Merge branch 'master' into fix-blocked-volume-overlay

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Dean Herbert 2019-04-04 17:28:46 +09:00 committed by GitHub
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148 changed files with 833 additions and 433 deletions

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@ -1,11 +0,0 @@
osu!lazer is currently still under heavy development!
Please ensure that you are making an issue for one of the following:
- A bug with currently implemented features (not features that don't exist)
- A feature you are considering adding, so we can collaborate on feedback and design.
- Discussions about technical design decisions
If your issue qualifies, replace this text with a detailed description of your issue with as much relevant information as you can provide.
Screenshots and log files are highly welcomed.

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@ -1,14 +1,11 @@
---
name: Bug Report
about: For issues regarding encountered game bugs
about: Issues regarding encountered bugs.
---
<!-- After you fill in all information, delete all comments in the issue -->
**Describe your problem:** <!-- Provide any information you believe could be useful -->
**Describe the bug:**
**Screenshots or videos showing encountered issue:**
**osu!lazer version:** <!-- Provide the version of your osu!lazer, you can find it at the bottom of the screen -->
**osu!lazer version:**
**Logs:** <!-- Attach your osu!lazer logs, you can find them under %appdata%\osu\logs in Windows, or under ~/.local/share/osu/ in Linux and macOS -->
**Logs:**

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@ -1,16 +1,13 @@
---
name: Crash Report
about: For issues regarding game crashes or permanent freezes
about: Issues regarding crashes or permanent freezes.
---
<!-- After you fill in all information, delete all comments in the issue -->
**Describe your problem:** <!-- Provide any information you believe could be useful -->
**Describe the crash:**
**Screenshots or videos showing encountered issue:**
**osu!lazer version:** <!-- Provide the version of your osu!lazer, you can find it at the bottom of the screen -->
**osu!lazer version:**
**Logs:** <!-- Attach your osu!lazer logs, you can find them under %appdata%\osu\logs in Windows, or under ~/.local/share/osu/ in Linux and macOS -->
**Logs:**
**Computer Specifications:** <!-- Attach your computer specifications, you can find them by using System Information in Windows, System Monitor in Linux, or About This Mac in macOS -->
**Computer Specifications:**

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@ -1,10 +1,7 @@
---
name: Feature Request
about: Let us know what you would like to see in the game!
about: Features you would like to see in the game!
---
**Describe the new feature:**
<!-- After you fill in all information, delete all comments in the issue -->
**Describe the feature:** <!-- Describe the feature you would like to see in the game -->
**Proposal designs of the feature:** <!-- Attach screenshots of how the feature should look like according to you -->
**Proposal designs of the feature:**

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@ -1,10 +1,7 @@
---
name: Missing for Live
about: Let us know the features you need which are available in osu-stable but not lazer
about: Features which are available in osu!stable but not yet in osu!lazer.
---
**Describe the missing feature:**
<!-- After you fill in all information, delete all comments in the issue -->
**Describe the feature:** <!-- Describe the missing game feature -->
**Designs:** <!-- Attach screenshots of how the feature is supposed to look like. For illustrative purpose only; final designs are usually re-imagined from scratch. -->
**Proposal designs of the feature:**

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@ -1,5 +1,5 @@
#addin "nuget:?package=CodeFileSanity&version=0.0.21"
#addin "nuget:?package=JetBrains.ReSharper.CommandLineTools&version=2018.2.2"
#addin "nuget:?package=JetBrains.ReSharper.CommandLineTools&version=2018.3.4"
#tool "nuget:?package=NVika.MSBuild&version=1.0.1"
var nVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First();
@ -46,7 +46,9 @@ Task("InspectCode")
OutputFile = "inspectcodereport.xml",
});
StartProcess(nVikaToolPath, @"parsereport ""inspectcodereport.xml"" --treatwarningsaserrors");
int returnCode = StartProcess(nVikaToolPath, $@"parsereport ""inspectcodereport.xml"" --treatwarningsaserrors");
if (returnCode != 0)
throw new Exception($"inspectcode failed with return code {returnCode}");
});
Task("CodeFileSanity")

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@ -14,6 +14,7 @@ using osuTK.Input;
using Microsoft.Win32;
using osu.Desktop.Updater;
using osu.Framework;
using osu.Framework.Logging;
using osu.Framework.Platform.Windows;
using osu.Framework.Screens;
using osu.Game.Screens.Menu;
@ -35,12 +36,15 @@ namespace osu.Desktop
{
try
{
return new StableStorage();
if (Host is DesktopGameHost desktopHost)
return new StableStorage(desktopHost);
}
catch
catch (Exception e)
{
return null;
Logger.Error(e, "Error while searching for stable install");
}
return null;
}
protected override void LoadComplete()
@ -139,8 +143,8 @@ namespace osu.Desktop
return null;
}
public StableStorage()
: base(string.Empty, null)
public StableStorage(DesktopGameHost host)
: base(string.Empty, host)
{
}
}

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@ -110,7 +110,7 @@ namespace osu.Desktop.Overlays
public UpdateCompleteNotification(string version, Action<string> openUrl = null)
{
Text = $"You are now running osu!lazer {version}.\nClick to see what's new!";
Icon = FontAwesome.CheckSquare;
Icon = FontAwesome.Solid.CheckSquare;
Activated = delegate
{
openUrl?.Invoke($"https://osu.ppy.sh/home/changelog/lazer/{version}");

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@ -54,7 +54,7 @@ namespace osu.Desktop.Updater
{
Text = $"A newer release of osu! has been found ({version} → {latest.TagName}).\n\n"
+ "Click here to download the new version, which can be installed over the top of your existing installation",
Icon = FontAwesome.Upload,
Icon = FontAwesome.Solid.Upload,
Activated = () =>
{
host.OpenUrlExternally(getBestUrl(latest));

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@ -159,7 +159,7 @@ namespace osu.Desktop.Updater
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.Upload,
Icon = FontAwesome.Solid.Upload,
Colour = Color4.White,
Size = new Vector2(20),
}

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@ -23,19 +23,19 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
{
Name = @"Fruit Count",
Content = fruits.ToString(),
Icon = FontAwesome.CircleOutline
Icon = FontAwesome.Regular.Circle
},
new BeatmapStatistic
{
Name = @"Juice Stream Count",
Content = juiceStreams.ToString(),
Icon = FontAwesome.Circle
Icon = FontAwesome.Regular.Circle
},
new BeatmapStatistic
{
Name = @"Banana Shower Count",
Content = bananaShowers.ToString(),
Icon = FontAwesome.Circle
Icon = FontAwesome.Regular.Circle
}
};
}

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@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Catch.UI
protected override Playfield CreatePlayfield() => new CatchPlayfield(Beatmap.BeatmapInfo.BaseDifficulty, CreateDrawableRepresentation);
protected override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new CatchPlayfieldAdjustmentContainer();
public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new CatchPlayfieldAdjustmentContainer();
protected override PassThroughInputManager CreateInputManager() => new CatchInputManager(Ruleset.RulesetInfo);

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@ -42,13 +42,13 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
{
Name = @"Note Count",
Content = notes.ToString(),
Icon = FontAwesome.CircleOutline
Icon = FontAwesome.Regular.Circle
},
new BeatmapStatistic
{
Name = @"Hold Note Count",
Content = holdnotes.ToString(),
Icon = FontAwesome.Circle
Icon = FontAwesome.Regular.Circle
},
};
}

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@ -88,7 +88,7 @@ namespace osu.Game.Rulesets.Mania.UI
/// <returns>The column which intersects with <paramref name="screenSpacePosition"/>.</returns>
public Column GetColumnByPosition(Vector2 screenSpacePosition) => Playfield.GetColumnByPosition(screenSpacePosition);
protected override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new ManiaPlayfieldAdjustmentContainer();
public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new ManiaPlayfieldAdjustmentContainer();
protected override Playfield CreatePlayfield() => new ManiaPlayfield(Beatmap.Stages);

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@ -0,0 +1,70 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Screens.Play;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Osu.Tests
{
public class TestCaseResumeOverlay : ManualInputManagerTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(OsuResumeOverlay),
};
public TestCaseResumeOverlay()
{
ManualOsuInputManager osuInputManager;
CursorContainer cursor;
ResumeOverlay resume;
bool resumeFired = false;
Child = osuInputManager = new ManualOsuInputManager(new OsuRuleset().RulesetInfo)
{
Children = new Drawable[]
{
cursor = new CursorContainer(),
resume = new OsuResumeOverlay
{
GameplayCursor = cursor
},
}
};
resume.ResumeAction = () => resumeFired = true;
AddStep("move mouse to center", () => InputManager.MoveMouseTo(ScreenSpaceDrawQuad.Centre));
AddStep("show", () => resume.Show());
AddStep("move mouse away", () => InputManager.MoveMouseTo(ScreenSpaceDrawQuad.TopLeft));
AddStep("click", () => osuInputManager.GameClick());
AddAssert("not dismissed", () => !resumeFired && resume.State == Visibility.Visible);
AddStep("move mouse back", () => InputManager.MoveMouseTo(ScreenSpaceDrawQuad.Centre));
AddStep("click", () => osuInputManager.GameClick());
AddAssert("dismissed", () => resumeFired && resume.State == Visibility.Hidden);
}
private class ManualOsuInputManager : OsuInputManager
{
public ManualOsuInputManager(RulesetInfo ruleset)
: base(ruleset)
{
}
public void GameClick()
{
KeyBindingContainer.TriggerPressed(OsuAction.LeftButton);
KeyBindingContainer.TriggerReleased(OsuAction.LeftButton);
}
}
}
}

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@ -23,19 +23,19 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
{
Name = @"Circle Count",
Content = circles.ToString(),
Icon = FontAwesome.CircleOutline
Icon = FontAwesome.Regular.Circle
},
new BeatmapStatistic
{
Name = @"Slider Count",
Content = sliders.ToString(),
Icon = FontAwesome.Circle
Icon = FontAwesome.Regular.Circle
},
new BeatmapStatistic
{
Name = @"Spinner Count",
Content = spinners.ToString(),
Icon = FontAwesome.Circle
Icon = FontAwesome.Regular.Circle
}
};
}

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@ -16,15 +16,16 @@ namespace osu.Game.Rulesets.Osu.Configuration
protected override void InitialiseDefaults()
{
base.InitialiseDefaults();
Set(OsuRulesetSetting.SnakingInSliders, true);
Set(OsuRulesetSetting.SnakingOutSliders, true);
Set(OsuRulesetSetting.ShowCursorTrail, true);
}
}
public enum OsuRulesetSetting
{
SnakingInSliders,
SnakingOutSliders
SnakingOutSliders,
ShowCursorTrail
}
}

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@ -15,7 +15,9 @@ namespace osu.Game.Rulesets.Osu.Edit
{
}
protected override Playfield CreatePlayfield() => new OsuPlayfieldNoCursor { Size = Vector2.One };
protected override Playfield CreatePlayfield() => new OsuPlayfieldNoCursor();
public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new OsuPlayfieldAdjustmentContainer { Size = Vector2.One };
private class OsuPlayfieldNoCursor : OsuPlayfield
{

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@ -2,8 +2,6 @@
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Tools;
@ -13,7 +11,6 @@ using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders;
using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.UI;
using osu.Game.Screens.Edit.Compose.Components;
@ -38,8 +35,6 @@ namespace osu.Game.Rulesets.Osu.Edit
public override SelectionHandler CreateSelectionHandler() => new OsuSelectionHandler();
protected override Container CreateLayerContainer() => new OsuPlayfieldAdjustmentContainer { RelativeSizeAxes = Axes.Both };
public override SelectionBlueprint CreateBlueprintFor(DrawableHitObject hitObject)
{
switch (hitObject)

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@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override string Description => "Play with blinds on your screen.";
public override string Acronym => "BL";
public override IconUsage Icon => FontAwesome.Adjust;
public override IconUsage Icon => FontAwesome.Solid.Adjust;
public override ModType Type => ModType.DifficultyIncrease;
public override bool Ranked => false;

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@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override string Acronym => "GR";
public override IconUsage Icon => FontAwesome.ArrowsV;
public override IconUsage Icon => FontAwesome.Solid.ArrowsAltV;
public override ModType Type => ModType.Fun;

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@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{
public override string Name => "Transform";
public override string Acronym => "TR";
public override IconUsage Icon => FontAwesome.Arrows;
public override IconUsage Icon => FontAwesome.Solid.ArrowsAlt;
public override ModType Type => ModType.Fun;
public override string Description => "Everything rotates. EVERYTHING.";
public override double ScoreMultiplier => 1;

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@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{
public override string Name => "Wiggle";
public override string Acronym => "WG";
public override IconUsage Icon => FontAwesome.Certificate;
public override IconUsage Icon => FontAwesome.Solid.Certificate;
public override ModType Type => ModType.Fun;
public override string Description => "They just won't stay still...";
public override double ScoreMultiplier => 1;

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@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
new SkinnableDrawable("Play/osu/reversearrow", _ => new SpriteIcon
{
RelativeSizeAxes = Axes.Both,
Icon = FontAwesome.ChevronRight
Icon = FontAwesome.Solid.ChevronRight
}, restrictSize: false)
};
}

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@ -77,7 +77,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(48),
Icon = FontAwesome.Asterisk,
Icon = FontAwesome.Solid.Asterisk,
Shadow = false,
},
}

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@ -292,7 +292,6 @@ namespace osu.Game.Rulesets.Osu.Replays
{
// We add intermediate frames for spinning / following a slider here.
case Spinner spinner:
{
Vector2 difference = startPosition - SPINNER_CENTRE;
float radius = difference.Length;
@ -315,9 +314,7 @@ namespace osu.Game.Rulesets.Osu.Replays
endFrame.Position = endPosition;
break;
}
case Slider slider:
{
for (double j = FrameDelay; j < slider.Duration; j += FrameDelay)
{
Vector2 pos = slider.StackedPositionAt(j / slider.Duration);
@ -326,7 +323,6 @@ namespace osu.Game.Rulesets.Osu.Replays
AddFrameToReplay(new OsuReplayFrame(slider.EndTime, new Vector2(slider.StackedEndPosition.X, slider.StackedEndPosition.Y), action));
break;
}
}
// We only want to let go of our button if we are at the end of the current replay. Otherwise something is still going on after us so we need to keep the button pressed!

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@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Osu.Replays
{
}
protected override bool IsImportant(OsuReplayFrame frame) => frame?.Actions.Any() ?? false;
protected override bool IsImportant(OsuReplayFrame frame) => frame.Actions.Any();
protected Vector2? Position
{

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@ -0,0 +1,148 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.UI.Cursor
{
public class OsuCursor : SkinReloadableDrawable
{
private bool cursorExpand;
private Bindable<double> cursorScale;
private Bindable<bool> autoCursorScale;
private readonly IBindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
private Container expandTarget;
private Drawable scaleTarget;
public OsuCursor()
{
Origin = Anchor.Centre;
Size = new Vector2(28);
}
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
{
cursorExpand = skin.GetValue<SkinConfiguration, bool>(s => s.CursorExpand ?? true);
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager config, IBindable<WorkingBeatmap> beatmap)
{
InternalChild = expandTarget = new Container
{
RelativeSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Child = scaleTarget = new SkinnableDrawable("cursor", _ => new CircularContainer
{
RelativeSizeAxes = Axes.Both,
Masking = true,
BorderThickness = Size.X / 6,
BorderColour = Color4.White,
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Pink.Opacity(0.5f),
Radius = 5,
},
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true,
},
new CircularContainer
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
BorderThickness = Size.X / 3,
BorderColour = Color4.White.Opacity(0.5f),
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true,
},
},
},
new CircularContainer
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Scale = new Vector2(0.1f),
Masking = true,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.White,
},
},
},
}
}, restrictSize: false)
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
}
};
this.beatmap.BindTo(beatmap);
this.beatmap.ValueChanged += _ => calculateScale();
cursorScale = config.GetBindable<double>(OsuSetting.GameplayCursorSize);
cursorScale.ValueChanged += _ => calculateScale();
autoCursorScale = config.GetBindable<bool>(OsuSetting.AutoCursorSize);
autoCursorScale.ValueChanged += _ => calculateScale();
calculateScale();
}
private void calculateScale()
{
float scale = (float)cursorScale.Value;
if (autoCursorScale.Value && beatmap.Value != null)
{
// if we have a beatmap available, let's get its circle size to figure out an automatic cursor scale modifier.
scale *= (float)(1 - 0.7 * (1 + beatmap.Value.BeatmapInfo.BaseDifficulty.CircleSize - BeatmapDifficulty.DEFAULT_DIFFICULTY) / BeatmapDifficulty.DEFAULT_DIFFICULTY);
}
scaleTarget.Scale = new Vector2(scale);
}
private const float pressed_scale = 1.2f;
private const float released_scale = 1f;
public void Expand()
{
if (!cursorExpand) return;
expandTarget.ScaleTo(released_scale).ScaleTo(pressed_scale, 100, Easing.OutQuad);
}
public void Contract() => expandTarget.ScaleTo(released_scale, 100, Easing.OutQuad);
}
}

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@ -3,16 +3,10 @@
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Bindings;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
using osu.Game.Rulesets.Osu.Configuration;
using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Osu.UI.Cursor
@ -25,6 +19,10 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
private readonly Container<Drawable> fadeContainer;
private readonly Bindable<bool> showTrail = new Bindable<bool>(true);
private readonly CursorTrail cursorTrail;
public OsuCursorContainer()
{
InternalChild = fadeContainer = new Container
@ -32,11 +30,19 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new CursorTrail { Depth = 1 }
cursorTrail = new CursorTrail { Depth = 1 }
}
};
}
[BackgroundDependencyLoader(true)]
private void load(OsuRulesetConfigManager config)
{
config?.BindWith(OsuRulesetSetting.ShowCursorTrail, showTrail);
showTrail.BindValueChanged(v => cursorTrail.FadeTo(v.NewValue ? 1 : 0, 200), true);
}
private int downCount;
private void updateExpandedState()
@ -88,136 +94,5 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
fadeContainer.FadeTo(0.05f, 450, Easing.OutQuint);
ActiveCursor.ScaleTo(0.8f, 450, Easing.OutQuint);
}
public class OsuCursor : SkinReloadableDrawable
{
private bool cursorExpand;
private Bindable<double> cursorScale;
private Bindable<bool> autoCursorScale;
private readonly IBindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
private Container expandTarget;
private Drawable scaleTarget;
public OsuCursor()
{
Origin = Anchor.Centre;
Size = new Vector2(28);
}
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
{
cursorExpand = skin.GetValue<SkinConfiguration, bool>(s => s.CursorExpand ?? true);
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager config, IBindable<WorkingBeatmap> beatmap)
{
InternalChild = expandTarget = new Container
{
RelativeSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Child = scaleTarget = new SkinnableDrawable("cursor", _ => new CircularContainer
{
RelativeSizeAxes = Axes.Both,
Masking = true,
BorderThickness = Size.X / 6,
BorderColour = Color4.White,
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Pink.Opacity(0.5f),
Radius = 5,
},
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true,
},
new CircularContainer
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
BorderThickness = Size.X / 3,
BorderColour = Color4.White.Opacity(0.5f),
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true,
},
},
},
new CircularContainer
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Scale = new Vector2(0.1f),
Masking = true,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.White,
},
},
},
}
}, restrictSize: false)
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
}
};
this.beatmap.BindTo(beatmap);
this.beatmap.ValueChanged += _ => calculateScale();
cursorScale = config.GetBindable<double>(OsuSetting.GameplayCursorSize);
cursorScale.ValueChanged += _ => calculateScale();
autoCursorScale = config.GetBindable<bool>(OsuSetting.AutoCursorSize);
autoCursorScale.ValueChanged += _ => calculateScale();
calculateScale();
}
private void calculateScale()
{
float scale = (float)cursorScale.Value;
if (autoCursorScale.Value && beatmap.Value != null)
{
// if we have a beatmap available, let's get its circle size to figure out an automatic cursor scale modifier.
scale *= (float)(1 - 0.7 * (1 + beatmap.Value.BeatmapInfo.BaseDifficulty.CircleSize - BeatmapDifficulty.DEFAULT_DIFFICULTY) / BeatmapDifficulty.DEFAULT_DIFFICULTY);
}
scaleTarget.Scale = new Vector2(scale);
}
private const float pressed_scale = 1.2f;
private const float released_scale = 1f;
public void Expand()
{
if (!cursorExpand) return;
expandTarget.ScaleTo(released_scale).ScaleTo(pressed_scale, 100, Easing.OutQuad);
}
public void Contract() => expandTarget.ScaleTo(released_scale, 100, Easing.OutQuad);
}
}
}

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@ -14,6 +14,7 @@ using osu.Game.Rulesets.Osu.Replays;
using osu.Game.Rulesets.Osu.Scoring;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
using osu.Game.Screens.Play;
namespace osu.Game.Rulesets.Osu.UI
{
@ -32,7 +33,9 @@ namespace osu.Game.Rulesets.Osu.UI
protected override PassThroughInputManager CreateInputManager() => new OsuInputManager(Ruleset.RulesetInfo);
protected override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new OsuPlayfieldAdjustmentContainer();
public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new OsuPlayfieldAdjustmentContainer();
protected override ResumeOverlay CreateResumeOverlay() => new OsuResumeOverlay();
public override DrawableHitObject<OsuHitObject> CreateDrawableRepresentation(OsuHitObject h)
{

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@ -0,0 +1,109 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Game.Rulesets.Osu.UI.Cursor;
using osu.Game.Rulesets.UI;
using osu.Game.Screens.Play;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.UI
{
public class OsuResumeOverlay : ResumeOverlay
{
private OsuClickToResumeCursor clickToResumeCursor;
private GameplayCursorContainer localCursorContainer;
public override CursorContainer LocalCursor => State == Visibility.Visible ? localCursorContainer : null;
protected override string Message => "Click the orange cursor to resume";
[BackgroundDependencyLoader]
private void load()
{
Add(clickToResumeCursor = new OsuClickToResumeCursor { ResumeRequested = Resume });
}
public override void Show()
{
base.Show();
clickToResumeCursor.ShowAt(GameplayCursor.ActiveCursor.Position);
if (localCursorContainer == null)
Add(localCursorContainer = new OsuCursorContainer());
}
public override void Hide()
{
localCursorContainer?.Expire();
localCursorContainer = null;
base.Hide();
}
protected override bool OnHover(HoverEvent e) => true;
public class OsuClickToResumeCursor : OsuCursor, IKeyBindingHandler<OsuAction>
{
public override bool HandlePositionalInput => true;
public Action ResumeRequested;
public OsuClickToResumeCursor()
{
RelativePositionAxes = Axes.Both;
}
protected override bool OnHover(HoverEvent e)
{
updateColour();
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
updateColour();
base.OnHoverLost(e);
}
public bool OnPressed(OsuAction action)
{
switch (action)
{
case OsuAction.LeftButton:
case OsuAction.RightButton:
if (!IsHovered) return false;
this.ScaleTo(new Vector2(2), TRANSITION_TIME, Easing.OutQuint);
ResumeRequested?.Invoke();
return true;
}
return false;
}
public bool OnReleased(OsuAction action) => false;
public void ShowAt(Vector2 activeCursorPosition) => Schedule(() =>
{
updateColour();
this.MoveTo(activeCursorPosition);
this.ScaleTo(new Vector2(4)).Then().ScaleTo(Vector2.One, 1000, Easing.OutQuint);
});
private void updateColour()
{
this.FadeColour(IsHovered ? Color4.White : Color4.Orange, 400, Easing.OutQuint);
}
}
}
}

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@ -34,6 +34,11 @@ namespace osu.Game.Rulesets.Osu.UI
LabelText = "Snaking out sliders",
Bindable = config.GetBindable<bool>(OsuRulesetSetting.SnakingOutSliders)
},
new SettingsCheckbox
{
LabelText = "Cursor trail",
Bindable = config.GetBindable<bool>(OsuRulesetSetting.ShowCursorTrail)
},
};
}
}

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@ -23,19 +23,19 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
{
Name = @"Hit Count",
Content = hits.ToString(),
Icon = FontAwesome.CircleOutline
Icon = FontAwesome.Regular.Circle
},
new BeatmapStatistic
{
Name = @"Drumroll Count",
Content = drumrolls.ToString(),
Icon = FontAwesome.Circle
Icon = FontAwesome.Regular.Circle
},
new BeatmapStatistic
{
Name = @"Swell Count",
Content = swells.ToString(),
Icon = FontAwesome.Circle
Icon = FontAwesome.Regular.Circle
}
};
}

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@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
new SpriteIcon
{
RelativeSizeAxes = Axes.Both,
Icon = FontAwesome.Asterisk,
Icon = FontAwesome.Solid.Asterisk,
Shadow = false
}
};

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@ -81,7 +81,7 @@ namespace osu.Game.Rulesets.Taiko.UI
public override ScoreProcessor CreateScoreProcessor() => new TaikoScoreProcessor(this);
protected override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new TaikoPlayfieldAdjustmentContainer();
public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new TaikoPlayfieldAdjustmentContainer();
protected override PassThroughInputManager CreateInputManager() => new TaikoInputManager(Ruleset.RulesetInfo);

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@ -278,7 +278,7 @@ namespace osu.Game.Tests.NonVisual
protected override double AllowedImportantTimeSpan => 1000;
protected override bool IsImportant(TestReplayFrame frame) => frame?.IsImportant ?? false;
protected override bool IsImportant(TestReplayFrame frame) => frame.IsImportant;
}
}
}

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@ -1,13 +1,19 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Screens;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Cursor;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Play;
using osuTK;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Gameplay
{
@ -15,14 +21,52 @@ namespace osu.Game.Tests.Visual.Gameplay
{
protected new PausePlayer Player => (PausePlayer)base.Player;
private readonly Container content;
protected override Container<Drawable> Content => content;
public TestCasePause()
: base(new OsuRuleset())
{
base.Content.Add(content = new MenuCursorContainer { RelativeSizeAxes = Axes.Both });
}
[Test]
public void TestPauseResume()
{
AddStep("move cursor outside", () => InputManager.MoveMouseTo(Player.ScreenSpaceDrawQuad.TopLeft - new Vector2(10)));
pauseAndConfirm();
resumeAndConfirm();
}
[Test]
public void TestResumeWithResumeOverlay()
{
AddStep("move cursor to center", () => InputManager.MoveMouseTo(Player.ScreenSpaceDrawQuad.Centre));
AddUntilStep("wait for hitobjects", () => Player.ScoreProcessor.Health.Value < 1);
pauseAndConfirm();
resume();
confirmClockRunning(false);
confirmPauseOverlayShown(false);
AddStep("click to resume", () =>
{
InputManager.PressButton(MouseButton.Left);
InputManager.ReleaseButton(MouseButton.Left);
});
confirmClockRunning(true);
}
[Test]
public void TestResumeWithResumeOverlaySkipped()
{
AddStep("move cursor to button", () =>
InputManager.MoveMouseTo(Player.HUDOverlay.HoldToQuit.Children.OfType<HoldToConfirmContainer>().First().ScreenSpaceDrawQuad.Centre));
AddUntilStep("wait for hitobjects", () => Player.ScoreProcessor.Health.Value < 1);
pauseAndConfirm();
resumeAndConfirm();
}
@ -30,6 +74,8 @@ namespace osu.Game.Tests.Visual.Gameplay
[Test]
public void TestPauseTooSoon()
{
AddStep("move cursor outside", () => InputManager.MoveMouseTo(Player.ScreenSpaceDrawQuad.TopLeft - new Vector2(10)));
pauseAndConfirm();
resumeAndConfirm();
@ -144,9 +190,16 @@ namespace osu.Game.Tests.Visual.Gameplay
public new ScoreProcessor ScoreProcessor => base.ScoreProcessor;
public new HUDOverlay HUDOverlay => base.HUDOverlay;
public bool FailOverlayVisible => FailOverlay.State == Visibility.Visible;
public bool PauseOverlayVisible => PauseOverlay.State == Visibility.Visible;
public PausePlayer()
{
PauseOnFocusLost = false;
}
}
}
}

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@ -16,10 +16,10 @@ namespace osu.Game.Tests.Visual.SongSelect
{
var overlay = new BeatmapOptionsOverlay();
overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.TimesCircleOutline, Color4.Purple, null, Key.Number1);
overlay.AddButton(@"Clear", @"local scores", FontAwesome.Eraser, Color4.Purple, null, Key.Number2);
overlay.AddButton(@"Edit", @"Beatmap", FontAwesome.Pencil, Color4.Yellow, null, Key.Number3);
overlay.AddButton(@"Delete", @"Beatmap", FontAwesome.Trash, Color4.Pink, null, Key.Number4, float.MaxValue);
overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.Regular.TimesCircle, Color4.Purple, null, Key.Number1);
overlay.AddButton(@"Clear", @"local scores", FontAwesome.Solid.Eraser, Color4.Purple, null, Key.Number2);
overlay.AddButton(@"Edit", @"Beatmap", FontAwesome.Solid.PencilAlt, Color4.Yellow, null, Key.Number3);
overlay.AddButton(@"Delete", @"Beatmap", FontAwesome.Solid.Trash, Color4.Pink, null, Key.Number4, float.MaxValue);
Add(overlay);

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@ -19,7 +19,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddStep("dialog #1", () => overlay.Push(new PopupDialog
{
Icon = FontAwesome.TrashOutline,
Icon = FontAwesome.Regular.TrashAlt,
HeaderText = @"Confirm deletion of",
BodyText = @"Ayase Rie - Yuima-ru*World TVver.",
Buttons = new PopupDialogButton[]
@ -39,7 +39,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddStep("dialog #2", () => overlay.Push(new PopupDialog
{
Icon = FontAwesome.Gear,
Icon = FontAwesome.Solid.Cog,
HeaderText = @"What do you want to do with",
BodyText = "Camellia as \"Bang Riot\" - Blastix Riotz",
Buttons = new PopupDialogButton[]

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@ -17,7 +17,7 @@ namespace osu.Game.Tests.Visual.UserInterface
{
RelativeSizeAxes = Axes.Both,
State = Framework.Graphics.Containers.Visibility.Visible,
Icon = FontAwesome.AssistiveListeningSystems,
Icon = FontAwesome.Solid.AssistiveListeningSystems,
HeaderText = @"This is a test popup",
BodyText = "I can say lots of stuff and even wrap my words!",
Buttons = new PopupDialogButton[]

View File

@ -60,7 +60,7 @@ namespace osu.Game.Beatmaps.Drawables
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
// the null coalesce here is only present to make unit tests work (ruleset dlls aren't copied correctly for testing at the moment)
Icon = ruleset?.CreateInstance().CreateIcon() ?? new SpriteIcon { Icon = FontAwesome.QuestionCircleOutline }
Icon = ruleset?.CreateInstance().CreateIcon() ?? new SpriteIcon { Icon = FontAwesome.Regular.QuestionCircle }
}
};
}

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@ -55,7 +55,7 @@ namespace osu.Game.Configuration
// Input
Set(OsuSetting.MenuCursorSize, 1.0, 0.5f, 2, 0.01);
Set(OsuSetting.GameplayCursorSize, 1.0, 0.5f, 2, 0.01);
Set(OsuSetting.GameplayCursorSize, 1.0, 0.1f, 2, 0.01);
Set(OsuSetting.AutoCursorSize, false);
Set(OsuSetting.MouseDisableButtons, false);

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@ -35,7 +35,7 @@ namespace osu.Game.Graphics.Containers
showNotImplementedError = () => notifications?.Post(new SimpleNotification
{
Text = @"This link type is not yet supported!",
Icon = FontAwesome.LifeSaver,
Icon = FontAwesome.Solid.LifeRing,
});
}

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@ -42,8 +42,6 @@ namespace osu.Game.Graphics
{
case Typeface.Exo:
return "Exo2.0";
case Typeface.FontAwesome:
return "FontAwesome";
case Typeface.Venera:
return "Venera";
}
@ -101,7 +99,6 @@ namespace osu.Game.Graphics
public enum Typeface
{
Exo,
FontAwesome,
Venera,
}

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@ -7,7 +7,7 @@ namespace osu.Game.Graphics
{
public static class OsuIcon
{
public static IconUsage Get(int icon) => new IconUsage((char)icon, "OsuFont");
public static IconUsage Get(int icon) => new IconUsage((char)icon, "osuFont");
// ruleset icons in circles
public static IconUsage RulesetOsu => Get(0xe000);

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@ -93,7 +93,7 @@ namespace osu.Game.Graphics.UserInterface
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreLeft,
Size = new Vector2(item_chevron_size),
Icon = FontAwesome.ChevronRight,
Icon = FontAwesome.Solid.ChevronRight,
Margin = new MarginPadding { Left = padding },
Alpha = 0f,
});

View File

@ -26,7 +26,7 @@ namespace osu.Game.Graphics.UserInterface
Size = new Vector2(12);
InternalChild = new SpriteIcon
{
Icon = FontAwesome.ExternalLink,
Icon = FontAwesome.Solid.ExternalLinkAlt,
RelativeSizeAxes = Axes.Both
};
}

View File

@ -37,14 +37,14 @@ namespace osu.Game.Graphics.UserInterface
Position = new Vector2(1, 1),
Colour = Color4.Black,
Alpha = 0.4f,
Icon = FontAwesome.CircleONotch
Icon = FontAwesome.Solid.CircleNotch
},
spinner = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Icon = FontAwesome.CircleONotch
Icon = FontAwesome.Solid.CircleNotch
}
};
}

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@ -179,7 +179,7 @@ namespace osu.Game.Graphics.UserInterface
Chevron = new SpriteIcon
{
AlwaysPresent = true,
Icon = FontAwesome.ChevronRight,
Icon = FontAwesome.Solid.ChevronRight,
Colour = Color4.Black,
Alpha = 0.5f,
Size = new Vector2(8),
@ -244,7 +244,7 @@ namespace osu.Game.Graphics.UserInterface
},
Icon = new SpriteIcon
{
Icon = FontAwesome.ChevronDown,
Icon = FontAwesome.Solid.ChevronDown,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Margin = new MarginPadding { Right = 4 },

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@ -108,7 +108,7 @@ namespace osu.Game.Graphics.UserInterface
public CapsWarning()
{
Icon = FontAwesome.Warning;
Icon = FontAwesome.Solid.ExclamationTriangle;
}
[BackgroundDependencyLoader]

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@ -254,7 +254,7 @@ namespace osu.Game.Graphics.UserInterface
{
new SpriteIcon
{
Icon = FontAwesome.EllipsisH,
Icon = FontAwesome.Solid.EllipsisH,
Size = new Vector2(14),
Origin = Anchor.Centre,
Anchor = Anchor.Centre,

View File

@ -99,7 +99,7 @@ namespace osu.Game.Graphics.UserInterface
icon = new SpriteIcon
{
Size = new Vector2(14),
Icon = FontAwesome.CircleOutline,
Icon = FontAwesome.Regular.Circle,
Shadow = true,
},
},
@ -120,12 +120,12 @@ namespace osu.Game.Graphics.UserInterface
if (selected.NewValue)
{
fadeIn();
icon.Icon = FontAwesome.CheckCircleOutline;
icon.Icon = FontAwesome.Regular.CheckCircle;
}
else
{
fadeOut();
icon.Icon = FontAwesome.CircleOutline;
icon.Icon = FontAwesome.Regular.Circle;
}
};
}

View File

@ -22,7 +22,7 @@ namespace osu.Game.Graphics.UserInterface
{
new SpriteIcon
{
Icon = FontAwesome.Search,
Icon = FontAwesome.Solid.Search,
Origin = Anchor.CentreRight,
Anchor = Anchor.CentreRight,
Margin = new MarginPadding { Right = 10 },

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@ -143,7 +143,7 @@ namespace osu.Game.Graphics.UserInterface
Child = Icon = new SpriteIcon
{
Size = new Vector2(star_size),
Icon = FontAwesome.Star,
Icon = FontAwesome.Solid.Star,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
};

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@ -258,8 +258,8 @@ namespace osu.Game.Online.Leaderboards
protected virtual IEnumerable<LeaderboardScoreStatistic> GetStatistics(ScoreInfo model) => new[]
{
new LeaderboardScoreStatistic(FontAwesome.Link, "Max Combo", model.MaxCombo.ToString()),
new LeaderboardScoreStatistic(FontAwesome.Crosshairs, "Accuracy", string.Format(model.Accuracy % 1 == 0 ? @"{0:P0}" : @"{0:P2}", model.Accuracy))
new LeaderboardScoreStatistic(FontAwesome.Solid.Link, "Max Combo", model.MaxCombo.ToString()),
new LeaderboardScoreStatistic(FontAwesome.Solid.Crosshairs, "Accuracy", string.Format(model.Accuracy % 1 == 0 ? @"{0:P0}" : @"{0:P2}", model.Accuracy))
};
protected override bool OnHover(HoverEvent e)
@ -353,7 +353,7 @@ namespace osu.Game.Online.Leaderboards
Size = new Vector2(icon_size),
Rotation = 45,
Colour = OsuColour.FromHex(@"3087ac"),
Icon = FontAwesome.Square,
Icon = FontAwesome.Solid.Square,
Shadow = true,
},
new SpriteIcon

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@ -12,7 +12,7 @@ namespace osu.Game.Online.Leaderboards
public MessagePlaceholder(string message)
{
AddIcon(FontAwesome.ExclamationCircle, cp =>
AddIcon(FontAwesome.Solid.ExclamationCircle, cp =>
{
cp.Font = cp.Font.With(size: TEXT_SIZE);
cp.Padding = new MarginPadding { Right = 10 };

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@ -41,7 +41,7 @@ namespace osu.Game.Online.Leaderboards
Action = () => Action?.Invoke(),
Child = icon = new SpriteIcon
{
Icon = FontAwesome.Refresh,
Icon = FontAwesome.Solid.Sync,
Size = new Vector2(TEXT_SIZE),
Shadow = true,
},

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@ -18,7 +18,7 @@ namespace osu.Game.Online.Multiplayer.GameTypes
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.Refresh,
Icon = FontAwesome.Solid.Sync,
Size = new Vector2(size),
Colour = colours.Blue,
Shadow = false,

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@ -26,14 +26,14 @@ namespace osu.Game.Online.Multiplayer.GameTypes
{
new SpriteIcon
{
Icon = FontAwesome.Refresh,
Icon = FontAwesome.Solid.Sync,
Size = new Vector2(size * 0.75f),
Colour = colours.Blue,
Shadow = false,
},
new SpriteIcon
{
Icon = FontAwesome.Refresh,
Icon = FontAwesome.Solid.Sync,
Size = new Vector2(size * 0.75f),
Colour = colours.Pink,
Shadow = false,

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@ -16,7 +16,7 @@ namespace osu.Game.Online.Multiplayer.GameTypes
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.ClockOutline,
Icon = FontAwesome.Regular.Clock,
Size = new Vector2(size),
Colour = colours.Blue,
Shadow = false

View File

@ -254,6 +254,12 @@ namespace osu.Game
if (menuScreen.IsCurrentScreen())
menuScreen.LoadToSolo();
// we might even already be at the song
if (Beatmap.Value.BeatmapSetInfo.Hash == databasedSet.Hash)
{
return;
}
// Use first beatmap available for current ruleset, else switch ruleset.
var first = databasedSet.Beatmaps.Find(b => b.Ruleset == ruleset.Value) ?? databasedSet.Beatmaps.First();
@ -579,7 +585,7 @@ namespace osu.Game
{
Schedule(() => notifications.Post(new SimpleNotification
{
Icon = entry.Level == LogLevel.Important ? FontAwesome.ExclamationCircle : FontAwesome.Bomb,
Icon = entry.Level == LogLevel.Important ? FontAwesome.Solid.ExclamationCircle : FontAwesome.Solid.Bomb,
Text = entry.Message + (entry.Exception != null && IsDeployedBuild ? "\n\nThis error has been automatically reported to the devs." : string.Empty),
}));
}
@ -587,7 +593,7 @@ namespace osu.Game
{
Schedule(() => notifications.Post(new SimpleNotification
{
Icon = FontAwesome.EllipsisH,
Icon = FontAwesome.Solid.EllipsisH,
Text = "Subsequent messages have been logged. Click to view log files.",
Activated = () =>
{

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@ -75,10 +75,10 @@ namespace osu.Game.Overlays.BeatmapSet
Direction = FillDirection.Horizontal,
Children = new[]
{
length = new Statistic(FontAwesome.ClockOutline, "Length") { Width = 0.25f },
bpm = new Statistic(FontAwesome.Circle, "BPM") { Width = 0.25f },
circleCount = new Statistic(FontAwesome.CircleOutline, "Circle Count") { Width = 0.25f },
sliderCount = new Statistic(FontAwesome.Circle, "Slider Count") { Width = 0.25f },
length = new Statistic(FontAwesome.Regular.Clock, "Length") { Width = 0.25f },
bpm = new Statistic(FontAwesome.Regular.Circle, "BPM") { Width = 0.25f },
circleCount = new Statistic(FontAwesome.Regular.Circle, "Circle Count") { Width = 0.25f },
sliderCount = new Statistic(FontAwesome.Regular.Circle, "Slider Count") { Width = 0.25f },
},
};
}
@ -121,7 +121,7 @@ namespace osu.Game.Overlays.BeatmapSet
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.Centre,
Icon = FontAwesome.Square,
Icon = FontAwesome.Solid.Square,
Size = new Vector2(13),
Rotation = 45,
Colour = OsuColour.FromHex(@"441288"),

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@ -131,8 +131,8 @@ namespace osu.Game.Overlays.BeatmapSet
Margin = new MarginPadding { Top = 5 },
Children = new[]
{
plays = new Statistic(FontAwesome.PlayCircle),
favourites = new Statistic(FontAwesome.Heart),
plays = new Statistic(FontAwesome.Solid.PlayCircle),
favourites = new Statistic(FontAwesome.Solid.Heart),
},
},
},

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@ -78,7 +78,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
Depth = -1,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Icon = FontAwesome.Download,
Icon = FontAwesome.Solid.Download,
Size = new Vector2(16),
Margin = new MarginPadding { Right = 5 },
},

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@ -48,7 +48,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.HeartOutline,
Icon = FontAwesome.Regular.Heart,
Size = new Vector2(18),
Shadow = false,
},
@ -59,12 +59,12 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
if (favourited.NewValue)
{
pink.FadeIn(200);
icon.Icon = FontAwesome.Heart;
icon.Icon = FontAwesome.Solid.Heart;
}
else
{
pink.FadeOut(200);
icon.Icon = FontAwesome.HeartOutline;
icon.Icon = FontAwesome.Regular.Heart;
}
};

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@ -14,7 +14,7 @@ namespace osu.Game.Overlays.Chat
HeaderText = "Just checking...";
BodyText = $"You are about to leave osu! and open the following link in a web browser:\n\n{url}";
Icon = FontAwesome.Warning;
Icon = FontAwesome.Solid.ExclamationTriangle;
Buttons = new PopupDialogButton[]
{

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@ -74,7 +74,7 @@ namespace osu.Game.Overlays.Chat.Selection
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Icon = FontAwesome.CheckCircle,
Icon = FontAwesome.Solid.CheckCircle,
Size = new Vector2(text_size),
Shadow = false,
Margin = new MarginPadding { Right = 10f },
@ -121,7 +121,7 @@ namespace osu.Game.Overlays.Chat.Selection
{
new SpriteIcon
{
Icon = FontAwesome.User,
Icon = FontAwesome.Solid.User,
Size = new Vector2(text_size - 2),
Shadow = false,
Margin = new MarginPadding { Top = 1 },

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@ -31,7 +31,7 @@ namespace osu.Game.Overlays.Chat.Tabs
AddInternal(new SpriteIcon
{
Icon = FontAwesome.Comments,
Icon = FontAwesome.Solid.Comments,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Size = new Vector2(20),

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@ -117,7 +117,7 @@ namespace osu.Game.Overlays.Chat.Tabs
};
}
protected virtual IconUsage DisplayIcon => FontAwesome.Hashtag;
protected virtual IconUsage DisplayIcon => FontAwesome.Solid.Hashtag;
protected virtual bool ShowCloseOnHover => true;

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@ -21,7 +21,7 @@ namespace osu.Game.Overlays.Chat.Tabs
private readonly OsuSpriteText username;
private readonly Avatar avatarContainer;
protected override IconUsage DisplayIcon => FontAwesome.At;
protected override IconUsage DisplayIcon => FontAwesome.Solid.At;
public PrivateChannelTabItem(Channel value)
: base(value)

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@ -23,7 +23,7 @@ namespace osu.Game.Overlays.Chat.Tabs
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Scale = new Vector2(0.75f),
Icon = FontAwesome.Close,
Icon = FontAwesome.Solid.TimesCircle,
RelativeSizeAxes = Axes.Both,
};
}

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@ -166,7 +166,7 @@ namespace osu.Game.Overlays.Dialog
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Icon = FontAwesome.Close,
Icon = FontAwesome.Solid.TimesCircle,
Size = new Vector2(50),
},
},

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@ -186,8 +186,8 @@ namespace osu.Game.Overlays.Direct
Margin = new MarginPadding { Top = vertical_padding, Right = vertical_padding },
Children = new[]
{
new Statistic(FontAwesome.PlayCircle, SetInfo.OnlineInfo?.PlayCount ?? 0),
new Statistic(FontAwesome.Heart, SetInfo.OnlineInfo?.FavouriteCount ?? 0),
new Statistic(FontAwesome.Solid.PlayCircle, SetInfo.OnlineInfo?.PlayCount ?? 0),
new Statistic(FontAwesome.Solid.Heart, SetInfo.OnlineInfo?.FavouriteCount ?? 0),
},
},
statusContainer = new FillFlowContainer
@ -206,12 +206,12 @@ namespace osu.Game.Overlays.Direct
if (SetInfo.OnlineInfo?.HasVideo ?? false)
{
statusContainer.Add(new IconPill(FontAwesome.Film));
statusContainer.Add(new IconPill(FontAwesome.Solid.Film));
}
if (SetInfo.OnlineInfo?.HasStoryboard ?? false)
{
statusContainer.Add(new IconPill(FontAwesome.Image));
statusContainer.Add(new IconPill(FontAwesome.Solid.Image));
}
statusContainer.Add(new BeatmapSetOnlineStatusPill

View File

@ -161,8 +161,8 @@ namespace osu.Game.Overlays.Direct
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new Statistic(FontAwesome.PlayCircle, SetInfo.OnlineInfo?.PlayCount ?? 0),
new Statistic(FontAwesome.Heart, SetInfo.OnlineInfo?.FavouriteCount ?? 0),
new Statistic(FontAwesome.Solid.PlayCircle, SetInfo.OnlineInfo?.PlayCount ?? 0),
new Statistic(FontAwesome.Solid.Heart, SetInfo.OnlineInfo?.FavouriteCount ?? 0),
new FillFlowContainer
{
Anchor = Anchor.TopRight,
@ -211,12 +211,12 @@ namespace osu.Game.Overlays.Direct
if (SetInfo.OnlineInfo?.HasVideo ?? false)
{
statusContainer.Add(new IconPill(FontAwesome.Film) { IconSize = new Vector2(20) });
statusContainer.Add(new IconPill(FontAwesome.Solid.Film) { IconSize = new Vector2(20) });
}
if (SetInfo.OnlineInfo?.HasStoryboard ?? false)
{
statusContainer.Add(new IconPill(FontAwesome.Image) { IconSize = new Vector2(20) });
statusContainer.Add(new IconPill(FontAwesome.Solid.Image) { IconSize = new Vector2(20) });
}
statusContainer.Add(new BeatmapSetOnlineStatusPill

View File

@ -49,7 +49,7 @@ namespace osu.Game.Overlays.Direct
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(13),
Icon = FontAwesome.Download,
Icon = FontAwesome.Solid.Download,
},
checkmark = new SpriteIcon
{
@ -57,7 +57,7 @@ namespace osu.Game.Overlays.Direct
Origin = Anchor.Centre,
X = 8,
Size = Vector2.Zero,
Icon = FontAwesome.Check,
Icon = FontAwesome.Solid.Check,
}
}
}

View File

@ -116,5 +116,6 @@ namespace osu.Game.Overlays.Direct
Ranked,
Rating,
Plays,
Favourites,
}
}

View File

@ -74,7 +74,7 @@ namespace osu.Game.Overlays.Direct
Origin = Anchor.Centre,
FillMode = FillMode.Fit,
RelativeSizeAxes = Axes.Both,
Icon = FontAwesome.Play,
Icon = FontAwesome.Solid.Play,
},
loadingAnimation = new LoadingAnimation
{
@ -116,7 +116,7 @@ namespace osu.Game.Overlays.Direct
private void playingStateChanged(ValueChangedEvent<bool> e)
{
icon.Icon = e.NewValue ? FontAwesome.Stop : FontAwesome.Play;
icon.Icon = e.NewValue ? FontAwesome.Solid.Stop : FontAwesome.Solid.Play;
icon.FadeColour(e.NewValue || IsHovered ? hoverColour : Color4.White, 120, Easing.InOutQuint);
if (e.NewValue)

View File

@ -9,7 +9,7 @@ namespace osu.Game.Overlays.KeyBinding
{
public class GlobalKeyBindingsSection : SettingsSection
{
public override IconUsage Icon => FontAwesome.Globe;
public override IconUsage Icon => FontAwesome.Solid.Globe;
public override string Header => "Global";
public GlobalKeyBindingsSection(GlobalActionContainer manager)

View File

@ -67,7 +67,7 @@ namespace osu.Game.Overlays
Y = -15,
Size = new Vector2(15),
Shadow = true,
Icon = FontAwesome.ChevronLeft
Icon = FontAwesome.Solid.ChevronLeft
},
new OsuSpriteText
{

View File

@ -164,7 +164,7 @@ namespace osu.Game.Overlays.Music
Anchor = Anchor.TopLeft;
Origin = Anchor.TopLeft;
Size = new Vector2(12);
Icon = FontAwesome.Bars;
Icon = FontAwesome.Solid.Bars;
Alpha = 0f;
Margin = new MarginPadding { Left = 5, Top = 2 };
}

View File

@ -148,7 +148,7 @@ namespace osu.Game.Overlays
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Action = prev,
Icon = FontAwesome.StepBackward,
Icon = FontAwesome.Solid.StepBackward,
},
playButton = new MusicIconButton
{
@ -157,14 +157,14 @@ namespace osu.Game.Overlays
Scale = new Vector2(1.4f),
IconScale = new Vector2(1.4f),
Action = play,
Icon = FontAwesome.PlayCircleOutline,
Icon = FontAwesome.Regular.PlayCircle,
},
nextButton = new MusicIconButton
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Action = () => next(),
Icon = FontAwesome.StepForward,
Icon = FontAwesome.Solid.StepForward,
},
}
},
@ -173,7 +173,7 @@ namespace osu.Game.Overlays
Origin = Anchor.Centre,
Anchor = Anchor.CentreRight,
Position = new Vector2(-bottom_black_area_height / 2, 0),
Icon = FontAwesome.Bars,
Icon = FontAwesome.Solid.Bars,
Action = () => playlist.ToggleVisibility(),
},
}
@ -264,13 +264,13 @@ namespace osu.Game.Overlays
progressBar.EndTime = track.Length;
progressBar.CurrentTime = track.CurrentTime;
playButton.Icon = track.IsRunning ? FontAwesome.PauseCircleOutline : FontAwesome.PlayCircleOutline;
playButton.Icon = track.IsRunning ? FontAwesome.Regular.PauseCircle : FontAwesome.Regular.PlayCircle;
}
else
{
progressBar.CurrentTime = 0;
progressBar.EndTime = 1;
playButton.Icon = FontAwesome.PlayCircleOutline;
playButton.Icon = FontAwesome.Regular.PlayCircle;
}
}

View File

@ -175,7 +175,7 @@ namespace osu.Game.Overlays.Notifications
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.TimesCircle,
Icon = FontAwesome.Solid.TimesCircle,
Size = new Vector2(20),
}
};

View File

@ -12,7 +12,7 @@ namespace osu.Game.Overlays.Notifications
{
public ProgressCompletionNotification()
{
Icon = FontAwesome.Check;
Icon = FontAwesome.Solid.Check;
}
[BackgroundDependencyLoader]

View File

@ -27,7 +27,7 @@ namespace osu.Game.Overlays.Notifications
}
}
private IconUsage icon = FontAwesome.InfoCircle;
private IconUsage icon = FontAwesome.Solid.InfoCircle;
public IconUsage Icon
{

View File

@ -50,7 +50,7 @@ namespace osu.Game.Overlays.Profile.Header
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Icon = FontAwesome.Heart,
Icon = FontAwesome.Solid.Heart,
Scale = new Vector2(0.45f),
}
};

View File

@ -415,16 +415,16 @@ namespace osu.Game.Overlays.Profile
websiteWithoutProtcol = websiteWithoutProtcol.Substring(protocolIndex + 2);
}
tryAddInfoRightLine(FontAwesome.MapMarker, user.Location);
tryAddInfoRightLine(FontAwesome.HeartOutline, user.Interests);
tryAddInfoRightLine(FontAwesome.Suitcase, user.Occupation);
tryAddInfoRightLine(FontAwesome.Solid.MapMarker, user.Location);
tryAddInfoRightLine(FontAwesome.Regular.Heart, user.Interests);
tryAddInfoRightLine(FontAwesome.Solid.Suitcase, user.Occupation);
infoTextRight.NewParagraph();
if (!string.IsNullOrEmpty(user.Twitter))
tryAddInfoRightLine(FontAwesome.Twitter, "@" + user.Twitter, $@"https://twitter.com/{user.Twitter}");
tryAddInfoRightLine(FontAwesome.Gamepad, user.Discord);
tryAddInfoRightLine(FontAwesome.Skype, user.Skype, @"skype:" + user.Skype + @"?chat");
tryAddInfoRightLine(FontAwesome.Lastfm, user.Lastfm, $@"https://last.fm/users/{user.Lastfm}");
tryAddInfoRightLine(FontAwesome.Globe, websiteWithoutProtcol, user.Website);
tryAddInfoRightLine(FontAwesome.Brands.Twitter, "@" + user.Twitter, $@"https://twitter.com/{user.Twitter}");
tryAddInfoRightLine(FontAwesome.Solid.Gamepad, user.Discord);
tryAddInfoRightLine(FontAwesome.Brands.Skype, user.Skype, @"skype:" + user.Skype + @"?chat");
tryAddInfoRightLine(FontAwesome.Brands.Lastfm, user.Lastfm, $@"https://last.fm/users/{user.Lastfm}");
tryAddInfoRightLine(FontAwesome.Solid.Globe, websiteWithoutProtcol, user.Website);
if (user.Statistics != null)
{

View File

@ -37,8 +37,8 @@ namespace osu.Game.Overlays.SearchableList
Direction = FillDirection.Horizontal,
Children = new[]
{
new DisplayStyleToggleButton(FontAwesome.ThLarge, PanelDisplayStyle.Grid, DisplayStyle),
new DisplayStyleToggleButton(FontAwesome.ListUl, PanelDisplayStyle.List, DisplayStyle),
new DisplayStyleToggleButton(FontAwesome.Solid.ThLarge, PanelDisplayStyle.Grid, DisplayStyle),
new DisplayStyleToggleButton(FontAwesome.Solid.ListUl, PanelDisplayStyle.List, DisplayStyle),
},
},
Dropdown = new SlimEnumDropdown<T>

View File

@ -10,7 +10,7 @@ namespace osu.Game.Overlays.Settings.Sections
public class AudioSection : SettingsSection
{
public override string Header => "Audio";
public override IconUsage Icon => FontAwesome.VolumeUp;
public override IconUsage Icon => FontAwesome.Solid.VolumeUp;
public AudioSection()
{

View File

@ -10,7 +10,7 @@ namespace osu.Game.Overlays.Settings.Sections
public class DebugSection : SettingsSection
{
public override string Header => "Debug";
public override IconUsage Icon => FontAwesome.Bug;
public override IconUsage Icon => FontAwesome.Solid.Bug;
public DebugSection()
{

View File

@ -13,7 +13,7 @@ namespace osu.Game.Overlays.Settings.Sections
public class GameplaySection : SettingsSection
{
public override string Header => "Gameplay";
public override IconUsage Icon => FontAwesome.CircleOutline;
public override IconUsage Icon => FontAwesome.Regular.Circle;
public GameplaySection()
{

View File

@ -363,7 +363,7 @@ namespace osu.Game.Overlays.Settings.Sections.General
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Icon = FontAwesome.CircleOutline,
Icon = FontAwesome.Regular.Circle,
Size = new Vector2(14),
});

View File

@ -10,7 +10,7 @@ namespace osu.Game.Overlays.Settings.Sections
public class GeneralSection : SettingsSection
{
public override string Header => "General";
public override IconUsage Icon => FontAwesome.Gear;
public override IconUsage Icon => FontAwesome.Solid.Cog;
public GeneralSection()
{

View File

@ -10,7 +10,7 @@ namespace osu.Game.Overlays.Settings.Sections
public class GraphicsSection : SettingsSection
{
public override string Header => "Graphics";
public override IconUsage Icon => FontAwesome.Laptop;
public override IconUsage Icon => FontAwesome.Solid.Laptop;
public GraphicsSection()
{

View File

@ -10,7 +10,7 @@ namespace osu.Game.Overlays.Settings.Sections
public class InputSection : SettingsSection
{
public override string Header => "Input";
public override IconUsage Icon => FontAwesome.KeyboardOutline;
public override IconUsage Icon => FontAwesome.Regular.Keyboard;
public InputSection(KeyBindingOverlay keyConfig)
{

View File

@ -13,7 +13,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
{
BodyText = "Everything?";
Icon = FontAwesome.TrashOutline;
Icon = FontAwesome.Regular.TrashAlt;
HeaderText = @"Confirm deletion of";
Buttons = new PopupDialogButton[]
{

View File

@ -11,7 +11,7 @@ namespace osu.Game.Overlays.Settings.Sections
public class MaintenanceSection : SettingsSection
{
public override string Header => "Maintenance";
public override IconUsage Icon => FontAwesome.Wrench;
public override IconUsage Icon => FontAwesome.Solid.Wrench;
public MaintenanceSection()
{

View File

@ -10,7 +10,7 @@ namespace osu.Game.Overlays.Settings.Sections
public class OnlineSection : SettingsSection
{
public override string Header => "Online";
public override IconUsage Icon => FontAwesome.Globe;
public override IconUsage Icon => FontAwesome.Solid.GlobeAsia;
public OnlineSection()
{

View File

@ -19,7 +19,7 @@ namespace osu.Game.Overlays.Settings.Sections
public override string Header => "Skin";
public override IconUsage Icon => FontAwesome.PaintBrush;
public override IconUsage Icon => FontAwesome.Solid.PaintBrush;
private readonly Bindable<SkinInfo> dropdownBindable = new Bindable<SkinInfo> { Default = SkinInfo.Default };
private readonly Bindable<int> configBindable = new Bindable<int>();

View File

@ -20,7 +20,7 @@ namespace osu.Game.Overlays.Social
protected override Color4 BackgroundColour => OsuColour.FromHex(@"38202e");
protected override SocialTab DefaultTab => SocialTab.AllPlayers;
protected override IconUsage Icon => FontAwesome.Users;
protected override IconUsage Icon => FontAwesome.Solid.Users;
protected override Drawable CreateHeaderText()
{

View File

@ -75,7 +75,7 @@ namespace osu.Game.Overlays.Toolbar
new ToolbarMusicButton(),
//new ToolbarButton
//{
// Icon = FontAwesome.search
// Icon = FontAwesome.Solid.search
//},
userButton = new ToolbarUserButton(),
new ToolbarNotificationButton(),

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