Populate an initial beatmap

This commit is contained in:
Dean Herbert 2019-03-12 14:01:27 +09:00
parent cc41618760
commit 1954eaca4c
2 changed files with 2 additions and 2 deletions

View File

@ -40,7 +40,7 @@ namespace osu.Game.Screens.Backgrounds
backgroundLoaded(new BeatmapBackground(beatmap));
}
public virtual WorkingBeatmap Beatmap
public WorkingBeatmap Beatmap
{
get => beatmap;
set

View File

@ -61,7 +61,7 @@ namespace osu.Game.Screens.Select
/// </summary>
protected readonly Container FooterPanels;
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap();
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap.Value);
protected readonly BeatmapCarousel Carousel;
private readonly BeatmapInfoWedge beatmapInfoWedge;