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https://github.com/ppy/osu
synced 2024-12-25 08:12:41 +00:00
Fix some nullrefs when running visualtests with no maps loaded.
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parent
d17bef12b6
commit
162e183b36
@ -29,7 +29,9 @@ namespace osu.Desktop.VisualTests.Tests
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[BackgroundDependencyLoader]
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private void load(BeatmapDatabase db)
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{
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beatmap = db.GetWorkingBeatmap(db.Query<BeatmapInfo>().Where(b => b.Mode == PlayMode.Osu).FirstOrDefault());
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var beatmapInfo = db.Query<BeatmapInfo>().Where(b => b.Mode == PlayMode.Osu).FirstOrDefault();
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if (beatmapInfo != null)
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beatmap = db.GetWorkingBeatmap(beatmapInfo);
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}
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public override void Reset()
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@ -18,7 +18,8 @@ namespace osu.Game.Beatmaps.Drawables
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[BackgroundDependencyLoader]
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private void load(OsuGameBase game)
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{
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Texture = working.Background;
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if (working.Background != null)
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Texture = working.Background;
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}
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}
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}
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@ -30,6 +30,8 @@ namespace osu.Game.Beatmaps
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{
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if (background != null) return background;
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if (BeatmapInfo.Metadata?.BackgroundFile == null) return null;
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try
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{
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using (var reader = GetReader())
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@ -56,8 +56,8 @@ namespace osu.Game.Modes.Objects.Drawables
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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{
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string hitType = (HitObject.Sample.Type == SampleType.None ? SampleType.Normal : HitObject.Sample.Type).ToString().ToLower();
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string sampleSet = HitObject.Sample.Set.ToString().ToLower();
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string hitType = ((HitObject.Sample?.Type ?? SampleType.None) == SampleType.None ? SampleType.Normal : HitObject.Sample.Type).ToString().ToLower();
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string sampleSet = (HitObject.Sample?.Set ?? SampleSet.Normal).ToString().ToLower();
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sample = audio.Sample.Get($@"Gameplay/{sampleSet}-hit{hitType}");
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}
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