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https://github.com/ppy/osu
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Fix incorrect texture name usage for some rank icons
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@ -4,14 +4,12 @@
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.Leaderboards;
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using osu.Game.Overlays.Profile.Header.Components;
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using osu.Game.Scoring;
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using osu.Game.Users;
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@ -185,8 +183,6 @@ namespace osu.Game.Overlays.Profile.Header
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private class ScoreRankInfo : CompositeDrawable
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{
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private readonly ScoreRank rank;
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private readonly Sprite rankSprite;
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private readonly OsuSpriteText rankCount;
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public int RankCount
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@ -196,8 +192,6 @@ namespace osu.Game.Overlays.Profile.Header
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public ScoreRankInfo(ScoreRank rank)
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{
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this.rank = rank;
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AutoSizeAxes = Axes.Both;
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InternalChild = new FillFlowContainer
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{
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@ -206,9 +200,10 @@ namespace osu.Game.Overlays.Profile.Header
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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rankSprite = new Sprite
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new DrawableRank(rank)
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.X,
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Height = 30,
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FillMode = FillMode.Fit
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},
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rankCount = new OsuSpriteText
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@ -220,12 +215,6 @@ namespace osu.Game.Overlays.Profile.Header
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}
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};
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}
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[BackgroundDependencyLoader]
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private void load(TextureStore textures)
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{
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rankSprite.Texture = textures.Get($"Grades/{rank.GetDescription()}");
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}
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}
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}
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}
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