mirror of https://github.com/ppy/osu
Move namespace and setup for DI.
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commit
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@ -4,6 +4,7 @@
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Game.Overlays;
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using osu.Game.Users;
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namespace osu.Desktop.VisualTests.Tests
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@ -15,7 +16,7 @@ internal class TestCaseUserProfile : TestCase
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public override void Reset()
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{
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base.Reset();
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var userpage = new UserProfile(new User
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var userpage = new UserProfileOverlay(new User
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{
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Username = @"peppy",
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Id = 2,
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@ -45,6 +45,8 @@ public class OsuGame : OsuGameBase
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private SocialOverlay social;
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private UserProfileOverlay userProfile;
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private Intro intro
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{
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get
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@ -171,6 +173,7 @@ protected override void LoadComplete()
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LoadComponentAsync(direct = new DirectOverlay { Depth = -1 }, mainContent.Add);
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LoadComponentAsync(social = new SocialOverlay { Depth = -1 }, mainContent.Add);
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LoadComponentAsync(chat = new ChatOverlay { Depth = -1 }, mainContent.Add);
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LoadComponentAsync(userProfile = new UserProfileOverlay { Depth = -1 }, mainContent.Add);
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LoadComponentAsync(settings = new SettingsOverlay { Depth = -1 }, overlayContent.Add);
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LoadComponentAsync(musicController = new MusicController
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{
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@ -6,23 +6,23 @@
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Users;
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using osu.Game.Users.Profile;
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namespace osu.Game.Users
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namespace osu.Game.Overlays
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{
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public class UserProfile : FocusedOverlayContainer
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public class UserProfileOverlay : WaveOverlayContainer
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{
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private ProfileSection lastSection;
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public const float CONTENT_X_MARGIN = 50;
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public UserProfile(User user)
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public UserProfileOverlay(User user)
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{
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var sections = new ProfileSection[]
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{
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@ -14,6 +14,7 @@
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Overlays;
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namespace osu.Game.Users.Profile
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{
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@ -65,7 +66,7 @@ public ProfileHeader(User user)
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Size = new Vector2(avatar_size),
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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X = UserProfile.CONTENT_X_MARGIN,
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X = UserProfileOverlay.CONTENT_X_MARGIN,
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Y = avatar_bottom_position,
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Masking = true,
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CornerRadius = 5,
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@ -80,7 +81,7 @@ public ProfileHeader(User user)
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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X = UserProfile.CONTENT_X_MARGIN + avatar_size + 10,
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X = UserProfileOverlay.CONTENT_X_MARGIN + avatar_size + 10,
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Y = avatar_bottom_position,
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Children = new Drawable[]
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{
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@ -111,14 +112,14 @@ public ProfileHeader(User user)
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})
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{
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Y = cover_height + 20,
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Margin = new MarginPadding { Horizontal = UserProfile.CONTENT_X_MARGIN },
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Margin = new MarginPadding { Horizontal = UserProfileOverlay.CONTENT_X_MARGIN },
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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ParagraphSpacing = 1
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},
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new Container
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{
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X = -UserProfile.CONTENT_X_MARGIN,
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X = -UserProfileOverlay.CONTENT_X_MARGIN,
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RelativeSizeAxes = Axes.Y,
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Width = 280,
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Anchor = Anchor.TopRight,
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@ -7,6 +7,7 @@
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Overlays;
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namespace osu.Game.Users.Profile
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{
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@ -31,7 +32,7 @@ protected ProfileSection()
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Font = @"Exo2.0-RegularItalic",
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Margin = new MarginPadding
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{
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Horizontal = UserProfile.CONTENT_X_MARGIN,
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Horizontal = UserProfileOverlay.CONTENT_X_MARGIN,
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Vertical = 20
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}
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},
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@ -42,7 +43,7 @@ protected ProfileSection()
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RelativeSizeAxes = Axes.X,
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Margin = new MarginPadding
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{
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Horizontal = UserProfile.CONTENT_X_MARGIN,
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Horizontal = UserProfileOverlay.CONTENT_X_MARGIN,
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Bottom = 20
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}
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},
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@ -106,7 +106,7 @@
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<Compile Include="Users\Profile\RanksSection.cs" />
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<Compile Include="Users\Profile\RecentSection.cs" />
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<Compile Include="Users\UserCoverBackground.cs" />
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<Compile Include="Users\UserProfile.cs" />
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<Compile Include="Overlays\UserProfileOverlay.cs" />
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<Compile Include="Users\Profile\ProfileHeader.cs" />
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<Compile Include="Users\Profile\ProfileSection.cs" />
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<Compile Include="Overlays\Toolbar\ToolbarSocialButton.cs" />
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