mirror of https://github.com/ppy/osu
Make hold note ticks affect combo score rather than bonus
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@ -7,8 +7,6 @@ namespace osu.Game.Rulesets.Mania.Judgements
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{
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public class HoldNoteTickJudgement : ManiaJudgement
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public class HoldNoteTickJudgement : ManiaJudgement
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{
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public override bool AffectsCombo => false;
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protected override int NumericResultFor(HitResult result) => 20;
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protected override int NumericResultFor(HitResult result) => 20;
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protected override double HealthIncreaseFor(HitResult result)
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protected override double HealthIncreaseFor(HitResult result)
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