Implement alternate design of player loader disclaimers

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Bartłomiej Dach 2024-03-15 09:14:17 +01:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Overlays;
using osuTK;
namespace osu.Game.Screens.Play
{
public partial class PlayerLoaderDisclaimer : CompositeDrawable
{
private readonly LocalisableString title;
private readonly LocalisableString content;
public PlayerLoaderDisclaimer(LocalisableString title, LocalisableString content)
{
this.title = title;
this.content = content;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Width = SettingsToolboxGroup.CONTAINER_WIDTH;
AutoSizeAxes = Axes.Y;
InternalChildren = new Drawable[]
{
new Circle
{
Width = 7,
Height = 15,
Margin = new MarginPadding { Top = 2 },
Colour = colours.Orange1,
},
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Left = 12 },
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 2),
Children = new[]
{
new TextFlowContainer(t => t.Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 17))
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Text = title,
},
new TextFlowContainer(t => t.Font = OsuFont.GetFont(size: 16))
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Text = content,
}
}
}
};
}
}
}