Change depth of HUD

Yes, this is intentional.
This commit is contained in:
Dean Herbert 2018-05-22 02:08:21 +09:00
parent 946a75ddb2
commit 156d7fb25a
1 changed files with 1 additions and 1 deletions

View File

@ -183,6 +183,7 @@ private void load(AudioManager audio, APIAccess api, OsuConfigManager config)
ProcessCustomClock = false,
Breaks = beatmap.Breaks
},
RulesetContainer.Cursor?.CreateProxy() ?? new Container(),
hudOverlay = new HUDOverlay(scoreProcessor, RulesetContainer, working, offsetClock, adjustableClock)
{
Clock = Clock, // hud overlay doesn't want to use the audio clock directly
@ -190,7 +191,6 @@ private void load(AudioManager audio, APIAccess api, OsuConfigManager config)
Anchor = Anchor.Centre,
Origin = Anchor.Centre
},
RulesetContainer.Cursor?.CreateProxy() ?? new Container(),
new SkipOverlay(firstObjectTime)
{
Clock = Clock, // skip button doesn't want to use the audio clock directly