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https://github.com/ppy/osu
synced 2024-12-29 18:32:39 +00:00
Use polling connector in tests
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527b1d9db1
commit
169bcc2654
@ -13,6 +13,7 @@ using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Chat;
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using osu.Game.Online.Notifications.Polling;
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using osu.Game.Tests.Visual;
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namespace osu.Game.Tests.Chat
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@ -151,7 +152,7 @@ namespace osu.Game.Tests.Chat
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public ChannelManagerContainer(IAPIProvider apiProvider)
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{
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InternalChild = ChannelManager = new ChannelManager(apiProvider);
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InternalChild = ChannelManager = new ChannelManager(apiProvider, new PollingNotificationsClientConnector(apiProvider));
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}
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}
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}
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@ -14,6 +14,7 @@ using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Chat;
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using osu.Game.Online.Notifications.Polling;
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using osu.Game.Overlays.Chat;
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using osuTK.Graphics;
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@ -41,11 +42,13 @@ namespace osu.Game.Tests.Visual.Online
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{
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linkColour = colours.Blue;
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var chatManager = new ChannelManager(API);
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var chatManager = new ChannelManager(API, new PollingNotificationsClientConnector(API));
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BindableList<Channel> availableChannels = (BindableList<Channel>)chatManager.AvailableChannels;
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availableChannels.Add(new Channel { Name = "#english" });
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availableChannels.Add(new Channel { Name = "#japanese" });
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Dependencies.Cache(chatManager);
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Add(chatManager);
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}
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[SetUp]
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@ -24,6 +24,7 @@ using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Chat;
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using osu.Game.Online.Notifications.Polling;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Chat;
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using osu.Game.Overlays.Chat.Listing;
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@ -59,7 +60,7 @@ namespace osu.Game.Tests.Visual.Online
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RelativeSizeAxes = Axes.Both,
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CachedDependencies = new (Type, object)[]
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{
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(typeof(ChannelManager), channelManager = new ChannelManager(API)),
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(typeof(ChannelManager), channelManager = new ChannelManager(API, new PollingNotificationsClientConnector(API))),
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},
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Children = new Drawable[]
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{
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@ -16,6 +16,7 @@ using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Chat;
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using osu.Game.Online.Notifications.Polling;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Notifications;
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using osuTK.Input;
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@ -250,7 +251,7 @@ namespace osu.Game.Tests.Visual.Online
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public TestContainer(IAPIProvider api, Channel[] channels)
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{
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this.channels = channels;
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ChannelManager = new ChannelManager(api);
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ChannelManager = new ChannelManager(api, new PollingNotificationsClientConnector(api));
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}
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[BackgroundDependencyLoader]
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@ -15,6 +15,7 @@ using osu.Framework.Testing;
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using osu.Framework.Utils;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Notifications.Polling;
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using osu.Game.Overlays.Chat;
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using osuTK.Input;
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@ -56,7 +57,9 @@ namespace osu.Game.Tests.Visual.Online
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protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
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{
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Add(channelManager = new ChannelManager(parent.Get<IAPIProvider>()));
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var api = parent.Get<IAPIProvider>();
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Add(channelManager = new ChannelManager(api, new PollingNotificationsClientConnector(api)));
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var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
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@ -9,6 +9,7 @@ using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Online.API;
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using osu.Game.Online.Chat;
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using osu.Game.Online.Notifications.WebSocket;
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using osu.Game.Overlays.Chat;
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using osu.Game.Tournament.IPC;
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using osu.Game.Tournament.Models;
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@ -48,7 +49,7 @@ namespace osu.Game.Tournament.Components
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if (manager == null)
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{
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AddInternal(manager = new ChannelManager(api));
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AddInternal(manager = new ChannelManager(api, new WebSocketNotificationsClientConnector(api)));
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Channel.BindTo(manager.CurrentChannel);
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}
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@ -65,20 +65,20 @@ namespace osu.Game.Online.Chat
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public IBindableList<Channel> AvailableChannels => availableChannels;
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private readonly IAPIProvider api;
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private readonly NotificationsClientConnector connector;
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[Resolved]
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private UserLookupCache users { get; set; }
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[Resolved]
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private NotificationsClientConnector connector { get; set; }
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private readonly IBindable<APIState> apiState = new Bindable<APIState>();
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private bool channelsInitialised;
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private ScheduledDelegate ackDelegate;
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public ChannelManager(IAPIProvider api)
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public ChannelManager(IAPIProvider api, NotificationsClientConnector connector)
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{
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this.api = api;
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this.connector = connector;
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CurrentChannel.ValueChanged += currentChannelChanged;
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}
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@ -603,6 +603,12 @@ namespace osu.Game.Online.Chat
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api.Queue(req);
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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connector?.Dispose();
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}
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}
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/// <summary>
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@ -6,13 +6,12 @@ using System.Threading;
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using System.Threading.Tasks;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.TypeExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Logging;
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using osu.Game.Online.API;
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namespace osu.Game.Online
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{
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public abstract class SocketClientConnector : Component
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public abstract class SocketClientConnector : IDisposable
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{
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/// <summary>
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/// Whether this is connected to the hub, use <see cref="CurrentConnection"/> to access the connection, if this is <c>true</c>.
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@ -173,11 +172,23 @@ namespace osu.Game.Online
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public override string ToString() => $"{ClientName} ({(IsConnected.Value ? "connected" : "not connected")})";
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protected override void Dispose(bool isDisposing)
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private bool isDisposed;
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protected virtual void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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if (isDisposed)
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return;
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apiState.UnbindAll();
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cancelExistingConnect();
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isDisposed = true;
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}
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public void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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}
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}
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@ -45,7 +45,7 @@ using osu.Game.Online;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Chat;
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using osu.Game.Online.Notifications;
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using osu.Game.Online.Notifications.Polling;
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using osu.Game.Online.Notifications.WebSocket;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Music;
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using osu.Game.Overlays.Notifications;
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@ -757,6 +757,7 @@ namespace osu.Game
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BackButton.Receptor receptor;
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dependencies.CacheAs(idleTracker = new GameIdleTracker(6000));
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dependencies.CacheAs(notificationsClient = new WebSocketNotificationsClientConnector(API));
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var sessionIdleTracker = new GameIdleTracker(300000);
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sessionIdleTracker.IsIdle.BindValueChanged(idle =>
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@ -883,8 +884,7 @@ namespace osu.Game
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loadComponentSingleFile(dashboard = new DashboardOverlay(), overlayContent.Add, true);
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loadComponentSingleFile(news = new NewsOverlay(), overlayContent.Add, true);
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var rankingsOverlay = loadComponentSingleFile(new RankingsOverlay(), overlayContent.Add, true);
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loadComponentSingleFile(notificationsClient = new PollingNotificationsClientConnector(API), AddInternal, true);
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loadComponentSingleFile(channelManager = new ChannelManager(API), AddInternal, true);
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loadComponentSingleFile(channelManager = new ChannelManager(API, notificationsClient), AddInternal, true);
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loadComponentSingleFile(chatOverlay = new ChatOverlay(), overlayContent.Add, true);
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loadComponentSingleFile(new MessageNotifier(), AddInternal, true);
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loadComponentSingleFile(Settings = new SettingsOverlay(), leftFloatingOverlayContent.Add, true);
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