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rename arrange to transform
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@ -15,8 +15,8 @@ namespace osu.Game.Rulesets.Osu.Mods
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{
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internal class OsuModArrange : Mod, IApplicableToDrawableHitObjects
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{
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public override string Name => "Arrange";
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public override string ShortenedName => "Arrange";
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public override string Name => "Transform";
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public override string ShortenedName => "TR";
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public override FontAwesome Icon => FontAwesome.fa_arrows;
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public override ModType Type => ModType.Fun;
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public override string Description => "Everything rotates. EVERYTHING.";
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