Merge remote-tracking branch 'upstream/master' into general-fixes

# Conflicts:
#	osu.Game/Modes/UI/HitRenderer.cs
This commit is contained in:
Dean Herbert 2017-03-14 16:15:26 +09:00
commit 14b22445fa
No known key found for this signature in database
GPG Key ID: 46D71BF4958ABB49
34 changed files with 182 additions and 111 deletions

View File

@ -8,6 +8,8 @@ using osu.Framework.MathUtils;
using osu.Framework.Screens.Testing;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.IO;
using osu.Game.Database;
using osu.Game.Modes.Catch.UI;
using osu.Game.Modes.Mania.UI;
using osu.Game.Modes.Objects;
@ -41,10 +43,19 @@ namespace osu.Desktop.VisualTests.Tests
time += RNG.Next(50, 500);
}
Beatmap beatmap = new Beatmap
WorkingBeatmap beatmap = new TestWorkingBeatmap(new Beatmap
{
HitObjects = objects
};
HitObjects = objects,
BeatmapInfo = new BeatmapInfo
{
Metadata = new BeatmapMetadata
{
Artist = @"Unknown",
Title = @"Sample Beatmap",
Author = @"peppy",
}
}
});
Add(new Drawable[]
{
@ -83,5 +94,16 @@ namespace osu.Desktop.VisualTests.Tests
}
});
}
private class TestWorkingBeatmap : WorkingBeatmap
{
public TestWorkingBeatmap(Beatmap beatmap)
: base(beatmap.BeatmapInfo, beatmap.BeatmapInfo.BeatmapSet)
{
Beatmap = beatmap;
}
protected override ArchiveReader GetReader() => null;
}
}
}

View File

@ -1,12 +1,13 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.IO;
using osu.Framework.Input.Handlers;
using osu.Game.Beatmaps;
using osu.Game.Modes;
using osu.Game.Modes.Mods;
using osu.Game.Modes.Osu.Mods;
using osu.Game.Screens.Play;
using System;
using System.IO;
namespace osu.Desktop.VisualTests.Tests
{
@ -22,9 +23,9 @@ namespace osu.Desktop.VisualTests.Tests
protected override Player CreatePlayer(WorkingBeatmap beatmap)
{
var player = base.CreatePlayer(beatmap);
player.ReplayInputHandler = Ruleset.GetRuleset(beatmap.PlayMode).CreateAutoplayScore(beatmap.Beatmap)?.Replay?.GetInputHandler();
return player;
beatmap.Mods.Value = new Mod[] { new OsuModAutoplay() };
return base.CreatePlayer(beatmap);
}
}
}

View File

@ -4,7 +4,9 @@
using OpenTK.Input;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Modes.Catch.Mods;
using osu.Game.Modes.Catch.UI;
using osu.Game.Modes.Mods;
using osu.Game.Modes.Objects;
using osu.Game.Modes.UI;
using osu.Game.Screens.Play;
@ -14,7 +16,7 @@ namespace osu.Game.Modes.Catch
{
public class CatchRuleset : Ruleset
{
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new CatchHitRenderer(beatmap);
public override HitRenderer CreateHitRendererWith(WorkingBeatmap beatmap) => new CatchHitRenderer(beatmap);
public override IEnumerable<Mod> GetModsFor(ModType type)
{

View File

@ -1,7 +1,9 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Modes.Catch
using osu.Game.Modes.Mods;
namespace osu.Game.Modes.Catch.Mods
{
public class CatchModNoFail : ModNoFail
{

View File

@ -11,7 +11,7 @@ namespace osu.Game.Modes.Catch.UI
{
public class CatchHitRenderer : HitRenderer<CatchBaseHit>
{
public CatchHitRenderer(Beatmap beatmap)
public CatchHitRenderer(WorkingBeatmap beatmap)
: base(beatmap)
{
}

View File

@ -57,7 +57,7 @@
<Compile Include="UI\CatchHitRenderer.cs" />
<Compile Include="UI\CatchPlayfield.cs" />
<Compile Include="CatchRuleset.cs" />
<Compile Include="CatchMod.cs" />
<Compile Include="Mods\CatchMod.cs" />
</ItemGroup>
<ItemGroup>
<None Include="..\osu.licenseheader">

View File

@ -1,7 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Modes.Mania.Objects;
using System.Collections.Generic;

View File

@ -3,7 +3,9 @@
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Modes.Mania.Mods;
using osu.Game.Modes.Mania.UI;
using osu.Game.Modes.Mods;
using osu.Game.Modes.Objects;
using osu.Game.Modes.UI;
using osu.Game.Screens.Play;
@ -13,7 +15,7 @@ namespace osu.Game.Modes.Mania
{
public class ManiaRuleset : Ruleset
{
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new ManiaHitRenderer(beatmap);
public override HitRenderer CreateHitRendererWith(WorkingBeatmap beatmap) => new ManiaHitRenderer(beatmap);
public override IEnumerable<Mod> GetModsFor(ModType type)
{

View File

@ -1,10 +1,11 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Game.Graphics;
using osu.Game.Modes.Mods;
using System;
namespace osu.Game.Modes.Mania
namespace osu.Game.Modes.Mania.Mods
{
public class ManiaModNoFail : ModNoFail
{

View File

@ -13,7 +13,7 @@ namespace osu.Game.Modes.Mania.UI
{
private readonly int columns;
public ManiaHitRenderer(Beatmap beatmap, int columns = 5)
public ManiaHitRenderer(WorkingBeatmap beatmap, int columns = 5)
: base(beatmap)
{
this.columns = columns;

View File

@ -57,7 +57,7 @@
<Compile Include="UI\ManiaHitRenderer.cs" />
<Compile Include="UI\ManiaPlayfield.cs" />
<Compile Include="ManiaRuleset.cs" />
<Compile Include="ManiaMod.cs" />
<Compile Include="Mods\ManiaMod.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">

View File

@ -1,11 +1,14 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Modes.Mods;
using osu.Game.Modes.Osu.Objects;
using System;
using System.Linq;
using osu.Game.Graphics;
namespace osu.Game.Modes.Osu
namespace osu.Game.Modes.Osu.Mods
{
public class OsuModNoFail : ModNoFail
{
@ -85,9 +88,14 @@ namespace osu.Game.Modes.Osu
public override Type[] IncompatibleMods => new[] { typeof(OsuModSpunOut), typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModNoFail), typeof(ModAutoplay) };
}
public class OsuModAutoplay : ModAutoplay
public class OsuModAutoplay : ModAutoplay<OsuHitObject>
{
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot) }).ToArray();
protected override Score CreateReplayScore(Beatmap<OsuHitObject> beatmap) => new Score
{
Replay = new OsuAutoReplay(beatmap)
};
}
public class OsuModTarget : Mod

View File

@ -1,14 +1,14 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using OpenTK;
using osu.Framework.Graphics.Transforms;
using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
using osu.Game.Modes.Osu.Objects;
using OpenTK;
using System;
using osu.Framework.Graphics.Transforms;
using osu.Game.Modes.Osu.Objects.Drawables;
using osu.Framework.MathUtils;
using System;
using System.Collections.Generic;
using System.Diagnostics;
namespace osu.Game.Modes.Osu
@ -19,9 +19,9 @@ namespace osu.Game.Modes.Osu
private const float spin_radius = 50;
private Beatmap beatmap;
private Beatmap<OsuHitObject> beatmap;
public OsuAutoReplay(Beatmap beatmap)
public OsuAutoReplay(Beatmap<OsuHitObject> beatmap)
{
this.beatmap = beatmap;
@ -86,7 +86,7 @@ namespace osu.Game.Modes.Osu
for (int i = 0; i < beatmap.HitObjects.Count; i++)
{
OsuHitObject h = (OsuHitObject)beatmap.HitObjects[i];
OsuHitObject h = beatmap.HitObjects[i];
//if (h.EndTime < InputManager.ReplayStartTime)
//{
@ -98,7 +98,7 @@ namespace osu.Game.Modes.Osu
if (DelayedMovements && i > 0)
{
OsuHitObject last = (OsuHitObject)beatmap.HitObjects[i - 1];
OsuHitObject last = beatmap.HitObjects[i - 1];
//Make the cursor stay at a hitObject as long as possible (mainly for autopilot).
if (h.StartTime - h.HitWindowFor(OsuScoreResult.Miss) > last.EndTime + h.HitWindowFor(OsuScoreResult.Hit50) + 50)

View File

@ -4,7 +4,9 @@
using OpenTK.Input;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Modes.Mods;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Osu.Mods;
using osu.Game.Modes.Osu.Objects;
using osu.Game.Modes.Osu.UI;
using osu.Game.Modes.UI;
@ -16,7 +18,7 @@ namespace osu.Game.Modes.Osu
{
public class OsuRuleset : Ruleset
{
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new OsuHitRenderer(beatmap);
public override HitRenderer CreateHitRendererWith(WorkingBeatmap beatmap) => new OsuHitRenderer(beatmap);
public override IEnumerable<BeatmapStatistic> GetBeatmapStatistics(WorkingBeatmap beatmap) => new[]
{
@ -100,13 +102,6 @@ namespace osu.Game.Modes.Osu
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap) => new OsuDifficultyCalculator(beatmap);
public override Score CreateAutoplayScore(Beatmap beatmap)
{
var score = CreateScoreProcessor().GetScore();
score.Replay = new OsuAutoReplay(beatmap);
return score;
}
protected override PlayMode PlayMode => PlayMode.Osu;
public override string Description => "osu!";

View File

@ -13,7 +13,7 @@ namespace osu.Game.Modes.Osu.UI
{
public class OsuHitRenderer : HitRenderer<OsuHitObject>
{
public OsuHitRenderer(Beatmap beatmap)
public OsuHitRenderer(WorkingBeatmap beatmap)
: base(beatmap)
{
}

View File

@ -85,7 +85,7 @@
<Compile Include="Objects\Slider.cs" />
<Compile Include="Objects\Spinner.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="OsuMod.cs" />
<Compile Include="Mods\OsuMod.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">

View File

@ -1,7 +1,9 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Modes.Taiko
using osu.Game.Modes.Mods;
namespace osu.Game.Modes.Taiko.Mods
{
public class TaikoModNoFail : ModNoFail
{

View File

@ -4,7 +4,9 @@
using OpenTK.Input;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Modes.Mods;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Taiko.Mods;
using osu.Game.Modes.Taiko.UI;
using osu.Game.Modes.UI;
using osu.Game.Screens.Play;
@ -14,7 +16,7 @@ namespace osu.Game.Modes.Taiko
{
public class TaikoRuleset : Ruleset
{
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new TaikoHitRenderer(beatmap);
public override HitRenderer CreateHitRendererWith(WorkingBeatmap beatmap) => new TaikoHitRenderer(beatmap);
public override IEnumerable<Mod> GetModsFor(ModType type)
{

View File

@ -11,7 +11,7 @@ namespace osu.Game.Modes.Taiko.UI
{
public class TaikoHitRenderer : HitRenderer<TaikoBaseHit>
{
public TaikoHitRenderer(Beatmap beatmap)
public TaikoHitRenderer(WorkingBeatmap beatmap)
: base(beatmap)
{
}

View File

@ -55,7 +55,7 @@
<Compile Include="UI\TaikoHitRenderer.cs" />
<Compile Include="UI\TaikoPlayfield.cs" />
<Compile Include="TaikoRuleset.cs" />
<Compile Include="TaikoMod.cs" />
<Compile Include="Mods\TaikoMod.cs" />
</ItemGroup>
<ItemGroup>
<None Include="..\osu.licenseheader">

View File

@ -1,9 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.IO;
using osu.Framework.Audio.Track;
using osu.Framework.Configuration;
using osu.Framework.Graphics.Textures;
@ -11,6 +8,10 @@ using osu.Game.Beatmaps.Formats;
using osu.Game.Beatmaps.IO;
using osu.Game.Database;
using osu.Game.Modes;
using osu.Game.Modes.Mods;
using System;
using System.Collections.Generic;
using System.IO;
namespace osu.Game.Beatmaps
{

View File

@ -0,0 +1,23 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Modes.Objects;
using osu.Game.Modes.UI;
namespace osu.Game.Modes.Mods
{
/// <summary>
/// An interface for mods that are applied to a HitRenderer.
/// </summary>
/// <typeparam name="TObject">The type of HitObject the HitRenderer contains.</typeparam>
public interface IApplicableMod<TObject>
where TObject : HitObject
{
/// <summary>
/// Applies the mod to a HitRenderer.
/// </summary>
/// <param name="hitRenderer">The HitRenderer to apply the mod to.</param>
void Apply(HitRenderer<TObject> hitRenderer);
}
}

View File

@ -1,11 +1,13 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Screens.Play;
using osu.Game.Modes.Objects;
using osu.Game.Modes.UI;
using System;
namespace osu.Game.Modes
namespace osu.Game.Modes.Mods
{
/// <summary>
/// The base class for gameplay modifiers.
@ -41,12 +43,6 @@ namespace osu.Game.Modes
/// The mods this mod cannot be enabled with.
/// </summary>
public virtual Type[] IncompatibleMods => new Type[] { };
/// <summary>
/// Direct access to the Player before load has run.
/// </summary>
/// <param name="player"></param>
public virtual void PlayerLoading(Player player) { }
}
public class MultiMod : Mod
@ -151,11 +147,16 @@ namespace osu.Game.Modes
public override string Description => "Watch a perfect automated play through the song";
public override double ScoreMultiplier => 0;
public override Type[] IncompatibleMods => new[] { typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModNoFail) };
}
public override void PlayerLoading(Player player)
public abstract class ModAutoplay<T> : ModAutoplay, IApplicableMod<T>
where T : HitObject
{
protected abstract Score CreateReplayScore(Beatmap<T> beatmap);
public void Apply(HitRenderer<T> hitRenderer)
{
base.PlayerLoading(player);
player.ReplayInputHandler = Ruleset.GetRuleset(player.Beatmap.PlayMode).CreateAutoplayScore(player.Beatmap.Beatmap)?.Replay?.GetInputHandler();
hitRenderer.InputManager.ReplayInputHandler = CreateReplayScore(hitRenderer.Beatmap)?.Replay?.GetInputHandler();
}
}
@ -170,11 +171,4 @@ namespace osu.Game.Modes
public override string Name => "Cinema";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_cinema;
}
public enum ModType
{
DifficultyReduction,
DifficultyIncrease,
Special,
}
}

View File

@ -0,0 +1,12 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Modes.Mods
{
public enum ModType
{
DifficultyReduction,
DifficultyIncrease,
Special,
}
}

View File

@ -3,6 +3,7 @@
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Modes.Mods;
using osu.Game.Modes.Objects;
using osu.Game.Modes.UI;
using osu.Game.Screens.Play;
@ -31,7 +32,7 @@ namespace osu.Game.Modes
public abstract ScoreProcessor CreateScoreProcessor(int hitObjectCount = 0);
public abstract HitRenderer CreateHitRendererWith(Beatmap beatmap);
public abstract HitRenderer CreateHitRendererWith(WorkingBeatmap beatmap);
public abstract HitObjectParser CreateHitObjectParser();
@ -47,8 +48,6 @@ namespace osu.Game.Modes
public abstract IEnumerable<KeyCounter> CreateGameplayKeys();
public virtual Score CreateAutoplayScore(Beatmap beatmap) => null;
public static Ruleset GetRuleset(PlayMode mode)
{
Type type;

View File

@ -1,11 +1,11 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Modes.Mods;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Objects.Drawables;
using osu.Game.Screens.Play;
@ -22,10 +22,13 @@ namespace osu.Game.Modes.UI
internal readonly PlayerInputManager InputManager = new PlayerInputManager();
/// <summary>
/// A function to convert coordinates from gamefield to screen space.
/// </summary>
public abstract Func<Vector2, Vector2> MapPlayfieldToScreenSpace { get; }
protected readonly KeyConversionInputManager KeyConversionInputManager;
protected HitRenderer()
{
KeyConversionInputManager = CreateKeyConversionInputManager();
KeyConversionInputManager.RelativeSizeAxes = Axes.Both;
}
/// <summary>
/// Whether all the HitObjects have been judged.
@ -39,51 +42,48 @@ namespace osu.Game.Modes.UI
if (AllObjectsJudged)
OnAllJudged?.Invoke();
}
protected virtual KeyConversionInputManager CreateKeyConversionInputManager() => new KeyConversionInputManager();
}
public abstract class HitRenderer<TObject> : HitRenderer
where TObject : HitObject
{
internal readonly KeyConversionInputManager KeyConversionInputManager;
public override Func<Vector2, Vector2> MapPlayfieldToScreenSpace => Playfield.ScaledContent.ToScreenSpace;
public IEnumerable<DrawableHitObject> DrawableObjects => Playfield.HitObjects.Children;
public Beatmap<TObject> Beatmap;
protected override Container<Drawable> Content => content;
protected override bool AllObjectsJudged => Playfield.HitObjects.Children.All(h => h.Judgement.Result.HasValue);
protected Playfield<TObject> Playfield;
protected Beatmap<TObject> Beatmap;
private Container content;
protected HitRenderer(Beatmap beatmap)
protected HitRenderer(WorkingBeatmap beatmap)
{
Beatmap = CreateBeatmapConverter().Convert(beatmap);
Beatmap = CreateBeatmapConverter().Convert(beatmap.Beatmap);
applyMods(beatmap.Mods.Value);
RelativeSizeAxes = Axes.Both;
KeyConversionInputManager = CreateKeyConversionInputManager();
KeyConversionInputManager.RelativeSizeAxes = Axes.Both;
KeyConversionInputManager.Add(Playfield = CreatePlayfield());
InputManager.Add(content = new Container
{
RelativeSizeAxes = Axes.Both,
Children = new[]
{
KeyConversionInputManager
}
Children = new[] { KeyConversionInputManager }
});
AddInternal(InputManager);
}
[BackgroundDependencyLoader]
private void load()
{
loadObjects();
if (InputManager?.ReplayInputHandler != null)
InputManager.ReplayInputHandler.ToScreenSpace = Playfield.ScaledContent.ToScreenSpace;
}
private void loadObjects()
@ -103,11 +103,19 @@ namespace osu.Game.Modes.UI
Playfield.PostProcess();
}
private void applyMods(IEnumerable<Mod> mods)
{
if (mods == null)
return;
foreach (var mod in mods.OfType<IApplicableMod<TObject>>())
mod.Apply(this);
}
private void onJudgement(DrawableHitObject<TObject> o, JudgementInfo j) => TriggerOnJudgement(j);
protected abstract DrawableHitObject<TObject> GetVisualRepresentation(TObject h);
protected abstract Playfield<TObject> CreatePlayfield();
protected abstract IBeatmapConverter<TObject> CreateBeatmapConverter();
protected virtual KeyConversionInputManager CreateKeyConversionInputManager() => new KeyConversionInputManager();
}
}

View File

@ -4,7 +4,7 @@
using OpenTK.Input;
using osu.Framework.Allocation;
using osu.Game.Graphics;
using osu.Game.Modes;
using osu.Game.Modes.Mods;
namespace osu.Game.Overlays.Mods
{

View File

@ -4,7 +4,7 @@
using OpenTK.Input;
using osu.Framework.Allocation;
using osu.Game.Graphics;
using osu.Game.Modes;
using osu.Game.Modes.Mods;
namespace osu.Game.Overlays.Mods
{

View File

@ -4,7 +4,7 @@
using OpenTK.Input;
using osu.Framework.Allocation;
using osu.Game.Graphics;
using osu.Game.Modes;
using osu.Game.Modes.Mods;
namespace osu.Game.Overlays.Mods
{

View File

@ -1,8 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Linq;
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Input;
@ -15,8 +13,10 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Input;
using osu.Game.Graphics.Sprites;
using osu.Game.Modes;
using osu.Game.Modes.Mods;
using osu.Game.Modes.UI;
using System;
using System.Linq;
namespace osu.Game.Overlays.Mods
{

View File

@ -1,7 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Input;
@ -10,7 +9,8 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Input;
using osu.Game.Graphics.Sprites;
using osu.Game.Modes;
using osu.Game.Modes.Mods;
using System;
namespace osu.Game.Overlays.Mods
{

View File

@ -1,11 +1,9 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
@ -13,11 +11,14 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Allocation;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites;
using osu.Game.Modes;
using osu.Game.Modes.Mods;
using System;
using System.Collections.Generic;
using System.Linq;
namespace osu.Game.Overlays.Mods
{

View File

@ -7,7 +7,6 @@ using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Track;
using osu.Framework.Configuration;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Transforms;
@ -69,8 +68,6 @@ namespace osu.Game.Screens.Play
return;
}
Beatmap.Mods.Value.ForEach(m => m.PlayerLoading(this));
dimLevel = config.GetBindable<int>(OsuConfig.DimLevel);
mouseWheelDisabled = config.GetBindable<bool>(OsuConfig.MouseDisableWheel);
@ -128,13 +125,10 @@ namespace osu.Game.Screens.Play
OnQuit = Exit
};
hitRenderer = ruleset.CreateHitRendererWith(beatmap);
hitRenderer = ruleset.CreateHitRendererWith(Beatmap);
if (ReplayInputHandler != null)
{
ReplayInputHandler.ToScreenSpace = hitRenderer.MapPlayfieldToScreenSpace;
hitRenderer.InputManager.ReplayInputHandler = ReplayInputHandler;
}
hudOverlay.BindHitRenderer(hitRenderer);
@ -305,7 +299,8 @@ namespace osu.Game.Screens.Play
{
if (pauseOverlay == null) return false;
if (ReplayInputHandler != null) return false;
if (hitRenderer.InputManager.ReplayInputHandler != null)
return false;
if (pauseOverlay.State != Visibility.Visible && !canPause) return true;

View File

@ -91,6 +91,8 @@
<Compile Include="IO\Legacy\SerializationWriter.cs" />
<Compile Include="IPC\ScoreIPCChannel.cs" />
<Compile Include="Modes\LegacyReplay.cs" />
<Compile Include="Modes\Mods\IApplicableMod.cs" />
<Compile Include="Modes\Mods\ModType.cs" />
<Compile Include="Modes\Objects\Drawables\IDrawableHitObjectWithProxiedApproach.cs" />
<Compile Include="Modes\Objects\HitObjectParser.cs" />
<Compile Include="Modes\Objects\NullHitObjectParser.cs" />
@ -306,7 +308,7 @@
<Compile Include="Screens\Play\Pause\RetryButton.cs" />
<Compile Include="Screens\Play\Pause\QuitButton.cs" />
<Compile Include="Overlays\Mods\ModSelectOverlay.cs" />
<Compile Include="Modes\Mod.cs" />
<Compile Include="Modes\Mods\Mod.cs" />
<Compile Include="Overlays\Mods\ModButton.cs" />
<Compile Include="Modes\UI\ModIcon.cs" />
<Compile Include="Overlays\Mods\ModSection.cs" />