Move cover to a separate file, rename

This commit is contained in:
smoogipoo 2020-07-16 16:34:16 +09:00
parent 59da4f06ec
commit 1384e61747
2 changed files with 81 additions and 73 deletions

View File

@ -4,19 +4,12 @@
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.UI;
using osu.Game.Rulesets.UI.Scrolling;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.Mods
{
@ -25,7 +18,7 @@ public class ManiaModHidden : ModHidden, IApplicableToDrawableRuleset<ManiaHitOb
public override string Description => @"Keys fade out before you hit them!";
public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => new[] { typeof(ModFlashlight<ManiaHitObject>) };
protected List<LaneCover> LaneCovers = new List<LaneCover>();
protected List<PlayfieldCover> PlayfieldCovers = new List<PlayfieldCover>();
public virtual void ApplyToDrawableRuleset(DrawableRuleset<ManiaHitObject> drawableRuleset)
{
@ -36,7 +29,7 @@ public virtual void ApplyToDrawableRuleset(DrawableRuleset<ManiaHitObject> drawa
HitObjectContainer hoc = column.HitObjectArea.HitObjectContainer;
Container hocParent = (Container)hoc.Parent;
LaneCover laneCover;
PlayfieldCover laneCover;
hocParent.Remove(hoc);
hocParent.Add(new BufferedContainer
@ -45,7 +38,7 @@ public virtual void ApplyToDrawableRuleset(DrawableRuleset<ManiaHitObject> drawa
Children = new Drawable[]
{
hoc,
laneCover = new LaneCover
laneCover = new PlayfieldCover
{
Coverage = 0.5f,
RelativeSizeAxes = Axes.Both,
@ -55,69 +48,7 @@ public virtual void ApplyToDrawableRuleset(DrawableRuleset<ManiaHitObject> drawa
}
});
LaneCovers.Add(laneCover);
}
}
protected class LaneCover : CompositeDrawable
{
private readonly Box gradient;
private readonly Box filled;
private readonly IBindable<ScrollingDirection> scrollDirection = new Bindable<ScrollingDirection>();
public LaneCover()
{
Blending = new BlendingParameters
{
RGBEquation = BlendingEquation.Add,
Source = BlendingType.Zero,
Destination = BlendingType.One,
AlphaEquation = BlendingEquation.Add,
SourceAlpha = BlendingType.Zero,
DestinationAlpha = BlendingType.OneMinusSrcAlpha
};
InternalChildren = new Drawable[]
{
gradient = new Box
{
RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Both,
Height = 0.25f,
Colour = ColourInfo.GradientVertical(
Color4.White.Opacity(0f),
Color4.White.Opacity(1f)
)
},
filled = new Box
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft
}
};
}
[BackgroundDependencyLoader]
private void load(IScrollingInfo scrollingInfo)
{
scrollDirection.BindTo(scrollingInfo.Direction);
scrollDirection.BindValueChanged(onScrollDirectionChanged, true);
}
private void onScrollDirectionChanged(ValueChangedEvent<ScrollingDirection> valueChangedEvent)
{
bool isUpscroll = valueChangedEvent.NewValue == ScrollingDirection.Up;
Rotation = isUpscroll ? 180f : 0f;
}
public float Coverage
{
set
{
filled.Height = value;
gradient.Y = 1 - filled.Height - gradient.Height;
}
PlayfieldCovers.Add(laneCover);
}
}
}

View File

@ -0,0 +1,77 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.UI.Scrolling;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.UI
{
public class PlayfieldCover : CompositeDrawable
{
private readonly Box gradient;
private readonly Box filled;
private readonly IBindable<ScrollingDirection> scrollDirection = new Bindable<ScrollingDirection>();
public PlayfieldCover()
{
Blending = new BlendingParameters
{
RGBEquation = BlendingEquation.Add,
Source = BlendingType.Zero,
Destination = BlendingType.One,
AlphaEquation = BlendingEquation.Add,
SourceAlpha = BlendingType.Zero,
DestinationAlpha = BlendingType.OneMinusSrcAlpha
};
InternalChildren = new Drawable[]
{
gradient = new Box
{
RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Both,
Height = 0.25f,
Colour = ColourInfo.GradientVertical(
Color4.White.Opacity(0f),
Color4.White.Opacity(1f)
)
},
filled = new Box
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft
}
};
}
[BackgroundDependencyLoader]
private void load(IScrollingInfo scrollingInfo)
{
scrollDirection.BindTo(scrollingInfo.Direction);
scrollDirection.BindValueChanged(onScrollDirectionChanged, true);
}
private void onScrollDirectionChanged(ValueChangedEvent<ScrollingDirection> valueChangedEvent)
{
bool isUpscroll = valueChangedEvent.NewValue == ScrollingDirection.Up;
Rotation = isUpscroll ? 180f : 0f;
}
public float Coverage
{
set
{
filled.Height = value;
gradient.Y = 1 - filled.Height - gradient.Height;
}
}
}
}