mirror of
https://github.com/ppy/osu
synced 2025-01-04 13:22:08 +00:00
Merge remote-tracking branch 'upstream/master' into general-fixes
# Conflicts: # osu.Game/Modes/UI/HitRenderer.cs
This commit is contained in:
commit
14b22445fa
@ -8,6 +8,8 @@ using osu.Framework.MathUtils;
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using osu.Framework.Screens.Testing;
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using osu.Framework.Timing;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.IO;
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using osu.Game.Database;
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using osu.Game.Modes.Catch.UI;
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using osu.Game.Modes.Mania.UI;
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using osu.Game.Modes.Objects;
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@ -41,10 +43,19 @@ namespace osu.Desktop.VisualTests.Tests
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time += RNG.Next(50, 500);
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}
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Beatmap beatmap = new Beatmap
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WorkingBeatmap beatmap = new TestWorkingBeatmap(new Beatmap
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{
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HitObjects = objects
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};
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HitObjects = objects,
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BeatmapInfo = new BeatmapInfo
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{
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Metadata = new BeatmapMetadata
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{
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Artist = @"Unknown",
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Title = @"Sample Beatmap",
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Author = @"peppy",
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}
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}
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});
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Add(new Drawable[]
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{
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@ -83,5 +94,16 @@ namespace osu.Desktop.VisualTests.Tests
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}
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});
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}
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private class TestWorkingBeatmap : WorkingBeatmap
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{
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public TestWorkingBeatmap(Beatmap beatmap)
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: base(beatmap.BeatmapInfo, beatmap.BeatmapInfo.BeatmapSet)
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{
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Beatmap = beatmap;
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}
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protected override ArchiveReader GetReader() => null;
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}
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}
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}
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|
@ -1,12 +1,13 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.IO;
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using osu.Framework.Input.Handlers;
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using osu.Game.Beatmaps;
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using osu.Game.Modes;
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using osu.Game.Modes.Mods;
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using osu.Game.Modes.Osu.Mods;
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using osu.Game.Screens.Play;
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using System;
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using System.IO;
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namespace osu.Desktop.VisualTests.Tests
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{
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@ -22,9 +23,9 @@ namespace osu.Desktop.VisualTests.Tests
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protected override Player CreatePlayer(WorkingBeatmap beatmap)
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{
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var player = base.CreatePlayer(beatmap);
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player.ReplayInputHandler = Ruleset.GetRuleset(beatmap.PlayMode).CreateAutoplayScore(beatmap.Beatmap)?.Replay?.GetInputHandler();
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return player;
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beatmap.Mods.Value = new Mod[] { new OsuModAutoplay() };
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return base.CreatePlayer(beatmap);
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}
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}
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}
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|
@ -4,7 +4,9 @@
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using OpenTK.Input;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Modes.Catch.Mods;
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using osu.Game.Modes.Catch.UI;
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using osu.Game.Modes.Mods;
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using osu.Game.Modes.Objects;
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using osu.Game.Modes.UI;
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using osu.Game.Screens.Play;
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@ -14,7 +16,7 @@ namespace osu.Game.Modes.Catch
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{
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public class CatchRuleset : Ruleset
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{
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public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new CatchHitRenderer(beatmap);
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public override HitRenderer CreateHitRendererWith(WorkingBeatmap beatmap) => new CatchHitRenderer(beatmap);
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public override IEnumerable<Mod> GetModsFor(ModType type)
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{
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|
@ -1,7 +1,9 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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namespace osu.Game.Modes.Catch
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using osu.Game.Modes.Mods;
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namespace osu.Game.Modes.Catch.Mods
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{
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public class CatchModNoFail : ModNoFail
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{
|
@ -11,7 +11,7 @@ namespace osu.Game.Modes.Catch.UI
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{
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public class CatchHitRenderer : HitRenderer<CatchBaseHit>
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{
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public CatchHitRenderer(Beatmap beatmap)
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public CatchHitRenderer(WorkingBeatmap beatmap)
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: base(beatmap)
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{
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}
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|
@ -57,7 +57,7 @@
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<Compile Include="UI\CatchHitRenderer.cs" />
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<Compile Include="UI\CatchPlayfield.cs" />
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<Compile Include="CatchRuleset.cs" />
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<Compile Include="CatchMod.cs" />
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<Compile Include="Mods\CatchMod.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="..\osu.licenseheader">
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|
@ -1,7 +1,6 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Beatmaps;
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using osu.Game.Modes.Mania.Objects;
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using System.Collections.Generic;
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|
@ -3,7 +3,9 @@
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Modes.Mania.Mods;
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using osu.Game.Modes.Mania.UI;
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using osu.Game.Modes.Mods;
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using osu.Game.Modes.Objects;
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using osu.Game.Modes.UI;
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using osu.Game.Screens.Play;
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@ -13,7 +15,7 @@ namespace osu.Game.Modes.Mania
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{
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public class ManiaRuleset : Ruleset
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{
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public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new ManiaHitRenderer(beatmap);
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public override HitRenderer CreateHitRendererWith(WorkingBeatmap beatmap) => new ManiaHitRenderer(beatmap);
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public override IEnumerable<Mod> GetModsFor(ModType type)
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{
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|
@ -1,10 +1,11 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using osu.Game.Graphics;
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using osu.Game.Modes.Mods;
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using System;
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namespace osu.Game.Modes.Mania
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namespace osu.Game.Modes.Mania.Mods
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{
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public class ManiaModNoFail : ModNoFail
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{
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@ -13,7 +13,7 @@ namespace osu.Game.Modes.Mania.UI
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{
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private readonly int columns;
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public ManiaHitRenderer(Beatmap beatmap, int columns = 5)
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public ManiaHitRenderer(WorkingBeatmap beatmap, int columns = 5)
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: base(beatmap)
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{
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this.columns = columns;
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|
@ -57,7 +57,7 @@
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<Compile Include="UI\ManiaHitRenderer.cs" />
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<Compile Include="UI\ManiaPlayfield.cs" />
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<Compile Include="ManiaRuleset.cs" />
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<Compile Include="ManiaMod.cs" />
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<Compile Include="Mods\ManiaMod.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
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|
@ -1,11 +1,14 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Modes.Mods;
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using osu.Game.Modes.Osu.Objects;
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using System;
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using System.Linq;
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using osu.Game.Graphics;
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namespace osu.Game.Modes.Osu
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namespace osu.Game.Modes.Osu.Mods
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{
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public class OsuModNoFail : ModNoFail
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{
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@ -85,9 +88,14 @@ namespace osu.Game.Modes.Osu
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public override Type[] IncompatibleMods => new[] { typeof(OsuModSpunOut), typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModNoFail), typeof(ModAutoplay) };
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}
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public class OsuModAutoplay : ModAutoplay
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public class OsuModAutoplay : ModAutoplay<OsuHitObject>
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{
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public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot) }).ToArray();
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protected override Score CreateReplayScore(Beatmap<OsuHitObject> beatmap) => new Score
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{
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Replay = new OsuAutoReplay(beatmap)
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};
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}
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public class OsuModTarget : Mod
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@ -1,14 +1,14 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using OpenTK;
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using osu.Framework.Graphics.Transforms;
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using osu.Framework.MathUtils;
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using osu.Game.Beatmaps;
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using osu.Game.Modes.Osu.Objects;
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using OpenTK;
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using System;
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using osu.Framework.Graphics.Transforms;
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using osu.Game.Modes.Osu.Objects.Drawables;
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using osu.Framework.MathUtils;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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namespace osu.Game.Modes.Osu
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@ -19,9 +19,9 @@ namespace osu.Game.Modes.Osu
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private const float spin_radius = 50;
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private Beatmap beatmap;
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private Beatmap<OsuHitObject> beatmap;
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public OsuAutoReplay(Beatmap beatmap)
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public OsuAutoReplay(Beatmap<OsuHitObject> beatmap)
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{
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this.beatmap = beatmap;
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@ -86,7 +86,7 @@ namespace osu.Game.Modes.Osu
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for (int i = 0; i < beatmap.HitObjects.Count; i++)
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{
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OsuHitObject h = (OsuHitObject)beatmap.HitObjects[i];
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OsuHitObject h = beatmap.HitObjects[i];
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//if (h.EndTime < InputManager.ReplayStartTime)
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//{
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@ -98,7 +98,7 @@ namespace osu.Game.Modes.Osu
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if (DelayedMovements && i > 0)
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{
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OsuHitObject last = (OsuHitObject)beatmap.HitObjects[i - 1];
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OsuHitObject last = beatmap.HitObjects[i - 1];
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//Make the cursor stay at a hitObject as long as possible (mainly for autopilot).
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if (h.StartTime - h.HitWindowFor(OsuScoreResult.Miss) > last.EndTime + h.HitWindowFor(OsuScoreResult.Hit50) + 50)
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|
@ -4,7 +4,9 @@
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using OpenTK.Input;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Modes.Mods;
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using osu.Game.Modes.Objects;
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using osu.Game.Modes.Osu.Mods;
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using osu.Game.Modes.Osu.Objects;
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using osu.Game.Modes.Osu.UI;
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using osu.Game.Modes.UI;
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@ -16,7 +18,7 @@ namespace osu.Game.Modes.Osu
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{
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public class OsuRuleset : Ruleset
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{
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public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new OsuHitRenderer(beatmap);
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public override HitRenderer CreateHitRendererWith(WorkingBeatmap beatmap) => new OsuHitRenderer(beatmap);
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public override IEnumerable<BeatmapStatistic> GetBeatmapStatistics(WorkingBeatmap beatmap) => new[]
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{
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@ -100,13 +102,6 @@ namespace osu.Game.Modes.Osu
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public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap) => new OsuDifficultyCalculator(beatmap);
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public override Score CreateAutoplayScore(Beatmap beatmap)
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{
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var score = CreateScoreProcessor().GetScore();
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score.Replay = new OsuAutoReplay(beatmap);
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return score;
|
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}
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|
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protected override PlayMode PlayMode => PlayMode.Osu;
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public override string Description => "osu!";
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|
@ -13,7 +13,7 @@ namespace osu.Game.Modes.Osu.UI
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{
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public class OsuHitRenderer : HitRenderer<OsuHitObject>
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{
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public OsuHitRenderer(Beatmap beatmap)
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public OsuHitRenderer(WorkingBeatmap beatmap)
|
||||
: base(beatmap)
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{
|
||||
}
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|
@ -85,7 +85,7 @@
|
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<Compile Include="Objects\Slider.cs" />
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||||
<Compile Include="Objects\Spinner.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
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<Compile Include="OsuMod.cs" />
|
||||
<Compile Include="Mods\OsuMod.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||
|
@ -1,7 +1,9 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Modes.Taiko
|
||||
using osu.Game.Modes.Mods;
|
||||
|
||||
namespace osu.Game.Modes.Taiko.Mods
|
||||
{
|
||||
public class TaikoModNoFail : ModNoFail
|
||||
{
|
@ -4,7 +4,9 @@
|
||||
using OpenTK.Input;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Modes.Mods;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.Taiko.Mods;
|
||||
using osu.Game.Modes.Taiko.UI;
|
||||
using osu.Game.Modes.UI;
|
||||
using osu.Game.Screens.Play;
|
||||
@ -14,7 +16,7 @@ namespace osu.Game.Modes.Taiko
|
||||
{
|
||||
public class TaikoRuleset : Ruleset
|
||||
{
|
||||
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new TaikoHitRenderer(beatmap);
|
||||
public override HitRenderer CreateHitRendererWith(WorkingBeatmap beatmap) => new TaikoHitRenderer(beatmap);
|
||||
|
||||
public override IEnumerable<Mod> GetModsFor(ModType type)
|
||||
{
|
||||
|
@ -11,7 +11,7 @@ namespace osu.Game.Modes.Taiko.UI
|
||||
{
|
||||
public class TaikoHitRenderer : HitRenderer<TaikoBaseHit>
|
||||
{
|
||||
public TaikoHitRenderer(Beatmap beatmap)
|
||||
public TaikoHitRenderer(WorkingBeatmap beatmap)
|
||||
: base(beatmap)
|
||||
{
|
||||
}
|
||||
|
@ -55,7 +55,7 @@
|
||||
<Compile Include="UI\TaikoHitRenderer.cs" />
|
||||
<Compile Include="UI\TaikoPlayfield.cs" />
|
||||
<Compile Include="TaikoRuleset.cs" />
|
||||
<Compile Include="TaikoMod.cs" />
|
||||
<Compile Include="Mods\TaikoMod.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\osu.licenseheader">
|
||||
|
@ -1,9 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
@ -11,6 +8,10 @@ using osu.Game.Beatmaps.Formats;
|
||||
using osu.Game.Beatmaps.IO;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Mods;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
|
23
osu.Game/Modes/Mods/IApplicableMod.cs
Normal file
23
osu.Game/Modes/Mods/IApplicableMod.cs
Normal file
@ -0,0 +1,23 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.UI;
|
||||
|
||||
namespace osu.Game.Modes.Mods
|
||||
{
|
||||
/// <summary>
|
||||
/// An interface for mods that are applied to a HitRenderer.
|
||||
/// </summary>
|
||||
/// <typeparam name="TObject">The type of HitObject the HitRenderer contains.</typeparam>
|
||||
public interface IApplicableMod<TObject>
|
||||
where TObject : HitObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Applies the mod to a HitRenderer.
|
||||
/// </summary>
|
||||
/// <param name="hitRenderer">The HitRenderer to apply the mod to.</param>
|
||||
void Apply(HitRenderer<TObject> hitRenderer);
|
||||
}
|
||||
}
|
@ -1,11 +1,13 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.UI;
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Modes
|
||||
namespace osu.Game.Modes.Mods
|
||||
{
|
||||
/// <summary>
|
||||
/// The base class for gameplay modifiers.
|
||||
@ -41,12 +43,6 @@ namespace osu.Game.Modes
|
||||
/// The mods this mod cannot be enabled with.
|
||||
/// </summary>
|
||||
public virtual Type[] IncompatibleMods => new Type[] { };
|
||||
|
||||
/// <summary>
|
||||
/// Direct access to the Player before load has run.
|
||||
/// </summary>
|
||||
/// <param name="player"></param>
|
||||
public virtual void PlayerLoading(Player player) { }
|
||||
}
|
||||
|
||||
public class MultiMod : Mod
|
||||
@ -151,11 +147,16 @@ namespace osu.Game.Modes
|
||||
public override string Description => "Watch a perfect automated play through the song";
|
||||
public override double ScoreMultiplier => 0;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModNoFail) };
|
||||
}
|
||||
|
||||
public override void PlayerLoading(Player player)
|
||||
public abstract class ModAutoplay<T> : ModAutoplay, IApplicableMod<T>
|
||||
where T : HitObject
|
||||
{
|
||||
protected abstract Score CreateReplayScore(Beatmap<T> beatmap);
|
||||
|
||||
public void Apply(HitRenderer<T> hitRenderer)
|
||||
{
|
||||
base.PlayerLoading(player);
|
||||
player.ReplayInputHandler = Ruleset.GetRuleset(player.Beatmap.PlayMode).CreateAutoplayScore(player.Beatmap.Beatmap)?.Replay?.GetInputHandler();
|
||||
hitRenderer.InputManager.ReplayInputHandler = CreateReplayScore(hitRenderer.Beatmap)?.Replay?.GetInputHandler();
|
||||
}
|
||||
}
|
||||
|
||||
@ -170,11 +171,4 @@ namespace osu.Game.Modes
|
||||
public override string Name => "Cinema";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_cinema;
|
||||
}
|
||||
|
||||
public enum ModType
|
||||
{
|
||||
DifficultyReduction,
|
||||
DifficultyIncrease,
|
||||
Special,
|
||||
}
|
||||
}
|
12
osu.Game/Modes/Mods/ModType.cs
Normal file
12
osu.Game/Modes/Mods/ModType.cs
Normal file
@ -0,0 +1,12 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Modes.Mods
|
||||
{
|
||||
public enum ModType
|
||||
{
|
||||
DifficultyReduction,
|
||||
DifficultyIncrease,
|
||||
Special,
|
||||
}
|
||||
}
|
@ -3,6 +3,7 @@
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Modes.Mods;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.UI;
|
||||
using osu.Game.Screens.Play;
|
||||
@ -31,7 +32,7 @@ namespace osu.Game.Modes
|
||||
|
||||
public abstract ScoreProcessor CreateScoreProcessor(int hitObjectCount = 0);
|
||||
|
||||
public abstract HitRenderer CreateHitRendererWith(Beatmap beatmap);
|
||||
public abstract HitRenderer CreateHitRendererWith(WorkingBeatmap beatmap);
|
||||
|
||||
public abstract HitObjectParser CreateHitObjectParser();
|
||||
|
||||
@ -47,8 +48,6 @@ namespace osu.Game.Modes
|
||||
|
||||
public abstract IEnumerable<KeyCounter> CreateGameplayKeys();
|
||||
|
||||
public virtual Score CreateAutoplayScore(Beatmap beatmap) => null;
|
||||
|
||||
public static Ruleset GetRuleset(PlayMode mode)
|
||||
{
|
||||
Type type;
|
||||
|
@ -1,11 +1,11 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Modes.Mods;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using osu.Game.Screens.Play;
|
||||
@ -22,10 +22,13 @@ namespace osu.Game.Modes.UI
|
||||
|
||||
internal readonly PlayerInputManager InputManager = new PlayerInputManager();
|
||||
|
||||
/// <summary>
|
||||
/// A function to convert coordinates from gamefield to screen space.
|
||||
/// </summary>
|
||||
public abstract Func<Vector2, Vector2> MapPlayfieldToScreenSpace { get; }
|
||||
protected readonly KeyConversionInputManager KeyConversionInputManager;
|
||||
|
||||
protected HitRenderer()
|
||||
{
|
||||
KeyConversionInputManager = CreateKeyConversionInputManager();
|
||||
KeyConversionInputManager.RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether all the HitObjects have been judged.
|
||||
@ -39,51 +42,48 @@ namespace osu.Game.Modes.UI
|
||||
if (AllObjectsJudged)
|
||||
OnAllJudged?.Invoke();
|
||||
}
|
||||
|
||||
protected virtual KeyConversionInputManager CreateKeyConversionInputManager() => new KeyConversionInputManager();
|
||||
}
|
||||
|
||||
public abstract class HitRenderer<TObject> : HitRenderer
|
||||
where TObject : HitObject
|
||||
{
|
||||
internal readonly KeyConversionInputManager KeyConversionInputManager;
|
||||
|
||||
public override Func<Vector2, Vector2> MapPlayfieldToScreenSpace => Playfield.ScaledContent.ToScreenSpace;
|
||||
public IEnumerable<DrawableHitObject> DrawableObjects => Playfield.HitObjects.Children;
|
||||
public Beatmap<TObject> Beatmap;
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
protected override bool AllObjectsJudged => Playfield.HitObjects.Children.All(h => h.Judgement.Result.HasValue);
|
||||
|
||||
protected Playfield<TObject> Playfield;
|
||||
protected Beatmap<TObject> Beatmap;
|
||||
|
||||
private Container content;
|
||||
|
||||
protected HitRenderer(Beatmap beatmap)
|
||||
protected HitRenderer(WorkingBeatmap beatmap)
|
||||
{
|
||||
Beatmap = CreateBeatmapConverter().Convert(beatmap);
|
||||
Beatmap = CreateBeatmapConverter().Convert(beatmap.Beatmap);
|
||||
|
||||
applyMods(beatmap.Mods.Value);
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
KeyConversionInputManager = CreateKeyConversionInputManager();
|
||||
KeyConversionInputManager.RelativeSizeAxes = Axes.Both;
|
||||
KeyConversionInputManager.Add(Playfield = CreatePlayfield());
|
||||
|
||||
InputManager.Add(content = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new[]
|
||||
{
|
||||
KeyConversionInputManager
|
||||
}
|
||||
Children = new[] { KeyConversionInputManager }
|
||||
});
|
||||
|
||||
AddInternal(InputManager);
|
||||
}
|
||||
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
loadObjects();
|
||||
|
||||
if (InputManager?.ReplayInputHandler != null)
|
||||
InputManager.ReplayInputHandler.ToScreenSpace = Playfield.ScaledContent.ToScreenSpace;
|
||||
}
|
||||
|
||||
private void loadObjects()
|
||||
@ -103,11 +103,19 @@ namespace osu.Game.Modes.UI
|
||||
Playfield.PostProcess();
|
||||
}
|
||||
|
||||
private void applyMods(IEnumerable<Mod> mods)
|
||||
{
|
||||
if (mods == null)
|
||||
return;
|
||||
|
||||
foreach (var mod in mods.OfType<IApplicableMod<TObject>>())
|
||||
mod.Apply(this);
|
||||
}
|
||||
|
||||
private void onJudgement(DrawableHitObject<TObject> o, JudgementInfo j) => TriggerOnJudgement(j);
|
||||
|
||||
protected abstract DrawableHitObject<TObject> GetVisualRepresentation(TObject h);
|
||||
protected abstract Playfield<TObject> CreatePlayfield();
|
||||
protected abstract IBeatmapConverter<TObject> CreateBeatmapConverter();
|
||||
protected virtual KeyConversionInputManager CreateKeyConversionInputManager() => new KeyConversionInputManager();
|
||||
}
|
||||
}
|
||||
|
@ -4,7 +4,7 @@
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Mods;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
|
@ -4,7 +4,7 @@
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Mods;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
|
@ -4,7 +4,7 @@
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Mods;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
@ -15,8 +13,10 @@ using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Mods;
|
||||
using osu.Game.Modes.UI;
|
||||
using System;
|
||||
using System.Linq;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
@ -10,7 +9,8 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Mods;
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
|
@ -1,11 +1,9 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
@ -13,11 +11,14 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Mods;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
|
@ -7,7 +7,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
@ -69,8 +68,6 @@ namespace osu.Game.Screens.Play
|
||||
return;
|
||||
}
|
||||
|
||||
Beatmap.Mods.Value.ForEach(m => m.PlayerLoading(this));
|
||||
|
||||
dimLevel = config.GetBindable<int>(OsuConfig.DimLevel);
|
||||
mouseWheelDisabled = config.GetBindable<bool>(OsuConfig.MouseDisableWheel);
|
||||
|
||||
@ -128,13 +125,10 @@ namespace osu.Game.Screens.Play
|
||||
OnQuit = Exit
|
||||
};
|
||||
|
||||
hitRenderer = ruleset.CreateHitRendererWith(beatmap);
|
||||
hitRenderer = ruleset.CreateHitRendererWith(Beatmap);
|
||||
|
||||
if (ReplayInputHandler != null)
|
||||
{
|
||||
ReplayInputHandler.ToScreenSpace = hitRenderer.MapPlayfieldToScreenSpace;
|
||||
hitRenderer.InputManager.ReplayInputHandler = ReplayInputHandler;
|
||||
}
|
||||
|
||||
hudOverlay.BindHitRenderer(hitRenderer);
|
||||
|
||||
@ -305,7 +299,8 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
if (pauseOverlay == null) return false;
|
||||
|
||||
if (ReplayInputHandler != null) return false;
|
||||
if (hitRenderer.InputManager.ReplayInputHandler != null)
|
||||
return false;
|
||||
|
||||
if (pauseOverlay.State != Visibility.Visible && !canPause) return true;
|
||||
|
||||
|
@ -91,6 +91,8 @@
|
||||
<Compile Include="IO\Legacy\SerializationWriter.cs" />
|
||||
<Compile Include="IPC\ScoreIPCChannel.cs" />
|
||||
<Compile Include="Modes\LegacyReplay.cs" />
|
||||
<Compile Include="Modes\Mods\IApplicableMod.cs" />
|
||||
<Compile Include="Modes\Mods\ModType.cs" />
|
||||
<Compile Include="Modes\Objects\Drawables\IDrawableHitObjectWithProxiedApproach.cs" />
|
||||
<Compile Include="Modes\Objects\HitObjectParser.cs" />
|
||||
<Compile Include="Modes\Objects\NullHitObjectParser.cs" />
|
||||
@ -306,7 +308,7 @@
|
||||
<Compile Include="Screens\Play\Pause\RetryButton.cs" />
|
||||
<Compile Include="Screens\Play\Pause\QuitButton.cs" />
|
||||
<Compile Include="Overlays\Mods\ModSelectOverlay.cs" />
|
||||
<Compile Include="Modes\Mod.cs" />
|
||||
<Compile Include="Modes\Mods\Mod.cs" />
|
||||
<Compile Include="Overlays\Mods\ModButton.cs" />
|
||||
<Compile Include="Modes\UI\ModIcon.cs" />
|
||||
<Compile Include="Overlays\Mods\ModSection.cs" />
|
||||
|
Loading…
Reference in New Issue
Block a user