From 19d300e311438668fea18237a99bf9134a86f4a5 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 2 Jul 2022 09:17:38 +0300 Subject: [PATCH] Fix player loader not accepting star difficulty updates after display --- .../Screens/Play/BeatmapMetadataDisplay.cs | 18 ++++++++---------- 1 file changed, 8 insertions(+), 10 deletions(-) diff --git a/osu.Game/Screens/Play/BeatmapMetadataDisplay.cs b/osu.Game/Screens/Play/BeatmapMetadataDisplay.cs index dca9401872..0e56cafaaa 100644 --- a/osu.Game/Screens/Play/BeatmapMetadataDisplay.cs +++ b/osu.Game/Screens/Play/BeatmapMetadataDisplay.cs @@ -197,21 +197,19 @@ namespace osu.Game.Screens.Play starRatingDisplay.Show(); } else - { starRatingDisplay.Hide(); - starDifficulty.ValueChanged += d => - { - Debug.Assert(d.NewValue != null); + starDifficulty.ValueChanged += d => + { + Debug.Assert(d.NewValue != null); - starRatingDisplay.Current.Value = d.NewValue.Value; + starRatingDisplay.Current.Value = d.NewValue.Value; - versionFlow.AutoSizeDuration = 300; - versionFlow.AutoSizeEasing = Easing.OutQuint; + versionFlow.AutoSizeDuration = 300; + versionFlow.AutoSizeEasing = Easing.OutQuint; - starRatingDisplay.FadeIn(300, Easing.InQuint); - }; - } + starRatingDisplay.FadeIn(300, Easing.InQuint); + }; } private class MetadataLineLabel : OsuSpriteText