diff --git a/osu.Game.Tests/Mods/ModUtilsTest.cs b/osu.Game.Tests/Mods/ModUtilsTest.cs
index 4c126f0a3b..e858abfe44 100644
--- a/osu.Game.Tests/Mods/ModUtilsTest.cs
+++ b/osu.Game.Tests/Mods/ModUtilsTest.cs
@@ -134,18 +134,6 @@ namespace osu.Game.Tests.Mods
private static readonly object[] invalid_mod_test_scenarios =
{
- // incompatible pair.
- new object[]
- {
- new Mod[] { new OsuModDoubleTime(), new OsuModHalfTime() },
- new[] { typeof(OsuModDoubleTime), typeof(OsuModHalfTime) }
- },
- // incompatible pair with derived class.
- new object[]
- {
- new Mod[] { new OsuModNightcore(), new OsuModHalfTime() },
- new[] { typeof(OsuModNightcore), typeof(OsuModHalfTime) }
- },
// system mod.
new object[]
{
diff --git a/osu.Game/Utils/ModUtils.cs b/osu.Game/Utils/ModUtils.cs
index 946386a7ce..0d46494319 100644
--- a/osu.Game/Utils/ModUtils.cs
+++ b/osu.Game/Utils/ModUtils.cs
@@ -106,7 +106,7 @@ namespace osu.Game.Utils
}
///
- /// Check the provided combination of mods are valid for a local gameplay session.
+ /// Checks that all s in a combination are valid for a local gameplay session.
///
/// The mods to check.
/// Invalid mods, if any were found. Will be null if all mods were valid.
@@ -115,7 +115,7 @@ namespace osu.Game.Utils
=> checkValid(mods, m => m.Type != ModType.System && m.HasImplementation && !(m is MultiMod), out invalidMods);
///
- /// Check the provided combination of mods are valid as "required mods" in a multiplayer match session.
+ /// Checks that all s in a combination are valid as "required mods" in a multiplayer match session.
///
/// The mods to check.
/// Invalid mods, if any were found. Will be null if all mods were valid.
@@ -124,7 +124,7 @@ namespace osu.Game.Utils
=> checkValid(mods, m => m.IsPlayable(ModUsage.MultiplayerRoomWide), out invalidMods);
///
- /// Check the provided combination of mods are valid as "free mods" in a multiplayer match session.
+ /// Checks that all s in a combination are valid as "free mods" in a multiplayer match session.
///
/// The mods to check.
/// Invalid mods, if any were found. Will be null if all mods were valid.