Fix player loader not accepting star difficulty updates after display

This commit is contained in:
Salman Ahmed 2022-07-02 09:17:38 +03:00
parent b611540bf3
commit 19d300e311

View File

@ -197,21 +197,19 @@ namespace osu.Game.Screens.Play
starRatingDisplay.Show();
}
else
{
starRatingDisplay.Hide();
starDifficulty.ValueChanged += d =>
{
Debug.Assert(d.NewValue != null);
starDifficulty.ValueChanged += d =>
{
Debug.Assert(d.NewValue != null);
starRatingDisplay.Current.Value = d.NewValue.Value;
starRatingDisplay.Current.Value = d.NewValue.Value;
versionFlow.AutoSizeDuration = 300;
versionFlow.AutoSizeEasing = Easing.OutQuint;
versionFlow.AutoSizeDuration = 300;
versionFlow.AutoSizeEasing = Easing.OutQuint;
starRatingDisplay.FadeIn(300, Easing.InQuint);
};
}
starRatingDisplay.FadeIn(300, Easing.InQuint);
};
}
private class MetadataLineLabel : OsuSpriteText