From 1701d69a602520fb75c7f39f5c3fe7ad7d9f641d Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 19 Feb 2021 14:33:08 +0900 Subject: [PATCH] Fix calls to IsAssignableFrom being back-to-front --- osu.Game/PerformFromMenuRunner.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/PerformFromMenuRunner.cs b/osu.Game/PerformFromMenuRunner.cs index 3df9ca5305..a4179c94da 100644 --- a/osu.Game/PerformFromMenuRunner.cs +++ b/osu.Game/PerformFromMenuRunner.cs @@ -84,7 +84,7 @@ private void checkCanComplete() // we may already be at the target screen type. var type = current.GetType(); - if (validScreens.Any(t => type.IsAssignableFrom(t)) && !beatmap.Disabled) + if (validScreens.Any(t => t.IsAssignableFrom(type)) && !beatmap.Disabled) { finalAction(current); Cancel(); @@ -93,7 +93,7 @@ private void checkCanComplete() while (current != null) { - if (validScreens.Any(t => type.IsAssignableFrom(t))) + if (validScreens.Any(t => t.IsAssignableFrom(type))) { current.MakeCurrent(); break;