mirror of https://github.com/ppy/osu
Update ModAutoplay.cs
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@ -30,7 +30,7 @@ public abstract class ModAutoplay : Mod, IApplicableFailOverride, ICreateReplayD
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public override bool ValidForMultiplayer => false;
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public override bool ValidForMultiplayerAsFreeMod => false;
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public override Type[] IncompatibleMods => new[] { typeof(ModCinema), typeof(ModRelax), typeof(ModFailCondition), typeof(ModNoFail) };
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public override Type[] IncompatibleMods => new[] { typeof(ModCinema), typeof(ModRelax), typeof(ModFailCondition), typeof(ModNoFail), typeof(ModAdaptiveSpeed) };
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public override bool HasImplementation => GetType().GenericTypeArguments.Length == 0;
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