mirror of
https://github.com/ppy/osu
synced 2025-02-17 02:47:19 +00:00
Visual settings: Ignore beatmap hitsounds
This commit is contained in:
parent
606e088713
commit
1ce38c7fc6
@ -16,6 +16,7 @@ namespace osu.Game.Configuration
|
|||||||
Set(OsuSetting.Ruleset, 0, 0, int.MaxValue);
|
Set(OsuSetting.Ruleset, 0, 0, int.MaxValue);
|
||||||
Set(OsuSetting.Skin, 0, 0, int.MaxValue);
|
Set(OsuSetting.Skin, 0, 0, int.MaxValue);
|
||||||
Set(OsuSetting.IgnoreBeatmapSkin, false);
|
Set(OsuSetting.IgnoreBeatmapSkin, false);
|
||||||
|
Set(OsuSetting.IgnoreBeatmapHitsounds, false);
|
||||||
|
|
||||||
Set(OsuSetting.BeatmapDetailTab, BeatmapDetailTab.Details);
|
Set(OsuSetting.BeatmapDetailTab, BeatmapDetailTab.Details);
|
||||||
|
|
||||||
@ -135,6 +136,7 @@ namespace osu.Game.Configuration
|
|||||||
ScreenshotFormat,
|
ScreenshotFormat,
|
||||||
ScreenshotCaptureMenuCursor,
|
ScreenshotCaptureMenuCursor,
|
||||||
SongSelectRightMouseScroll,
|
SongSelectRightMouseScroll,
|
||||||
IgnoreBeatmapSkin
|
IgnoreBeatmapSkin,
|
||||||
|
IgnoreBeatmapHitsounds
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -16,6 +16,7 @@ namespace osu.Game.Screens.Play.PlayerSettings
|
|||||||
private readonly PlayerSliderBar<double> blurSliderBar;
|
private readonly PlayerSliderBar<double> blurSliderBar;
|
||||||
private readonly PlayerCheckbox showStoryboardToggle;
|
private readonly PlayerCheckbox showStoryboardToggle;
|
||||||
private readonly PlayerCheckbox ignoreBeatmapSkinToggle;
|
private readonly PlayerCheckbox ignoreBeatmapSkinToggle;
|
||||||
|
private readonly PlayerCheckbox ignoreBeatmapHitsoundsToggle;
|
||||||
|
|
||||||
public VisualSettings()
|
public VisualSettings()
|
||||||
{
|
{
|
||||||
@ -36,7 +37,8 @@ namespace osu.Game.Screens.Play.PlayerSettings
|
|||||||
Text = "Toggles:"
|
Text = "Toggles:"
|
||||||
},
|
},
|
||||||
showStoryboardToggle = new PlayerCheckbox { LabelText = "Storyboards" },
|
showStoryboardToggle = new PlayerCheckbox { LabelText = "Storyboards" },
|
||||||
ignoreBeatmapSkinToggle = new PlayerCheckbox { LabelText = "Ignore beatmap skin" }
|
ignoreBeatmapSkinToggle = new PlayerCheckbox { LabelText = "Ignore beatmap skin" },
|
||||||
|
ignoreBeatmapHitsoundsToggle = new PlayerCheckbox { LabelText = "Ignore beatmap hitsounds" }
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -47,6 +49,7 @@ namespace osu.Game.Screens.Play.PlayerSettings
|
|||||||
blurSliderBar.Bindable = config.GetBindable<double>(OsuSetting.BlurLevel);
|
blurSliderBar.Bindable = config.GetBindable<double>(OsuSetting.BlurLevel);
|
||||||
showStoryboardToggle.Bindable = config.GetBindable<bool>(OsuSetting.ShowStoryboard);
|
showStoryboardToggle.Bindable = config.GetBindable<bool>(OsuSetting.ShowStoryboard);
|
||||||
ignoreBeatmapSkinToggle.Bindable = config.GetBindable<bool>(OsuSetting.IgnoreBeatmapSkin);
|
ignoreBeatmapSkinToggle.Bindable = config.GetBindable<bool>(OsuSetting.IgnoreBeatmapSkin);
|
||||||
|
ignoreBeatmapHitsoundsToggle.Bindable = config.GetBindable<bool>(OsuSetting.IgnoreBeatmapHitsounds);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -32,7 +32,13 @@ namespace osu.Game.Skinning
|
|||||||
return fallbackSource.GetTexture(componentName);
|
return fallbackSource.GetTexture(componentName);
|
||||||
}
|
}
|
||||||
|
|
||||||
public SampleChannel GetSample(string sampleName) => source.GetSample(sampleName) ?? fallbackSource?.GetSample(sampleName);
|
public SampleChannel GetSample(string sampleName)
|
||||||
|
{
|
||||||
|
SampleChannel sourceChannel;
|
||||||
|
if (!ignoreBeatmapHitsounds && (sourceChannel = source.GetSample(sampleName)) != null)
|
||||||
|
return sourceChannel;
|
||||||
|
return fallbackSource?.GetSample(sampleName);
|
||||||
|
}
|
||||||
|
|
||||||
public TValue? GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue?> query) where TConfiguration : SkinConfiguration where TValue : struct
|
public TValue? GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue?> query) where TConfiguration : SkinConfiguration where TValue : struct
|
||||||
{
|
{
|
||||||
@ -75,6 +81,7 @@ namespace osu.Game.Skinning
|
|||||||
}
|
}
|
||||||
|
|
||||||
private Bindable<bool> ignoreBeatmapSkin = new Bindable<bool>();
|
private Bindable<bool> ignoreBeatmapSkin = new Bindable<bool>();
|
||||||
|
private Bindable<bool> ignoreBeatmapHitsounds = new Bindable<bool>();
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuConfigManager config)
|
private void load(OsuConfigManager config)
|
||||||
@ -82,6 +89,10 @@ namespace osu.Game.Skinning
|
|||||||
ignoreBeatmapSkin = config.GetBindable<bool>(OsuSetting.IgnoreBeatmapSkin);
|
ignoreBeatmapSkin = config.GetBindable<bool>(OsuSetting.IgnoreBeatmapSkin);
|
||||||
ignoreBeatmapSkin.ValueChanged += val => onSourceChanged();
|
ignoreBeatmapSkin.ValueChanged += val => onSourceChanged();
|
||||||
ignoreBeatmapSkin.TriggerChange();
|
ignoreBeatmapSkin.TriggerChange();
|
||||||
|
|
||||||
|
ignoreBeatmapHitsounds = config.GetBindable<bool>(OsuSetting.IgnoreBeatmapHitsounds);
|
||||||
|
ignoreBeatmapHitsounds.ValueChanged += val => onSourceChanged();
|
||||||
|
ignoreBeatmapHitsounds.TriggerChange();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
|
Loading…
Reference in New Issue
Block a user