mirror of
https://github.com/ppy/osu
synced 2024-12-15 03:16:17 +00:00
Merge branch 'master' into remove-osu-checkbox-bindable
This commit is contained in:
commit
133c1fc0f1
@ -24,9 +24,9 @@ Detailed changelogs are published on the [official osu! site](https://osu.ppy.sh
|
||||
|
||||
![](https://puu.sh/DCmvA/f6a74f5fbb.png)
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||||
|
||||
If you are not interested in developing the game, you can consume our [binary releases](https://github.com/ppy/osu/releases).
|
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If you are not interested in developing the game, you can still consume our [binary releases](https://github.com/ppy/osu/releases).
|
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**Latest build:***
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**Latest build:**
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| [Windows (x64)](https://github.com/ppy/osu/releases/latest/download/install.exe) | [macOS 10.12+](https://github.com/ppy/osu/releases/latest/download/osu.app.zip) |
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| ------------- | ------------- |
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|
@ -3,6 +3,7 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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@ -39,8 +40,7 @@ namespace osu.Game.Tests.Visual.Online
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.Both,
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Width = 0.8f,
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Children = new Drawable[]
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{
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@ -173,7 +173,9 @@ namespace osu.Game.Tests.Visual.Online
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s.Statistics.Add(HitResult.Miss, RNG.Next(2000));
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}
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scoresContainer.Scores = scores;
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AddStep("Load all scores", () => scoresContainer.Scores = scores);
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AddStep("Load null scores", () => scoresContainer.Scores = null);
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AddStep("Load only one score", () => scoresContainer.Scores = new[] { scores.First() });
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}
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[BackgroundDependencyLoader]
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|
@ -39,13 +39,27 @@ namespace osu.Game.Tests.Visual.Online
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header = new ProfileHeader();
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Add(header);
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AddStep("Show offline dummy", () => header.User.Value = TestSceneUserProfileOverlay.TEST_USER);
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AddStep("Show test dummy", () => header.User.Value = TestSceneUserProfileOverlay.TEST_USER);
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AddStep("Show null dummy", () => header.User.Value = new User
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{
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Username = "Null"
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});
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AddStep("Show online dummy", () => header.User.Value = new User
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{
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Username = "IAmOnline",
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LastVisit = DateTimeOffset.Now,
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IsOnline = true,
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});
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AddStep("Show offline dummy", () => header.User.Value = new User
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{
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Username = "IAmOffline",
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LastVisit = DateTimeOffset.Now,
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IsOnline = false,
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});
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addOnlineStep("Show ppy", new User
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{
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Username = @"peppy",
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|
@ -214,37 +214,6 @@ namespace osu.Game.Tests.Visual.SongSelect
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AddAssert("start not requested", () => !startRequested);
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}
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[Test]
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public void TestAddNewBeatmapWhileSelectingRandom()
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{
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const int test_count = 10;
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int beatmapChangedCount = 0;
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int debounceCount = 0;
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createSongSelect();
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AddStep("Setup counters", () =>
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{
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beatmapChangedCount = 0;
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debounceCount = 0;
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songSelect.Carousel.SelectionChanged += _ => beatmapChangedCount++;
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});
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AddRepeatStep($"Create beatmaps {test_count} times", () =>
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{
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importForRuleset(0);
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Scheduler.AddDelayed(() =>
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{
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// Wait for debounce
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songSelect.Carousel.SelectNextRandom();
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++debounceCount;
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}, 400);
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}, test_count);
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AddUntilStep("Debounce limit reached", () => debounceCount == test_count);
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// The selected beatmap should have changed an additional 2 times since both initially loading songselect and the first import also triggers selectionChanged
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AddAssert($"Beatmap changed {test_count + 2} times", () => beatmapChangedCount == test_count + 2);
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}
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[Test]
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public void TestHideSetSelectsCorrectBeatmap()
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{
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|
@ -24,11 +24,10 @@ using osuTK.Graphics;
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namespace osu.Game.Tests.Visual.UserInterface
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{
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[Description("mod select and icon display")]
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public class TestSceneMods : OsuTestScene
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public class TestSceneModSelectOverlay : OsuTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(ModSelectOverlay),
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typeof(ModDisplay),
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typeof(ModSection),
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typeof(ModIcon),
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@ -17,11 +17,11 @@ namespace osu.Game.Graphics.UserInterface
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/// <summary>
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/// A button with added default sound effects.
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/// </summary>
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public abstract class OsuButton : Button
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public class OsuButton : Button
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{
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private Box hover;
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protected OsuButton()
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public OsuButton()
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{
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Height = 40;
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|
@ -13,10 +13,6 @@ namespace osu.Game.Online.Chat
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[JsonProperty(@"message_id")]
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public readonly long? Id;
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//todo: this should be inside sender.
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[JsonProperty(@"sender_id")]
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public long UserId;
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[JsonProperty(@"channel_id")]
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public long ChannelId;
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|
@ -181,7 +181,7 @@ namespace osu.Game
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configSkin.ValueChanged += skinId => SkinManager.CurrentSkinInfo.Value = SkinManager.Query(s => s.ID == skinId.NewValue) ?? SkinInfo.Default;
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configSkin.TriggerChange();
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LocalConfig.BindWith(OsuSetting.VolumeInactive, inactiveVolumeAdjust);
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LocalConfig.BindWith(OsuSetting.VolumeInactive, userInactiveVolume);
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IsActive.BindValueChanged(active => updateActiveState(active.NewValue), true);
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}
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@ -686,16 +686,28 @@ namespace osu.Game
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return false;
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}
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private readonly BindableDouble inactiveVolumeAdjust = new BindableDouble();
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#region Inactive audio dimming
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private readonly BindableDouble userInactiveVolume = new BindableDouble();
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private readonly BindableDouble inactiveVolumeFade = new BindableDouble();
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private void updateActiveState(bool isActive)
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{
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if (isActive)
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Audio.RemoveAdjustment(AdjustableProperty.Volume, inactiveVolumeAdjust);
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{
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this.TransformBindableTo(inactiveVolumeFade, 1, 500, Easing.OutQuint)
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.Finally(_ => Audio.RemoveAdjustment(AdjustableProperty.Volume, inactiveVolumeFade)); //wait for the transition to finish to remove the inactive audio adjustment
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}
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else
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Audio.AddAdjustment(AdjustableProperty.Volume, inactiveVolumeAdjust);
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{
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Audio.AddAdjustment(AdjustableProperty.Volume, inactiveVolumeFade);
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this.TransformBindableTo(inactiveVolumeFade, userInactiveVolume.Value, 1500, Easing.OutSine);
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}
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}
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#endregion
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public bool OnReleased(GlobalAction action) => false;
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private Container overlayContent;
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|
@ -45,7 +45,7 @@ namespace osu.Game.Overlays.BeatmapSet
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ExternalLinkButton externalLink;
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RelativeSizeAxes = Axes.X;
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Height = 400;
|
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AutoSizeAxes = Axes.Y;
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Masking = true;
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EdgeEffect = new EdgeEffectParameters
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@ -72,7 +72,8 @@ namespace osu.Game.Overlays.BeatmapSet
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding { Top = tabs_height },
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Children = new Drawable[]
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{
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@ -84,6 +85,7 @@ namespace osu.Game.Overlays.BeatmapSet
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cover = new UpdateableBeatmapSetCover
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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},
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new Box
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{
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@ -94,18 +96,26 @@ namespace osu.Game.Overlays.BeatmapSet
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Top = 20, Bottom = 30, Horizontal = BeatmapSetOverlay.X_PADDING },
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding
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{
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Top = 20,
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Bottom = 30,
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Left = BeatmapSetOverlay.X_PADDING,
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Right = BeatmapSetOverlay.X_PADDING + BeatmapSetOverlay.RIGHT_WIDTH,
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},
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Child = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.Both,
|
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
|
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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new Container
|
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{
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RelativeSizeAxes = Axes.X,
|
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Height = 113,
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AutoSizeAxes = Axes.Y,
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Child = Picker = new BeatmapPicker(),
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},
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new FillFlowContainer
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@ -158,7 +168,7 @@ namespace osu.Game.Overlays.BeatmapSet
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Anchor = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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AutoSizeAxes = Axes.Both,
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Margin = new MarginPadding { Right = BeatmapSetOverlay.X_PADDING },
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Margin = new MarginPadding { Top = BeatmapSetOverlay.TOP_PADDING, Right = BeatmapSetOverlay.X_PADDING },
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(10),
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Children = new Drawable[]
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|
@ -124,6 +124,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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loading = false;
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scoreTable.Scores = scores?.Count > 1 ? scores : new List<ScoreInfo>();
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scoreTable.FadeTo(scores?.Count > 1 ? 1 : 0);
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if (scores?.Any() == true)
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{
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|
@ -24,6 +24,7 @@ namespace osu.Game.Overlays
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private const int fade_duration = 300;
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||||
public const float X_PADDING = 40;
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public const float TOP_PADDING = 25;
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public const float RIGHT_WIDTH = 275;
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private readonly Header header;
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|
@ -50,6 +50,18 @@ namespace osu.Game.Overlays.Mods
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ButtonsContainer.Children = modContainers;
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buttons = modContainers.OfType<ModButton>().ToArray();
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|
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if (value.Any())
|
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{
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headerLabel.FadeIn(200);
|
||||
this.FadeIn(200);
|
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}
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else
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{
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// transition here looks weird as mods instantly disappear.
|
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headerLabel.Hide();
|
||||
Hide();
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}
|
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}
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}
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|
@ -172,6 +172,8 @@ namespace osu.Game.Overlays.Mods
|
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AutoSizeAxes = Axes.Y,
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Spacing = new Vector2(0f, 10f),
|
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Width = content_width,
|
||||
LayoutDuration = 200,
|
||||
LayoutEasing = Easing.OutQuint,
|
||||
Children = new ModSection[]
|
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{
|
||||
new DifficultyReductionSection { Action = modButtonPressed },
|
||||
|
@ -87,7 +87,12 @@ namespace osu.Game.Overlays.Profile.Header
|
||||
|
||||
addSpacer(topLinkContainer);
|
||||
|
||||
if (user.LastVisit.HasValue)
|
||||
if (user.IsOnline)
|
||||
{
|
||||
topLinkContainer.AddText("Currently online");
|
||||
addSpacer(topLinkContainer);
|
||||
}
|
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else if (user.LastVisit.HasValue)
|
||||
{
|
||||
topLinkContainer.AddText("Last seen ");
|
||||
topLinkContainer.AddText(new DrawableDate(user.LastVisit.Value), embolden);
|
||||
|
@ -63,6 +63,9 @@ namespace osu.Game.Overlays.Settings
|
||||
|
||||
set
|
||||
{
|
||||
if (bindable != null)
|
||||
controlWithCurrent?.Current.UnbindFrom(bindable);
|
||||
|
||||
bindable = value;
|
||||
controlWithCurrent?.Current.BindTo(bindable);
|
||||
|
||||
|
@ -28,7 +28,7 @@ namespace osu.Game.Screens.Menu
|
||||
{
|
||||
private ButtonSystem buttons;
|
||||
|
||||
public override bool HideOverlaysOnEnter => buttons.State == ButtonSystemState.Initial;
|
||||
public override bool HideOverlaysOnEnter => buttons == null || buttons.State == ButtonSystemState.Initial;
|
||||
|
||||
protected override bool AllowBackButton => buttons.State != ButtonSystemState.Initial && host.CanExit;
|
||||
|
||||
|
@ -9,6 +9,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using osu.Game.Graphics.Containers;
|
||||
@ -185,6 +186,28 @@ namespace osu.Game.Screens.Multi
|
||||
{
|
||||
this.FadeIn();
|
||||
waves.Show();
|
||||
|
||||
beginHandlingTrack();
|
||||
}
|
||||
|
||||
public override void OnResuming(IScreen last)
|
||||
{
|
||||
this.FadeIn(250);
|
||||
this.ScaleTo(1, 250, Easing.OutSine);
|
||||
|
||||
base.OnResuming(last);
|
||||
|
||||
beginHandlingTrack();
|
||||
}
|
||||
|
||||
public override void OnSuspending(IScreen next)
|
||||
{
|
||||
this.ScaleTo(1.1f, 250, Easing.InSine);
|
||||
this.FadeOut(250);
|
||||
|
||||
endHandlingTrack();
|
||||
|
||||
roomManager.TimeBetweenPolls = 0;
|
||||
}
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
@ -193,12 +216,10 @@ namespace osu.Game.Screens.Multi
|
||||
|
||||
this.Delay(WaveContainer.DISAPPEAR_DURATION).FadeOut();
|
||||
|
||||
cancelLooping();
|
||||
|
||||
if (screenStack.CurrentScreen != null)
|
||||
loungeSubScreen.MakeCurrent();
|
||||
|
||||
updatePollingRate(isIdle.Value);
|
||||
endHandlingTrack();
|
||||
|
||||
base.OnExiting(next);
|
||||
return false;
|
||||
@ -212,23 +233,58 @@ namespace osu.Game.Screens.Multi
|
||||
logo.Delay(WaveContainer.DISAPPEAR_DURATION / 2).FadeOut();
|
||||
}
|
||||
|
||||
public override void OnResuming(IScreen last)
|
||||
private void beginHandlingTrack()
|
||||
{
|
||||
this.FadeIn(250);
|
||||
this.ScaleTo(1, 250, Easing.OutSine);
|
||||
|
||||
base.OnResuming(last);
|
||||
|
||||
updatePollingRate(isIdle.Value);
|
||||
Beatmap.BindValueChanged(updateTrack, true);
|
||||
}
|
||||
|
||||
public override void OnSuspending(IScreen next)
|
||||
private void endHandlingTrack()
|
||||
{
|
||||
this.ScaleTo(1.1f, 250, Easing.InSine);
|
||||
this.FadeOut(250);
|
||||
|
||||
cancelLooping();
|
||||
roomManager.TimeBetweenPolls = 0;
|
||||
Beatmap.ValueChanged -= updateTrack;
|
||||
}
|
||||
|
||||
private void screenPushed(IScreen lastScreen, IScreen newScreen) => subScreenChanged(newScreen);
|
||||
|
||||
private void screenExited(IScreen lastScreen, IScreen newScreen)
|
||||
{
|
||||
subScreenChanged(newScreen);
|
||||
|
||||
if (screenStack.CurrentScreen == null && this.IsCurrentScreen())
|
||||
this.Exit();
|
||||
}
|
||||
|
||||
private void subScreenChanged(IScreen newScreen)
|
||||
{
|
||||
updatePollingRate(isIdle.Value);
|
||||
createButton.FadeTo(newScreen is MatchSubScreen ? 0 : 1, 200);
|
||||
|
||||
updateTrack();
|
||||
}
|
||||
|
||||
private void updateTrack(ValueChangedEvent<WorkingBeatmap> _ = null)
|
||||
{
|
||||
bool isMatch = screenStack.CurrentScreen is MatchSubScreen;
|
||||
|
||||
Beatmap.Disabled = isMatch;
|
||||
|
||||
if (isMatch)
|
||||
{
|
||||
var track = Beatmap.Value?.Track;
|
||||
|
||||
if (track != null)
|
||||
{
|
||||
track.RestartPoint = Beatmap.Value.Metadata.PreviewTime;
|
||||
track.Looping = true;
|
||||
|
||||
if (!track.IsRunning)
|
||||
track.Restart();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
cancelLooping();
|
||||
}
|
||||
}
|
||||
|
||||
private void cancelLooping()
|
||||
@ -236,49 +292,10 @@ namespace osu.Game.Screens.Multi
|
||||
var track = Beatmap?.Value?.Track;
|
||||
|
||||
if (track != null)
|
||||
track.Looping = false;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (!this.IsCurrentScreen()) return;
|
||||
|
||||
if (screenStack.CurrentScreen is MatchSubScreen)
|
||||
{
|
||||
var track = Beatmap.Value.Track;
|
||||
|
||||
if (track != null)
|
||||
{
|
||||
track.Looping = true;
|
||||
|
||||
if (!track.IsRunning)
|
||||
{
|
||||
game.Audio.AddItem(track);
|
||||
track.Seek(Beatmap.Value.Metadata.PreviewTime);
|
||||
track.Start();
|
||||
}
|
||||
}
|
||||
|
||||
createButton.Hide();
|
||||
track.Looping = false;
|
||||
track.RestartPoint = 0;
|
||||
}
|
||||
else if (screenStack.CurrentScreen is LoungeSubScreen)
|
||||
createButton.Show();
|
||||
}
|
||||
|
||||
private void screenPushed(IScreen lastScreen, IScreen newScreen)
|
||||
=> updatePollingRate(isIdle.Value);
|
||||
|
||||
private void screenExited(IScreen lastScreen, IScreen newScreen)
|
||||
{
|
||||
if (lastScreen is MatchSubScreen)
|
||||
cancelLooping();
|
||||
|
||||
updatePollingRate(isIdle.Value);
|
||||
|
||||
if (screenStack.CurrentScreen == null && this.IsCurrentScreen())
|
||||
this.Exit();
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
|
@ -78,6 +78,9 @@ namespace osu.Game.Users
|
||||
[JsonProperty(@"is_active")]
|
||||
public bool Active;
|
||||
|
||||
[JsonProperty(@"is_online")]
|
||||
public bool IsOnline;
|
||||
|
||||
[JsonProperty(@"pm_friends_only")]
|
||||
public bool PMFriendsOnly;
|
||||
|
||||
|
@ -15,7 +15,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.4" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.609.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.615.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.618.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.23.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
@ -105,8 +105,8 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.609.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.615.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.615.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.618.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.618.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
Loading…
Reference in New Issue
Block a user