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Clarify purpose of getClampedScale()
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@ -274,7 +274,7 @@ namespace osu.Game.Rulesets.Osu.Edit
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/// <summary>
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/// Clamp scale where selection does not exceed playfield bounds or flip.
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/// Clamp scale for multi-object-scaling where selection does not exceed playfield bounds or flip.
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/// </summary>
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/// <param name="hitObjects">The hitobjects to be scaled</param>
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/// <param name="reference">The anchor from which the scale operation is performed</param>
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