Test scene for BeatmapNotAvailable

This commit is contained in:
KingLuigi4932 2019-06-11 14:58:46 +03:00
parent 130ff56886
commit 13cd22e397

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Overlays.BeatmapSet;
namespace osu.Game.Tests.Visual.Online
{
[TestFixture]
public class TestSceneBeatmapNotAvailable : OsuTestScene
{
public TestSceneBeatmapNotAvailable()
{
var container = new BeatmapNotAvailable();
Add(container);
AddAssert("is container hidden", () => container.Alpha == 0);
AddStep("set undownloadable beatmapset", () => container.BeatmapSet = new BeatmapSetInfo
{
OnlineInfo = new BeatmapSetOnlineInfo
{
Availability = new BeatmapSetOnlineAvailability
{
DownloadDisabled = true,
ExternalLink = @"https://gist.githubusercontent.com/peppy/99e6959772083cdfde8a/raw",
},
},
});
AddAssert("is container visible", () => container.Alpha == 1);
AddStep("set downloadable beatmapset", () => container.BeatmapSet = new BeatmapSetInfo
{
OnlineInfo = new BeatmapSetOnlineInfo
{
Availability = new BeatmapSetOnlineAvailability
{
DownloadDisabled = false,
ExternalLink = @"https://gist.githubusercontent.com/peppy/99e6959772083cdfde8a/raw",
},
},
});
AddAssert("is container still visible", () => container.Alpha == 1);
AddStep("set normal beatmapset", () => container.BeatmapSet = new BeatmapSetInfo
{
OnlineInfo = new BeatmapSetOnlineInfo(),
});
AddAssert("is container hidden", () => container.Alpha == 0);
}
}
}