mirror of https://github.com/ppy/osu
Apply documentation suggestions
Co-authored-by: Dean Herbert <pe@ppy.sh>
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@ -18,7 +18,7 @@
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namespace osu.Game.Online
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{
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/// <summary>
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/// A component that maintains over a hub connection between client and server.
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/// A component that manages the life cycle of a connection to a SignalR Hub.
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/// </summary>
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public class HubClientConnector : IDisposable
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{
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@ -52,7 +52,7 @@ public class HubClientConnector : IDisposable
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/// </summary>
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/// <param name="clientName">The name of the client this connector connects for, used for logging.</param>
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/// <param name="endpoint">The endpoint to the hub.</param>
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/// <param name="api">The API provider for listening to state changes, or null to not listen.</param>
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/// <param name="api"> An API provider used to react to connection state changes, or null to not establish connection at all (for testing purposes).</param>
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public HubClientConnector(string clientName, string endpoint, IAPIProvider? api)
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{
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this.clientName = clientName;
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