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Remove completely incorrect check before applying ruleset transformer
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@ -41,7 +41,7 @@ namespace osu.Game.Skinning
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Ruleset = ruleset;
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Ruleset = ruleset;
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Beatmap = beatmap;
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Beatmap = beatmap;
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InternalChild = new BeatmapSkinProvidingContainer(beatmapSkin is LegacySkin ? GetRulesetTransformedSkin(beatmapSkin) : beatmapSkin)
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InternalChild = new BeatmapSkinProvidingContainer(GetRulesetTransformedSkin(beatmapSkin))
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{
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{
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Child = Content = new Container
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Child = Content = new Container
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{
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{
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