mirror of https://github.com/ppy/osu
Merge pull request #16898 from smoogipoo/fix-mania-pp-score-multiplier
Fix mania PP calculator applying incorrect score multiplier
This commit is contained in:
commit
13b6cfb5ed
|
@ -43,14 +43,11 @@ public override PerformanceAttributes Calculate()
|
|||
countMeh = Score.Statistics.GetValueOrDefault(HitResult.Meh);
|
||||
countMiss = Score.Statistics.GetValueOrDefault(HitResult.Miss);
|
||||
|
||||
IEnumerable<Mod> scoreIncreaseMods = Ruleset.GetModsFor(ModType.DifficultyIncrease);
|
||||
|
||||
double scoreMultiplier = 1.0;
|
||||
foreach (var m in mods.Where(m => !scoreIncreaseMods.Contains(m)))
|
||||
scoreMultiplier *= m.ScoreMultiplier;
|
||||
|
||||
if (Attributes.ScoreMultiplier > 0)
|
||||
{
|
||||
// Scale score up, so it's comparable to other keymods
|
||||
scaledScore *= 1.0 / scoreMultiplier;
|
||||
scaledScore *= 1.0 / Attributes.ScoreMultiplier;
|
||||
}
|
||||
|
||||
// Arbitrary initial value for scaling pp in order to standardize distributions across game modes.
|
||||
// The specific number has no intrinsic meaning and can be adjusted as needed.
|
||||
|
|
Loading…
Reference in New Issue