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https://github.com/ppy/osu
synced 2025-01-19 04:20:59 +00:00
Remove usage of TooltipIconButton completely
This commit is contained in:
parent
dae315ec0a
commit
1c85fcbc81
@ -1,20 +1,22 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Overlays.Changelog.Components;
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using osuTK;
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namespace osu.Game.Overlays.Changelog
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@ -82,29 +84,19 @@ namespace osu.Game.Overlays.Changelog
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});
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}
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TooltipIconButton left, right;
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NavigationIconButton left, right;
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fill.AddRange(new[]
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{
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left = new TooltipIconButton
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left = new NavigationIconButton(Build.Versions?.Previous)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Icon = FontAwesome.Solid.ChevronLeft,
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Size = new Vector2(24),
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TooltipText = Build.Versions?.Previous?.DisplayVersion,
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IsEnabled = Build.Versions?.Previous != null,
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Action = () => { SelectBuild?.Invoke(Build.Versions.Previous); },
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SelectBuild = b => SelectBuild(b)
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},
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right = new TooltipIconButton
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right = new NavigationIconButton(Build.Versions?.Next)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Icon = FontAwesome.Solid.ChevronRight,
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Size = new Vector2(24),
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TooltipText = Build.Versions?.Next?.DisplayVersion,
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IsEnabled = Build.Versions?.Next != null,
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Action = () => { SelectBuild?.Invoke(Build.Versions.Next); },
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SelectBuild = b => SelectBuild(b)
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},
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});
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@ -114,5 +106,33 @@ namespace osu.Game.Overlays.Changelog
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return fill;
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}
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}
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private class NavigationIconButton : IconButton
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{
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public Action<APIChangelogBuild> SelectBuild;
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public NavigationIconButton(APIChangelogBuild build)
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{
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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if (build == null) return;
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TooltipText = build.DisplayVersion;
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Action = () =>
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{
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SelectBuild?.Invoke(build);
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Enabled.Value = false;
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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HoverColour = colours.GreyVioletLight.Opacity(0.6f);
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FlashColour = colours.GreyVioletLighter;
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}
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}
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}
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}
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@ -1,100 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Events;
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using osuTK;
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namespace osu.Game.Overlays.Changelog.Components
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{
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/// <summary>
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/// An icon with an action upon click that can be disabled.
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/// </summary>
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public class TooltipIconButton : Container, IHasTooltip
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{
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private readonly SpriteIcon icon;
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private SampleChannel sampleHover;
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private SampleChannel sampleClick;
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/// <summary>
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/// The action to fire upon click if <see cref="IsEnabled"/> is set to true.
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/// </summary>
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public Action Action;
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private bool isEnabled;
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/// <summary>
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/// If set to true, upon click the <see cref="Action"/> will execute.
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/// </summary>
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public bool IsEnabled
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{
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get => isEnabled;
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set
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{
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isEnabled = value;
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icon.FadeTo(value ? 1 : 0.5f, 250);
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}
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}
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public IconUsage Icon
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{
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get => icon.Icon;
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set => icon.Icon = value;
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}
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public TooltipIconButton()
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{
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isEnabled = true;
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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},
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icon = new SpriteIcon
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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Size = new Vector2(0.8f),
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}
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};
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}
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protected override bool OnClick(ClickEvent e)
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{
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if (isEnabled)
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{
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sampleClick?.Play();
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Action?.Invoke();
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}
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return base.OnClick(e);
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}
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protected override bool OnHover(HoverEvent e)
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{
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if (isEnabled)
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sampleHover?.Play();
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return base.OnHover(e);
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}
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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{
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sampleHover = audio.Sample.Get(@"UI/generic-hover-soft");
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sampleClick = audio.Sample.Get(@"UI/generic-select-soft");
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}
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public string TooltipText { get; set; }
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}
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}
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