInitialState()
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{
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var state = base.CreateInitialState();
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return new RulesetInputManagerInputState<T>(state.Mouse, state.Keyboard, state.Joystick);
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}
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protected override InputState CreateInitialState() => new RulesetInputManagerInputState<T>(base.CreateInitialState());
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protected readonly KeyBindingContainer<T> KeyBindingContainer;
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@ -203,8 +196,8 @@ namespace osu.Game.Rulesets.UI
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{
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public ReplayState<T> LastReplayState;
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public RulesetInputManagerInputState(MouseState mouse = null, KeyboardState keyboard = null, JoystickState joystick = null)
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: base(mouse, keyboard, joystick)
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public RulesetInputManagerInputState(InputState state = null)
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: base(state)
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{
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}
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}
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@ -24,7 +24,7 @@
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
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<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
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<PackageReference Include="ppy.osu.Framework" Version="2020.623.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2020.701.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2020.622.1" />
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<PackageReference Include="Sentry" Version="2.1.4" />
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<PackageReference Include="SharpCompress" Version="0.25.1" />
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@ -70,7 +70,7 @@
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<Reference Include="System.Net.Http" />
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</ItemGroup>
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<ItemGroup Label="Package References">
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.623.0" />
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.701.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2020.622.1" />
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</ItemGroup>
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<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
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@ -80,7 +80,7 @@
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
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<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
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<PackageReference Include="ppy.osu.Framework" Version="2020.623.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2020.701.0" />
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<PackageReference Include="SharpCompress" Version="0.25.1" />
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<PackageReference Include="NUnit" Version="3.12.0" />
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<PackageReference Include="SharpRaven" Version="2.4.0" />
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