Remove custom back action logic (use receptor as intended)

This commit is contained in:
Dean Herbert 2020-05-17 17:35:10 +09:00
parent 864c1a73ae
commit 13d4997c91
2 changed files with 8 additions and 30 deletions

View File

@ -10,8 +10,6 @@
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.UserInterface;
using osu.Game.Input.Bindings;
using osu.Framework.Input.Bindings;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Overlays.Settings;
@ -20,7 +18,7 @@
namespace osu.Game.Tournament.Screens.Editors
{
public abstract class TournamentEditorScreen<TDrawable, TModel> : TournamentScreen, IProvideVideo, IKeyBindingHandler<GlobalAction>
public abstract class TournamentEditorScreen<TDrawable, TModel> : TournamentScreen, IProvideVideo
where TDrawable : Drawable, IModelBacked<TModel>
where TModel : class, new()
{
@ -36,8 +34,6 @@ public abstract class TournamentEditorScreen<TDrawable, TModel> : TournamentScre
private readonly TournamentScreen parentScreen;
private BackButton backButton;
private System.Action backAction => () => sceneManager?.SetScreen(parentScreen.GetType());
protected TournamentEditorScreen(TournamentScreen parentScreen = null)
{
this.parentScreen = parentScreen;
@ -88,16 +84,12 @@ private void load()
if (parentScreen != null)
{
AddInternal(backButton = new BackButton(new BackButton.Receptor())
AddInternal(backButton = new BackButton
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
State = { Value = Visibility.Visible },
Action = () =>
{
if (parentScreen != null)
backAction.Invoke();
}
Action = () => sceneManager?.SetScreen(parentScreen.GetType())
});
flow.Padding = new MarginPadding { Bottom = backButton.Height * 2 };
@ -121,22 +113,6 @@ private void load()
flow.Add(CreateDrawable(model));
}
public bool OnPressed(GlobalAction action)
{
switch (action)
{
case GlobalAction.Back:
backAction?.Invoke();
return true;
}
return false;
}
public void OnReleased(GlobalAction action)
{
}
protected abstract TDrawable CreateDrawable(TModel model);
}
}

View File

@ -16,10 +16,8 @@ public class BackButton : VisibilityContainer
private readonly TwoLayerButton button;
public BackButton(Receptor receptor)
public BackButton(Receptor receptor = null)
{
receptor.OnBackPressed = () => button.Click();
Size = TwoLayerButton.SIZE_EXTENDED;
Child = button = new TwoLayerButton
@ -30,6 +28,10 @@ public BackButton(Receptor receptor)
Icon = OsuIcon.LeftCircle,
Action = () => Action?.Invoke()
};
Add(receptor ??= new Receptor());
receptor.OnBackPressed = () => button.Click();
}
[BackgroundDependencyLoader]