From 1bae7173d3794d1cecca63fb31fecbc4a64ef3f9 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Fri, 13 Aug 2021 18:13:55 +0900 Subject: [PATCH] Fix initial multiplayer poll --- .../OnlinePlay/Multiplayer/MultiplayerLoungeSubScreen.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerLoungeSubScreen.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerLoungeSubScreen.cs index 3f20202ec7..d36462f482 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerLoungeSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerLoungeSubScreen.cs @@ -28,7 +28,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer private MultiplayerListingPollingComponent listingPollingComponent; private readonly IBindable isConnected = new Bindable(); - private readonly Bindable allowPolling = new Bindable(); protected override void LoadComplete() { @@ -36,6 +35,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer isConnected.BindTo(client.IsConnected); isConnected.BindValueChanged(c => Scheduler.AddOnce(() => listingPollingComponent.AllowPolling = c.NewValue)); + listingPollingComponent.AllowPolling = isConnected.Value; } public override void OnResuming(IScreen last)