Fix smoogipoo's comments

This commit is contained in:
Dean Herbert 2018-04-12 21:17:17 +09:00
parent 0ca703beaa
commit 127f0d7b01

View File

@ -27,7 +27,7 @@ namespace osu.Game.Screens.Edit
}
/// <summary>
/// Seek to the closest valid snap value.
/// Seek to the closest snappable beat from a time.
/// </summary>
/// <param name="position">The raw position which should be seeked around.</param>
/// <returns>Whether the seek could be performed.</returns>
@ -53,15 +53,15 @@ namespace osu.Game.Screens.Edit
}
/// <summary>
/// Seeks the current time one beat-snapped beat-length backwards.
/// Seeks backwards by one beat length.
/// </summary>
/// <param name="snapped">Whether to snap to the closest beat.</param>
/// <param name="snapped">Whether to snap to the closest beat after seeking.</param>
public void SeekBackward(bool snapped = false) => seek(-1, snapped);
/// <summary>
/// Seeks the current time one beat-snapped beat-length forwards.
/// Seeks forwards by one beat length.
/// </summary>
/// <param name="snapped">Whether to snap to the closest beat.</param>
/// <param name="snapped">Whether to snap to the closest beat after seeking.</param>
public void SeekForward(bool snapped = false) => seek(1, snapped);
private void seek(int direction, bool snapped)