Fix scrolling nested hit object lifetime not set

This commit is contained in:
ekrctb 2022-10-04 15:03:04 +09:00
parent 781f5420b0
commit 1cccd03480
1 changed files with 2 additions and 1 deletions

View File

@ -251,8 +251,9 @@ private void updateLayoutRecursive(DrawableHitObject hitObject)
{
updateLayoutRecursive(obj);
// Nested hitobjects don't need to scroll, but they do need accurate positions
// Nested hitobjects don't need to scroll, but they do need accurate positions and start lifetime
updatePosition(obj, hitObject.HitObject.StartTime);
setComputedLifetimeStart(obj.Entry);
}
}