Adjust scaling factor

This commit is contained in:
smoogipoo 2018-12-19 13:53:47 +09:00
parent 0fee76c95c
commit 1c44e19066
1 changed files with 1 additions and 1 deletions

View File

@ -72,7 +72,7 @@ private void setDistances()
float scalingFactor = normalized_radius / (float)BaseObject.Radius;
if (BaseObject.Radius < 30)
{
float smallCircleBonus = Math.Min(30 - (float)BaseObject.Radius, 5) / 50;
float smallCircleBonus = Math.Min(30 - (float)BaseObject.Radius, 5) / 30;
scalingFactor *= 1 + smallCircleBonus;
}