Merge pull request #28553 from frenzibyte/mod-select-customisation-panel

Detach mod customisation area from the footer and replace with an overlay panel display
This commit is contained in:
Bartłomiej Dach 2024-07-08 11:26:21 +02:00 committed by GitHub
commit 14a93bfc1a
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10 changed files with 657 additions and 402 deletions

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@ -58,7 +58,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("select difficulty adjust", () => freeModSelectOverlay.SelectedMods.Value = new[] { new OsuModDifficultyAdjust() });
AddWaitStep("wait some", 3);
AddAssert("customisation area not expanded", () => this.ChildrenOfType<ModSettingsArea>().Single().Height == 0);
AddAssert("customisation area not expanded", () => !this.ChildrenOfType<ModCustomisationPanel>().Single().Expanded.Value);
}
[Test]

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@ -0,0 +1,66 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Overlays;
using osu.Game.Overlays.Mods;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Mods;
namespace osu.Game.Tests.Visual.UserInterface
{
public partial class TestSceneModCustomisationPanel : OsuManualInputManagerTestScene
{
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
private ModCustomisationPanel panel = null!;
[SetUp]
public void SetUp() => Schedule(() =>
{
Child = new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(20f),
Child = panel = new ModCustomisationPanel
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Width = 400f,
State = { Value = Visibility.Visible },
SelectedMods = { BindTarget = SelectedMods },
}
};
});
[Test]
public void TestDisplay()
{
AddStep("set DT", () =>
{
SelectedMods.Value = new[] { new OsuModDoubleTime() };
panel.Enabled.Value = panel.Expanded.Value = true;
});
AddStep("set DA", () =>
{
SelectedMods.Value = new Mod[] { new OsuModDifficultyAdjust() };
panel.Enabled.Value = panel.Expanded.Value = true;
});
AddStep("set FL+WU+DA+AD", () =>
{
SelectedMods.Value = new Mod[] { new OsuModFlashlight(), new ModWindUp(), new OsuModDifficultyAdjust(), new OsuModApproachDifferent() };
panel.Enabled.Value = panel.Expanded.Value = true;
});
AddStep("set empty", () =>
{
SelectedMods.Value = Array.Empty<Mod>();
panel.Enabled.Value = panel.Expanded.Value = false;
});
}
}
}

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@ -7,7 +7,6 @@ using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
@ -56,6 +55,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddStep("clear contents", Clear);
AddStep("reset ruleset", () => Ruleset.Value = rulesetStore.GetRuleset(0));
AddStep("reset mods", () => SelectedMods.SetDefault());
AddStep("reset config", () => configManager.SetValue(OsuSetting.ModSelectTextSearchStartsActive, true));
AddStep("set beatmap", () => Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo));
AddStep("set up presets", () =>
{
@ -225,7 +225,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddStep("dismiss mod customisation via toggle", () =>
{
InputManager.MoveMouseTo(modSelectOverlay.CustomisationButton.AsNonNull());
InputManager.MoveMouseTo(modSelectOverlay.ChildrenOfType<ModCustomisationHeader>().Single());
InputManager.Click(MouseButton.Left);
});
assertCustomisationToggleState(disabled: false, active: false);
@ -258,7 +258,7 @@ namespace osu.Game.Tests.Visual.UserInterface
}
[Test]
public void TestDismissCustomisationViaDimmedArea()
public void TestDismissCustomisationViaClickingAway()
{
createScreen();
assertCustomisationToggleState(disabled: true, active: false);
@ -266,18 +266,23 @@ namespace osu.Game.Tests.Visual.UserInterface
AddStep("select difficulty adjust via panel", () => getPanelForMod(typeof(OsuModDifficultyAdjust)).TriggerClick());
assertCustomisationToggleState(disabled: false, active: true);
AddStep("move mouse to settings area", () => InputManager.MoveMouseTo(this.ChildrenOfType<ModSettingsArea>().Single()));
AddStep("move mouse to dimmed area", () =>
{
InputManager.MoveMouseTo(new Vector2(
modSelectOverlay.ScreenSpaceDrawQuad.TopLeft.X,
(modSelectOverlay.ScreenSpaceDrawQuad.TopLeft.Y + modSelectOverlay.ScreenSpaceDrawQuad.BottomLeft.Y) / 2));
});
AddStep("move mouse to search bar", () => InputManager.MoveMouseTo(modSelectOverlay.ChildrenOfType<ShearedSearchTextBox>().Single()));
AddStep("click", () => InputManager.Click(MouseButton.Left));
assertCustomisationToggleState(disabled: false, active: false);
}
AddStep("move mouse to first mod panel", () => InputManager.MoveMouseTo(modSelectOverlay.ChildrenOfType<ModPanel>().First()));
AddAssert("first mod panel is hovered", () => modSelectOverlay.ChildrenOfType<ModPanel>().First().IsHovered);
[Test]
public void TestDismissCustomisationWhenHidingOverlay()
{
createScreen();
assertCustomisationToggleState(disabled: true, active: false);
AddStep("select difficulty adjust via panel", () => getPanelForMod(typeof(OsuModDifficultyAdjust)).TriggerClick());
assertCustomisationToggleState(disabled: false, active: true);
AddStep("hide overlay", () => modSelectOverlay.Hide());
AddStep("show overlay again", () => modSelectOverlay.Show());
assertCustomisationToggleState(disabled: false, active: false);
}
/// <summary>
@ -339,7 +344,7 @@ namespace osu.Game.Tests.Visual.UserInterface
createScreen();
changeRuleset(0);
AddStep("Select all fun mods", () =>
AddStep("Select all difficulty-increase mods", () =>
{
modSelectOverlay.ChildrenOfType<ModColumn>()
.Single(c => c.ModType == ModType.DifficultyIncrease)
@ -641,13 +646,15 @@ namespace osu.Game.Tests.Visual.UserInterface
AddStep("select DT", () => SelectedMods.Value = new Mod[] { new OsuModDoubleTime() });
AddAssert("DT selected", () => modSelectOverlay.ChildrenOfType<ModPanel>().Count(panel => panel.Active.Value), () => Is.EqualTo(1));
AddStep("open customisation area", () => modSelectOverlay.CustomisationButton!.TriggerClick());
assertCustomisationToggleState(false, true);
AddStep("open customisation area", () => modSelectOverlay.ChildrenOfType<ModCustomisationHeader>().Single().TriggerClick());
assertCustomisationToggleState(disabled: false, active: true);
AddStep("hover over mod settings slider", () =>
{
var slider = modSelectOverlay.ChildrenOfType<ModSettingsArea>().Single().ChildrenOfType<OsuSliderBar<double>>().First();
var slider = modSelectOverlay.ChildrenOfType<ModCustomisationPanel>().Single().ChildrenOfType<OsuSliderBar<double>>().First();
InputManager.MoveMouseTo(slider);
});
AddStep("press right arrow", () => InputManager.PressKey(Key.Right));
AddAssert("DT speed changed", () => !SelectedMods.Value.OfType<OsuModDoubleTime>().Single().SpeedChange.IsDefault);
@ -744,9 +751,10 @@ namespace osu.Game.Tests.Visual.UserInterface
AddStep("select difficulty adjust via panel", () => getPanelForMod(typeof(OsuModDifficultyAdjust)).TriggerClick());
assertCustomisationToggleState(disabled: false, active: true);
AddAssert("back button disabled", () => !modSelectOverlay.BackButton.Enabled.Value);
AddStep("dismiss customisation area", () => InputManager.Key(Key.Escape));
AddAssert("mod select still visible", () => modSelectOverlay.State.Value == Visibility.Visible);
AddStep("click back button", () =>
{
InputManager.MoveMouseTo(modSelectOverlay.BackButton);
@ -755,6 +763,19 @@ namespace osu.Game.Tests.Visual.UserInterface
AddAssert("mod select hidden", () => modSelectOverlay.State.Value == Visibility.Hidden);
}
[Test]
public void TestCloseViaToggleModSelectionBinding()
{
createScreen();
changeRuleset(0);
AddStep("select difficulty adjust via panel", () => getPanelForMod(typeof(OsuModDifficultyAdjust)).TriggerClick());
assertCustomisationToggleState(disabled: false, active: true);
AddStep("press F1", () => InputManager.Key(Key.F1));
AddAssert("mod select hidden", () => modSelectOverlay.State.Value == Visibility.Hidden);
}
/// <summary>
/// Covers columns hiding/unhiding on changes of <see cref="ModSelectOverlay.IsValidMod"/>.
/// </summary>
@ -870,8 +891,8 @@ namespace osu.Game.Tests.Visual.UserInterface
// it is instrumental in the reproduction of the failure scenario that this test is supposed to cover.
AddStep("force collection", GC.Collect);
AddStep("open customisation area", () => modSelectOverlay.CustomisationButton!.TriggerClick());
AddStep("reset half time speed to default", () => modSelectOverlay.ChildrenOfType<ModSettingsArea>().Single()
AddStep("open customisation area", () => modSelectOverlay.ChildrenOfType<ModCustomisationHeader>().Single().TriggerClick());
AddStep("reset half time speed to default", () => modSelectOverlay.ChildrenOfType<ModCustomisationPanel>().Single()
.ChildrenOfType<RevertToDefaultButton<double>>().Single().TriggerClick());
AddUntilStep("difficulty multiplier display shows correct value",
() => modSelectOverlay.ChildrenOfType<RankingInformationDisplay>().Single().ModMultiplier.Value, () => Is.EqualTo(0.3).Within(Precision.DOUBLE_EPSILON));
@ -883,24 +904,91 @@ namespace osu.Game.Tests.Visual.UserInterface
createScreen();
AddStep("select DT + HD + DF", () => SelectedMods.Value = new Mod[] { new OsuModDoubleTime(), new OsuModHidden(), new OsuModDeflate() });
AddStep("open customisation panel", () => this.ChildrenOfType<ModCustomisationHeader>().Single().TriggerClick());
AddAssert("mod settings order: DT, HD, DF", () =>
{
var columns = this.ChildrenOfType<ModSettingsArea>().Single().ChildrenOfType<ModSettingsArea.ModSettingsColumn>();
var columns = this.ChildrenOfType<ModCustomisationSection>();
return columns.ElementAt(0).Mod is OsuModDoubleTime &&
columns.ElementAt(1).Mod is OsuModHidden &&
columns.ElementAt(2).Mod is OsuModDeflate;
});
AddStep("replace DT with NC", () => SelectedMods.Value = SelectedMods.Value.Where(m => m is not ModDoubleTime).Append(new OsuModNightcore()).ToList());
AddStep("replace DT with NC", () =>
{
SelectedMods.Value = SelectedMods.Value.Where(m => m is not ModDoubleTime).Append(new OsuModNightcore()).ToList();
this.ChildrenOfType<ModCustomisationHeader>().Single().TriggerClick();
});
AddAssert("mod settings order: NC, HD, DF", () =>
{
var columns = this.ChildrenOfType<ModSettingsArea>().Single().ChildrenOfType<ModSettingsArea.ModSettingsColumn>();
var columns = this.ChildrenOfType<ModCustomisationSection>();
return columns.ElementAt(0).Mod is OsuModNightcore &&
columns.ElementAt(1).Mod is OsuModHidden &&
columns.ElementAt(2).Mod is OsuModDeflate;
});
}
[Test]
public void TestOpeningCustomisationHidesPresetPopover()
{
createScreen();
AddStep("select DT", () => SelectedMods.Value = new Mod[] { new OsuModDoubleTime() });
AddStep("click new preset", () =>
{
InputManager.MoveMouseTo(this.ChildrenOfType<AddPresetButton>().Single());
InputManager.Click(MouseButton.Left);
});
AddAssert("preset popover shown", () => this.ChildrenOfType<AddPresetPopover>().SingleOrDefault()?.IsPresent, () => Is.True);
AddStep("click customisation header", () =>
{
InputManager.MoveMouseTo(this.ChildrenOfType<ModCustomisationHeader>().Single());
InputManager.Click(MouseButton.Left);
});
AddUntilStep("preset popover hidden", () => this.ChildrenOfType<AddPresetPopover>().SingleOrDefault()?.IsPresent, () => Is.Not.True);
AddAssert("customisation panel shown", () => this.ChildrenOfType<ModCustomisationPanel>().Single().State.Value, () => Is.EqualTo(Visibility.Visible));
}
[Test]
public void TestCustomisationPanelAbsorbsInput([Values] bool textSearchStartsActive)
{
AddStep($"text search starts active = {textSearchStartsActive}", () => configManager.SetValue(OsuSetting.ModSelectTextSearchStartsActive, textSearchStartsActive));
createScreen();
AddStep("select DT", () => SelectedMods.Value = new Mod[] { new OsuModDoubleTime() });
AddStep("open customisation panel", () => this.ChildrenOfType<ModCustomisationHeader>().Single().TriggerClick());
AddAssert("search lost focus", () => !this.ChildrenOfType<ShearedSearchTextBox>().Single().HasFocus);
AddStep("press tab", () => InputManager.Key(Key.Tab));
AddAssert("search still not focused", () => !this.ChildrenOfType<ShearedSearchTextBox>().Single().HasFocus);
AddStep("press q", () => InputManager.Key(Key.Q));
AddAssert("easy not selected", () => SelectedMods.Value.Single() is OsuModDoubleTime);
// the "deselect all mods" action is intentionally disabled when customisation panel is open to not conflict with pressing backspace to delete characters in a textbox.
// this is supposed to be handled by the textbox itself especially since it's focused and thus prioritised in input queue,
// but it's not for some reason, and figuring out why is probably not going to be a pleasant experience (read TextBox.OnKeyDown for a head start).
AddStep("press backspace", () => InputManager.Key(Key.BackSpace));
AddAssert("mods not deselected", () => SelectedMods.Value.Single() is OsuModDoubleTime);
AddStep("move mouse to scroll bar", () => InputManager.MoveMouseTo(modSelectOverlay.ChildrenOfType<ModSelectOverlay.ColumnScrollContainer>().Single().ScreenSpaceDrawQuad.BottomLeft + new Vector2(10f, -5f)));
AddStep("scroll down", () => InputManager.ScrollVerticalBy(-10f));
AddAssert("column not scrolled", () => modSelectOverlay.ChildrenOfType<ModSelectOverlay.ColumnScrollContainer>().Single().IsScrolledToStart());
AddStep("press mouse", () => InputManager.PressButton(MouseButton.Left));
AddAssert("search still not focused", () => !this.ChildrenOfType<ShearedSearchTextBox>().Single().HasFocus);
AddStep("release mouse", () => InputManager.ReleaseButton(MouseButton.Left));
AddAssert("customisation panel closed by click", () => !this.ChildrenOfType<ModCustomisationPanel>().Single().Expanded.Value);
if (textSearchStartsActive)
AddAssert("search focused", () => this.ChildrenOfType<ShearedSearchTextBox>().Single().HasFocus);
else
AddAssert("search still not focused", () => !this.ChildrenOfType<ShearedSearchTextBox>().Single().HasFocus);
}
private void waitForColumnLoad() => AddUntilStep("all column content loaded", () =>
modSelectOverlay.ChildrenOfType<ModColumn>().Any()
&& modSelectOverlay.ChildrenOfType<ModColumn>().All(column => column.IsLoaded && column.ItemsLoaded)
@ -915,8 +1003,8 @@ namespace osu.Game.Tests.Visual.UserInterface
private void assertCustomisationToggleState(bool disabled, bool active)
{
AddAssert($"customisation toggle is {(disabled ? "" : "not ")}disabled", () => modSelectOverlay.CustomisationButton.AsNonNull().Active.Disabled == disabled);
AddAssert($"customisation toggle is {(active ? "" : "not ")}active", () => modSelectOverlay.CustomisationButton.AsNonNull().Active.Value == active);
AddUntilStep($"customisation panel is {(disabled ? "" : "not ")}disabled", () => modSelectOverlay.ChildrenOfType<ModCustomisationPanel>().Single().Enabled.Value == !disabled);
AddAssert($"customisation panel is {(active ? "" : "not ")}active", () => modSelectOverlay.ChildrenOfType<ModCustomisationPanel>().Single().Expanded.Value == active);
}
private T getSelectedMod<T>() where T : Mod => SelectedMods.Value.OfType<T>().Single();
@ -929,7 +1017,6 @@ namespace osu.Game.Tests.Visual.UserInterface
protected override bool ShowPresets => true;
public new ShearedButton BackButton => base.BackButton;
public new ShearedToggleButton? CustomisationButton => base.CustomisationButton;
}
private class TestUnimplementedMod : Mod

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@ -1,42 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Overlays;
using osu.Game.Overlays.Mods;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Mods;
namespace osu.Game.Tests.Visual.UserInterface
{
[TestFixture]
public partial class TestSceneModSettingsArea : OsuTestScene
{
[Cached]
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green);
[Test]
public void TestModToggleArea()
{
ModSettingsArea modSettingsArea = null;
AddStep("create content", () => Child = new Container
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Child = modSettingsArea = new ModSettingsArea()
});
AddStep("set DT", () => modSettingsArea.SelectedMods.Value = new[] { new OsuModDoubleTime() });
AddStep("set DA", () => modSettingsArea.SelectedMods.Value = new Mod[] { new OsuModDifficultyAdjust() });
AddStep("set FL+WU+DA+AD", () => modSettingsArea.SelectedMods.Value = new Mod[] { new OsuModFlashlight(), new ModWindUp(), new OsuModDifficultyAdjust(), new OsuModApproachDifferent() });
AddStep("set empty", () => modSettingsArea.SelectedMods.Value = Array.Empty<Mod>());
}
}
}

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@ -75,6 +75,16 @@ namespace osu.Game.Localisation
/// </summary>
public static LocalisableString UnrankedExplanation => new TranslatableString(getKey(@"unranked_explanation"), @"Performance points will not be granted due to active mods.");
/// <summary>
/// "Customise"
/// </summary>
public static LocalisableString CustomisationPanelHeader => new TranslatableString(getKey(@"customisation_panel_header"), @"Customise");
/// <summary>
/// "No mod selected which can be customised."
/// </summary>
public static LocalisableString CustomisationPanelDisabledReason => new TranslatableString(getKey(@"customisation_panel_disabled_reason"), @"No mod selected which can be customised.");
private static string getKey(string key) => $@"{prefix}:{key}";
}
}

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@ -0,0 +1,95 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osuTK;
using osu.Game.Localisation;
namespace osu.Game.Overlays.Mods
{
public partial class ModCustomisationHeader : OsuHoverContainer
{
private Box background = null!;
private SpriteIcon icon = null!;
[Resolved]
private OverlayColourProvider colourProvider { get; set; } = null!;
protected override IEnumerable<Drawable> EffectTargets => new[] { background };
public readonly BindableBool Expanded = new BindableBool();
public ModCustomisationHeader()
{
Action = Expanded.Toggle;
Enabled.Value = false;
}
[BackgroundDependencyLoader]
private void load()
{
CornerRadius = 10f;
Masking = true;
Children = new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both,
},
new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Text = ModSelectOverlayStrings.CustomisationPanelHeader,
UseFullGlyphHeight = false,
Font = OsuFont.Torus.With(size: 20f, weight: FontWeight.SemiBold),
Margin = new MarginPadding { Left = 20f },
},
new Container
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Size = new Vector2(16f),
Margin = new MarginPadding { Right = 20f },
Child = icon = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.Solid.ChevronDown,
RelativeSizeAxes = Axes.Both,
}
}
};
IdleColour = colourProvider.Dark3;
HoverColour = colourProvider.Light4;
}
protected override void LoadComplete()
{
base.LoadComplete();
Enabled.BindValueChanged(e =>
{
TooltipText = e.NewValue
? string.Empty
: ModSelectOverlayStrings.CustomisationPanelDisabledReason;
}, true);
Expanded.BindValueChanged(v =>
{
icon.ScaleTo(v.NewValue ? new Vector2(1, -1) : Vector2.One, 300, Easing.OutQuint);
}, true);
}
}
}

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@ -0,0 +1,211 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Input.Bindings;
using osu.Game.Rulesets.Mods;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.Mods
{
public partial class ModCustomisationPanel : OverlayContainer, IKeyBindingHandler<GlobalAction>
{
private const float header_height = 42f;
private const float content_vertical_padding = 20f;
private const float content_border_thickness = 2f;
private Container content = null!;
private OsuScrollContainer scrollContainer = null!;
private FillFlowContainer sectionsFlow = null!;
[Resolved]
private OverlayColourProvider colourProvider { get; set; } = null!;
public readonly BindableBool Enabled = new BindableBool();
public readonly BindableBool Expanded = new BindableBool();
public Bindable<IReadOnlyList<Mod>> SelectedMods { get; } = new Bindable<IReadOnlyList<Mod>>(Array.Empty<Mod>());
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
// Handle{Non}PositionalInput controls whether the panel should act as a blocking layer on the screen. only block when the panel is expanded.
// These properties are used because they correctly handle blocking/unblocking hover when mouse is pointing at a drawable outside
// (returning Expanded.Value to OnHover or overriding Block{Non}PositionalInput doesn't work).
public override bool HandlePositionalInput => Expanded.Value;
public override bool HandleNonPositionalInput => Expanded.Value;
[BackgroundDependencyLoader]
private void load()
{
RelativeSizeAxes = Axes.Y;
InternalChildren = new Drawable[]
{
new ModCustomisationHeader
{
Depth = float.MinValue,
RelativeSizeAxes = Axes.X,
Height = header_height,
Enabled = { BindTarget = Enabled },
Expanded = { BindTarget = Expanded },
},
content = new FocusGrabbingContainer
{
RelativeSizeAxes = Axes.X,
BorderColour = colourProvider.Dark3,
BorderThickness = content_border_thickness,
CornerRadius = 10f,
Masking = true,
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Offset = new Vector2(0f, 5f),
Radius = 20f,
Roundness = 5f,
Colour = Color4.Black.Opacity(0.25f),
},
Expanded = { BindTarget = Expanded },
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Dark4,
},
scrollContainer = new OsuScrollContainer(Direction.Vertical)
{
RelativeSizeAxes = Axes.X,
Margin = new MarginPadding
{
Top = header_height + content_border_thickness,
Bottom = content_border_thickness
},
Child = sectionsFlow = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(0f, 40f),
Margin = new MarginPadding
{
Top = content_vertical_padding,
Bottom = 5f + content_vertical_padding
},
}
}
}
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
Enabled.BindValueChanged(e =>
{
this.FadeColour(OsuColour.Gray(e.NewValue ? 1f : 0.6f), 300, Easing.OutQuint);
}, true);
Expanded.BindValueChanged(_ => updateDisplay(), true);
SelectedMods.BindValueChanged(_ => updateMods(), true);
FinishTransforms(true);
}
protected override void PopIn() => this.FadeIn(300, Easing.OutQuint);
protected override void PopOut() => this.FadeOut(300, Easing.OutQuint);
protected override bool OnClick(ClickEvent e)
{
Expanded.Value = false;
return base.OnClick(e);
}
protected override bool OnKeyDown(KeyDownEvent e) => true;
protected override bool OnScroll(ScrollEvent e) => true;
public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
{
switch (e.Action)
{
case GlobalAction.Back:
Expanded.Value = false;
return true;
}
return false;
}
public void OnReleased(KeyBindingReleaseEvent<GlobalAction> e)
{
}
private void updateDisplay()
{
content.ClearTransforms();
if (Expanded.Value)
{
content.AutoSizeDuration = 400;
content.AutoSizeEasing = Easing.OutQuint;
content.AutoSizeAxes = Axes.Y;
content.FadeIn(120, Easing.OutQuint);
}
else
{
content.AutoSizeAxes = Axes.None;
content.ResizeHeightTo(header_height, 400, Easing.OutQuint);
content.FadeOut(400, Easing.OutSine);
}
}
private void updateMods()
{
Expanded.Value = false;
sectionsFlow.Clear();
// Importantly, the selected mods bindable is already ordered by the mod select overlay (following the order of mod columns and panels).
// Using AsOrdered produces a slightly different order (e.g. DT and NC no longer becoming adjacent),
// which breaks user expectations when interacting with the overlay.
foreach (var mod in SelectedMods.Value)
{
var settings = mod.CreateSettingsControls().ToList();
if (settings.Count > 0)
sectionsFlow.Add(new ModCustomisationSection(mod, settings));
}
}
protected override void Update()
{
base.Update();
scrollContainer.Height = Math.Min(scrollContainer.AvailableContent, DrawHeight - header_height);
}
private partial class FocusGrabbingContainer : InputBlockingContainer
{
public IBindable<bool> Expanded { get; } = new BindableBool();
public override bool RequestsFocus => Expanded.Value;
public override bool AcceptsFocus => Expanded.Value;
}
}
}

View File

@ -0,0 +1,82 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.UI;
using osuTK;
namespace osu.Game.Overlays.Mods
{
public partial class ModCustomisationSection : CompositeDrawable
{
public readonly Mod Mod;
private readonly IReadOnlyList<Drawable> settings;
public ModCustomisationSection(Mod mod, IReadOnlyList<Drawable> settings)
{
Mod = mod;
this.settings = settings;
}
[BackgroundDependencyLoader]
private void load()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
FillFlowContainer flow;
InternalChild = flow = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0f, 8f),
Padding = new MarginPadding { Left = 7f },
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Left = 20f, Right = 27f },
Margin = new MarginPadding { Bottom = 4f },
Children = new Drawable[]
{
new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Text = Mod.Name,
Font = OsuFont.TorusAlternate.With(size: 20, weight: FontWeight.SemiBold),
},
new ModSwitchTiny(Mod)
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Active = { Value = true },
Scale = new Vector2(0.5f),
}
}
},
}
};
flow.AddRange(settings);
}
protected override void LoadComplete()
{
base.LoadComplete();
FinishTransforms(true);
}
}
}

View File

@ -29,6 +29,7 @@ using osu.Game.Localisation;
using osu.Game.Rulesets.Mods;
using osu.Game.Utils;
using osuTK;
using osuTK.Graphics;
using osuTK.Input;
namespace osu.Game.Overlays.Mods
@ -109,15 +110,6 @@ namespace osu.Game.Overlays.Mods
protected virtual IEnumerable<ShearedButton> CreateFooterButtons()
{
if (AllowCustomisation)
{
yield return CustomisationButton = new ShearedToggleButton(BUTTON_WIDTH)
{
Text = ModSelectOverlayStrings.ModCustomisation,
Active = { BindTarget = customisationVisible }
};
}
yield return deselectAllModsButton = new DeselectAllModsButton(this);
}
@ -125,10 +117,8 @@ namespace osu.Game.Overlays.Mods
public IEnumerable<ModState> AllAvailableMods => AvailableMods.Value.SelectMany(pair => pair.Value);
private readonly BindableBool customisationVisible = new BindableBool();
private Bindable<bool> textSearchStartsActive = null!;
private ModSettingsArea modSettingsArea = null!;
private ColumnScrollContainer columnScroll = null!;
private ColumnFlowContainer columnFlow = null!;
private FillFlowContainer<ShearedButton> footerButtonFlow = null!;
@ -138,9 +128,9 @@ namespace osu.Game.Overlays.Mods
private Container aboveColumnsContent = null!;
private RankingInformationDisplay? rankingInformationDisplay;
private BeatmapAttributesDisplay? beatmapAttributesDisplay;
private ModCustomisationPanel customisationPanel = null!;
protected ShearedButton BackButton { get; private set; } = null!;
protected ShearedToggleButton? CustomisationButton { get; private set; }
protected SelectAllModsButton? SelectAllModsButton { get; set; }
private Sample? columnAppearSample;
@ -173,70 +163,67 @@ namespace osu.Game.Overlays.Mods
columnAppearSample = audio.Samples.Get(@"SongSelect/mod-column-pop-in");
AddRange(new Drawable[]
MainAreaContent.Add(new OsuContextMenuContainer
{
new ClickToReturnContainer
RelativeSizeAxes = Axes.Both,
Child = new PopoverContainer
{
RelativeSizeAxes = Axes.Both,
HandleMouse = { BindTarget = customisationVisible },
OnClicked = () => customisationVisible.Value = false
},
modSettingsArea = new ModSettingsArea
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Height = 0
},
});
MainAreaContent.AddRange(new Drawable[]
{
aboveColumnsContent = new Container
{
RelativeSizeAxes = Axes.X,
Height = RankingInformationDisplay.HEIGHT,
Padding = new MarginPadding { Horizontal = 100 },
Child = SearchTextBox = new ShearedSearchTextBox
Children = new Drawable[]
{
HoldFocus = false,
Width = 300
}
},
new OsuContextMenuContainer
{
RelativeSizeAxes = Axes.Both,
Child = new PopoverContainer
{
Padding = new MarginPadding
new Container
{
Top = RankingInformationDisplay.HEIGHT + PADDING,
Bottom = PADDING
},
RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Both,
Children = new Drawable[]
{
columnScroll = new ColumnScrollContainer
Padding = new MarginPadding
{
RelativeSizeAxes = Axes.Both,
Masking = false,
ClampExtension = 100,
ScrollbarOverlapsContent = false,
Child = columnFlow = new ColumnFlowContainer
Top = RankingInformationDisplay.HEIGHT + PADDING,
Bottom = PADDING
},
RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Both,
Children = new Drawable[]
{
columnScroll = new ColumnScrollContainer
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Direction = FillDirection.Horizontal,
Shear = new Vector2(OsuGame.SHEAR, 0),
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Margin = new MarginPadding { Horizontal = 70 },
Padding = new MarginPadding { Bottom = 10 },
ChildrenEnumerable = createColumns()
RelativeSizeAxes = Axes.Both,
Masking = false,
ClampExtension = 100,
ScrollbarOverlapsContent = false,
Child = columnFlow = new ColumnFlowContainer
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Direction = FillDirection.Horizontal,
Shear = new Vector2(OsuGame.SHEAR, 0),
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Margin = new MarginPadding { Horizontal = 70 },
Padding = new MarginPadding { Bottom = 10 },
ChildrenEnumerable = createColumns()
}
}
}
},
aboveColumnsContent = new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Horizontal = 100, Bottom = 15f },
Children = new Drawable[]
{
SearchTextBox = new ShearedSearchTextBox
{
HoldFocus = false,
Width = 300,
},
customisationPanel = new ModCustomisationPanel
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Width = 400,
State = { Value = Visibility.Visible },
}
}
}
}
},
}
});
@ -320,7 +307,7 @@ namespace osu.Game.Overlays.Mods
// This is an optimisation to prevent refreshing the available settings controls when it can be
// reasonably assumed that the settings panel is never to be displayed (e.g. FreeModSelectOverlay).
if (AllowCustomisation)
((IBindable<IReadOnlyList<Mod>>)modSettingsArea.SelectedMods).BindTo(SelectedMods);
((IBindable<IReadOnlyList<Mod>>)customisationPanel.SelectedMods).BindTo(SelectedMods);
SelectedMods.BindValueChanged(_ =>
{
@ -347,7 +334,7 @@ namespace osu.Game.Overlays.Mods
}
}, true);
customisationVisible.BindValueChanged(_ => updateCustomisationVisualState(), true);
customisationPanel.Expanded.BindValueChanged(_ => updateCustomisationVisualState(), true);
SearchTextBox.Current.BindValueChanged(query =>
{
@ -390,6 +377,7 @@ namespace osu.Game.Overlays.Mods
footerContentFlow.LayoutDuration = 200;
footerContentFlow.LayoutEasing = Easing.OutQuint;
footerContentFlow.Direction = screenIsntWideEnough ? FillDirection.Vertical : FillDirection.Horizontal;
aboveColumnsContent.Padding = aboveColumnsContent.Padding with { Bottom = screenIsntWideEnough ? 70f : 15f };
}
}
@ -491,7 +479,7 @@ namespace osu.Game.Overlays.Mods
private void updateCustomisation()
{
if (CustomisationButton == null)
if (!AllowCustomisation)
return;
bool anyCustomisableModActive = false;
@ -506,41 +494,32 @@ namespace osu.Game.Overlays.Mods
if (anyCustomisableModActive)
{
customisationVisible.Disabled = false;
customisationPanel.Enabled.Value = true;
if (anyModPendingConfiguration && !customisationVisible.Value)
customisationVisible.Value = true;
if (anyModPendingConfiguration)
customisationPanel.Expanded.Value = true;
}
else
{
if (customisationVisible.Value)
customisationVisible.Value = false;
customisationVisible.Disabled = true;
customisationPanel.Expanded.Value = false;
customisationPanel.Enabled.Value = false;
}
}
private void updateCustomisationVisualState()
{
const double transition_duration = 300;
MainAreaContent.FadeColour(customisationVisible.Value ? Colour4.Gray : Colour4.White, transition_duration, Easing.InOutCubic);
foreach (var button in footerButtonFlow)
if (customisationPanel.Expanded.Value)
{
if (button != CustomisationButton)
button.Enabled.Value = !customisationVisible.Value;
}
float modAreaHeight = customisationVisible.Value ? ModSettingsArea.HEIGHT : 0;
modSettingsArea.ResizeHeightTo(modAreaHeight, transition_duration, Easing.InOutCubic);
TopLevelContent.MoveToY(-modAreaHeight, transition_duration, Easing.InOutCubic);
if (customisationVisible.Value)
columnScroll.FadeColour(OsuColour.Gray(0.5f), 400, Easing.OutQuint);
SearchTextBox.FadeColour(OsuColour.Gray(0.5f), 400, Easing.OutQuint);
SearchTextBox.KillFocus();
}
else
{
columnScroll.FadeColour(Color4.White, 400, Easing.OutQuint);
SearchTextBox.FadeColour(Color4.White, 400, Easing.OutQuint);
setTextBoxFocus(textSearchStartsActive.Value);
}
}
/// <summary>
@ -693,6 +672,8 @@ namespace osu.Game.Overlays.Mods
if (!allFiltered)
nonFilteredColumnCount += 1;
}
customisationPanel.Expanded.Value = false;
}
#endregion
@ -706,16 +687,12 @@ namespace osu.Game.Overlays.Mods
switch (e.Action)
{
// If the customisation panel is expanded, the back action will be handled by it first.
case GlobalAction.Back:
// Pressing the back binding should only go back one step at a time.
hideOverlay(false);
return true;
// This is handled locally here because this overlay is being registered at the game level
// and therefore takes away keyboard focus from the screen stack.
case GlobalAction.ToggleModSelection:
// Pressing toggle should completely hide the overlay in one shot.
hideOverlay(true);
hideOverlay();
return true;
// This is handled locally here due to conflicts in input handling between the search text box and the deselect all mods button.
@ -723,7 +700,7 @@ namespace osu.Game.Overlays.Mods
// wherein activating the binding will both change the contents of the search text box and deselect all mods.
case GlobalAction.DeselectAllMods:
{
if (!SearchTextBox.HasFocus)
if (!SearchTextBox.HasFocus && !customisationPanel.Expanded.Value)
{
deselectAllModsButton.TriggerClick();
return true;
@ -738,7 +715,7 @@ namespace osu.Game.Overlays.Mods
// If there is no search in progress, it should exit the dialog (a bit weird, but this is the expectation from stable).
if (string.IsNullOrEmpty(SearchTerm))
{
hideOverlay(true);
hideOverlay();
return true;
}
@ -756,19 +733,7 @@ namespace osu.Game.Overlays.Mods
return base.OnPressed(e);
void hideOverlay(bool immediate)
{
if (customisationVisible.Value)
{
Debug.Assert(CustomisationButton != null);
CustomisationButton.TriggerClick();
if (!immediate)
return;
}
BackButton.TriggerClick();
}
void hideOverlay() => BackButton.TriggerClick();
}
/// <inheritdoc cref="IKeyBindingHandler{PlatformAction}"/>
@ -795,6 +760,9 @@ namespace osu.Game.Overlays.Mods
if (e.Repeat || e.Key != Key.Tab)
return false;
if (customisationPanel.Expanded.Value)
return true;
// TODO: should probably eventually support typical platform search shortcuts (`Ctrl-F`, `/`)
setTextBoxFocus(!SearchTextBox.HasFocus);
return true;
@ -967,38 +935,5 @@ namespace osu.Game.Overlays.Mods
updateState();
}
}
/// <summary>
/// A container which blocks and handles input, managing the "return from customisation" state change.
/// </summary>
private partial class ClickToReturnContainer : Container
{
public BindableBool HandleMouse { get; } = new BindableBool();
public Action? OnClicked { get; set; }
public override bool HandlePositionalInput => base.HandlePositionalInput && HandleMouse.Value;
protected override bool Handle(UIEvent e)
{
if (!HandleMouse.Value)
return base.Handle(e);
switch (e)
{
case ClickEvent:
OnClicked?.Invoke();
return true;
case HoverEvent:
return false;
case MouseEvent:
return true;
}
return base.Handle(e);
}
}
}
}

View File

@ -1,189 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.UI;
using osuTK;
namespace osu.Game.Overlays.Mods
{
public partial class ModSettingsArea : CompositeDrawable
{
public Bindable<IReadOnlyList<Mod>> SelectedMods { get; } = new Bindable<IReadOnlyList<Mod>>(Array.Empty<Mod>());
public const float HEIGHT = 250;
private readonly Box background;
private readonly FillFlowContainer modSettingsFlow;
[Resolved]
private OverlayColourProvider colourProvider { get; set; } = null!;
public override bool AcceptsFocus => true;
public ModSettingsArea()
{
RelativeSizeAxes = Axes.X;
Height = HEIGHT;
Anchor = Anchor.BottomRight;
Origin = Anchor.BottomRight;
InternalChild = new Container
{
RelativeSizeAxes = Axes.Both,
Masking = true,
Children = new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both
},
new OsuScrollContainer(Direction.Horizontal)
{
RelativeSizeAxes = Axes.Both,
ScrollbarOverlapsContent = false,
ClampExtension = 100,
Child = modSettingsFlow = new FillFlowContainer
{
AutoSizeAxes = Axes.X,
RelativeSizeAxes = Axes.Y,
Padding = new MarginPadding { Vertical = 7, Horizontal = 70 },
Spacing = new Vector2(7),
Direction = FillDirection.Horizontal
}
}
}
};
}
[BackgroundDependencyLoader]
private void load()
{
background.Colour = colourProvider.Dark3;
}
protected override void LoadComplete()
{
base.LoadComplete();
SelectedMods.BindValueChanged(_ => updateMods(), true);
}
private void updateMods()
{
modSettingsFlow.Clear();
// Importantly, the selected mods bindable is already ordered by the mod select overlay (following the order of mod columns and panels).
// Using AsOrdered produces a slightly different order (e.g. DT and NC no longer becoming adjacent),
// which breaks user expectations when interacting with the overlay.
foreach (var mod in SelectedMods.Value)
{
var settings = mod.CreateSettingsControls().ToList();
if (settings.Count > 0)
{
if (modSettingsFlow.Any())
{
modSettingsFlow.Add(new Box
{
RelativeSizeAxes = Axes.Y,
Width = 2,
Colour = colourProvider.Dark4,
});
}
modSettingsFlow.Add(new ModSettingsColumn(mod, settings));
}
}
}
protected override bool OnMouseDown(MouseDownEvent e) => true;
protected override bool OnHover(HoverEvent e) => true;
public partial class ModSettingsColumn : CompositeDrawable
{
public readonly Mod Mod;
public ModSettingsColumn(Mod mod, IEnumerable<Drawable> settingsControls)
{
Mod = mod;
Width = 250;
RelativeSizeAxes = Axes.Y;
Padding = new MarginPadding { Bottom = 7 };
InternalChild = new GridContainer
{
RelativeSizeAxes = Axes.Both,
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.Absolute, 10),
new Dimension()
},
Content = new[]
{
new Drawable[]
{
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(7),
Children = new Drawable[]
{
new ModSwitchTiny(mod)
{
Active = { Value = true },
Scale = new Vector2(0.6f),
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft
},
new OsuSpriteText
{
Text = mod.Name,
Font = OsuFont.Default.With(size: 16, weight: FontWeight.SemiBold),
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
Margin = new MarginPadding { Bottom = 2 }
}
}
}
},
new[] { Empty() },
new Drawable[]
{
new OsuScrollContainer(Direction.Vertical)
{
RelativeSizeAxes = Axes.Both,
ClampExtension = 100,
Child = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Right = 7 },
ChildrenEnumerable = settingsControls,
Spacing = new Vector2(0, 7)
}
}
}
}
};
}
}
}
}