Change beatmap not existing test to specify a beatmap ID that can't possibly exist

This commit is contained in:
Dean Herbert 2020-10-28 22:51:35 +09:00
parent 8bbcb9be8a
commit 1d499ec15d

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@ -158,7 +158,7 @@ namespace osu.Game.Tests.Visual.Gameplay
{
loadSpectatingScreen();
start(88);
start(-1234);
sendFrames();
AddAssert("screen didn't change", () => Stack.CurrentScreen is Spectator);