Fix double back sound due to sub screen presence in multiplayer/playlists

This commit is contained in:
Dean Herbert 2022-06-15 18:44:16 +09:00
parent c27e5d1216
commit 1520ccf865

View File

@ -37,6 +37,8 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
{
public override string Title => "Lounge";
protected override bool PlayExitSound => false;
protected override BackgroundScreen CreateBackground() => new LoungeBackgroundScreen
{
SelectedRoom = { BindTarget = SelectedRoom }