From 169a28340286aeca24e73f47ce76c190c3f7c87d Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 8 May 2021 11:46:42 +0300 Subject: [PATCH] Add visual test scene --- .../TestSceneBeatmapMetadataDisplay.cs | 78 +++++++++++++++++++ 1 file changed, 78 insertions(+) create mode 100644 osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapMetadataDisplay.cs diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapMetadataDisplay.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapMetadataDisplay.cs new file mode 100644 index 0000000000..02c9c6b7a3 --- /dev/null +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapMetadataDisplay.cs @@ -0,0 +1,78 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Utils; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Mods; +using osu.Game.Screens.Play; +using osuTK; + +namespace osu.Game.Tests.Visual.SongSelect +{ + [System.ComponentModel.Description("player loader beatmap metadata")] + public class TestSceneBeatmapMetadataDisplay : OsuTestScene + { + private BeatmapMetadataDisplay display; + + [Resolved] + private BeatmapManager manager { get; set; } + + private IReadOnlyList randomMods => Ruleset.Value.CreateInstance() + .GetAllMods() + .OrderBy(_ => RNG.Next()) + .Take(5) + .ToList(); + + private void createDisplay(Func getBeatmap) + { + AddStep("setup display", () => Child = display = new BeatmapMetadataDisplay(getBeatmap(), new Bindable>(randomMods), null) + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Scale = new Vector2(1.5f), + }); + + AddToggleStep("trigger loading", v => display.Loading = v); + } + + [Test] + public void TestLocal([Values("Beatmap", "Some long title and stuff")] + string title, + [Values("Trial", "Some1's very hardest difficulty")] + string version) + { + createDisplay(() => CreateWorkingBeatmap(new Beatmap + { + BeatmapInfo = + { + Metadata = new BeatmapMetadata + { + Title = title, + }, + Version = version, + StarDifficulty = RNG.NextDouble(0, 10), + } + })); + } + + [Test] + public void TestRandomFromDatabase() + { + createDisplay(() => + { + var allBeatmapSets = manager.GetAllUsableBeatmapSets(IncludedDetails.Minimal); + var randomBeatmapSet = allBeatmapSets[RNG.Next(0, allBeatmapSets.Count - 1)]; + var randomBeatmap = randomBeatmapSet.Beatmaps[RNG.Next(0, randomBeatmapSet.Beatmaps.Count - 1)]; + + return manager.GetWorkingBeatmap(randomBeatmap); + }); + } + } +}