From 12f1c9e088c307ac86a1411fd7e80d6feba7fefd Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 6 Dec 2019 15:29:02 +0900 Subject: [PATCH] Fix test failure --- osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs index 5142b98898..dbea8d28a6 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs @@ -76,8 +76,7 @@ public void ResetPlayer(bool interactive, Action beforeLoadAction = null, Action [Test] public void TestEarlyExit() { - AddStep("apply mods", () => Mods.Value = new[] { new OsuModNightcore() }); - AddStep("load dummy beatmap", () => ResetPlayer(false)); + AddStep("load dummy beatmap", () => ResetPlayer(false, () => Mods.Value = new[] { new OsuModNightcore() })); AddUntilStep("wait for current", () => loader.IsCurrentScreen()); AddAssert("mod rate applied", () => Beatmap.Value.Track.Rate != 1); AddStep("exit loader", () => loader.Exit());